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Everything posted by jimjoy
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I didn't notice if it worked for the boss...u can test for this skill damage
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about Twin consorts We'll get Celestial Aid in combat. but Chi-Ji: A Rush of Cranes skill its wrong... They should keep charging randomly, taking damage to the boss at least a few times, instead of charging in a queue and the boss dodging in between this skill need a bigger range to touch boss,and more intensive. chaos .charge about 6;30 u can see that
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destruction warlock pets its ok. but Demonology Warlock pets always die by boss's AOE, like Megaera's rage AOE . and iron Qon's AOE. https://db.pandawow.me/?spell=32233 something wrong
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its a video from 10 years ago at7:20 he can even AOE to the hidden yellow Cyclops... see it? look this warlock fire rain range This Warlock even uses the 5.2 talent. is Blizzard Server
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Legend has it that gems don't work https://www.wowhead.com/cn/item=95345/英勇之源钻 I've been treating myself for a long time without triggering
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and this skill I can't find 114039 its id on wowhead and db.pandawow.me, idk this translate name maybe Silverhand Purepaladin???its paladin sikll.... It should work against this https://www.wowhead.com/cn/spell=136922/霜寒刺骨#see-also-other
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https://www.wowhead.com/cn/npc=69131/霜王玛拉克 this boss‘s skill https://www.wowhead.com/cn/spell=136904/冰寒突击It should be able to be evaded and parried.... its should be able to be parried or evaded But now I can't cast any abilities to dodge and parry this ability, yes, it won't be parried or evaded
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ask some questions about TOT,how do I make it to gonehttps://db.pandawow.me/?achievement=8058 https://www.wowhead.com/cn/spell=136922/霜寒刺骨#see-also-other i saw they cast https://db.pandawow.me/?spell=1022 but I tried it, and it didn't work (已編輯)
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so affliction warlock like that?
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In fact destruction warlocks trigger this much more often than demonology warlock and affliction warlock....idk Maybe I'm hallucinating, If only they had the same chance of triggering
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about https://db.pandawow.me/?item=94524 Unerring Vision of Lei Shen, I know some changes have been made in some cases, But this item's trigger rate is so low, that I can't even see it trigger in 10 mintes a battle, i means ... Can we adjust it in Real Proc Per Minute. I know that during a long wait, the gear will trigger about 3x over time, whatever, can we adjust this gear so that it will trigger 5x or 6x times over time, and not increase the total number of times it will trigger in a battle, so that this gear will be useful, Instead of turning it into a piece of junk that no one wants,like RPPM,u know,Real Proc Per Minute。 The fact that I can't see it in the first few tens of seconds of a battle now, and triggering it during a dps battle low makes it less useful, my advice is to slightly increase its probability, because its probability is so low, thx
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about the warlock skills Fire and Brimstone Wrong skill scope judgment
jimjoy replied to jimjoy's topic in Fixed and tested
did anyone respond to my post? -
about the warlock skills Fire and Brimstone Wrong skill scope judgment
jimjoy replied to jimjoy's topic in Fixed and tested
like Fallen Protectors,i can AOE everything around the boss . Sha of Pride. the bat of the Thok,all of AOE is the boss as the target, will AOE to the surrounding small monsters -
about the warlock skills Fire and Brimstone Wrong skill scope judgment
jimjoy replied to jimjoy's topic in Fixed and tested
yes, like HC Immerseus of siege of or grimmar。。。if u use Fire and Brimstone on immerseus ,the all the little sha will be AOE -
about the warlock skills Fire and Brimstone Wrong skill scope judgment
jimjoy replied to jimjoy's topic in Fixed and tested
This is the true extreme form of warlock, to the boss of the large model as the target, everything around 10 distance will be destroyed -
about the warlock skills Fire and Brimstone Wrong skill scope judgment
jimjoy replied to jimjoy's topic in Fixed and tested
No matter from which Angle I attack the skeleton, the red X behind it will also be hit,It's the right -
https://db.pandawow.me?spell=108683 about Fire and Brimstone . If you use it against a target, you will find that it will only decide to attack targets that are 180 angles ahead of that target. It will not attack targets within 10 behand the target, and the determination range is very short, not that far away. In the case of the stake, the number of targets it attacks will be determined from my perspective. It's a stupid skill look that the skull. If I switch the Angle of attack, it just will hit two targets It didn't attack the red X
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But on top, as far as I know, it should be able to be killed, and after killing it, it will refresh random quality pets at intervals. Rather than refresh the same quality all the time, but now I capture this fine quality pet, then it will refresh the next pet of the same quality as the pet I captured, because they are in the same place... This is not right
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Because of the capture of blue pets, people need to kill the pet when they find that it is not blue, but now I can't kill it to refresh it. It will not be refreshed until the server restarts. And after I capture the pet, it will immediately refresh the same quality of the pet in same place, theoretically it should not be quickly spawned and the quality will be different from before。。。 cant kill it。。。look