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INTERCATION

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Everything posted by INTERCATION

  1. anyone? !
  2. Someone gm here can change email for my account i forgot my password of last email ?
  3. The problem about this talent it isn't teh abttle fatigue, battle fatigue works perfecly the thing is it heal you for last hit you got for example: You got hit by back stab for 50K then posions hit you 3k it heal you only for this 3k which mean you will get heal for 1.2k (with battle fatigue) instead of it consume all the damage you got over this 4sec and heal it back up.
  4. 1. "Ring of Frost" - http://www.db.pandawow.me?spell=113724 2. Ring of frost doesn't instantly freeze the target. 3.Ring of frost should instantly freeze when enemy step on it. Prove - https://www.youtube.com/watch?v=msN0IsaotuU&feature=youtu.be&t=1m13s 4.9/24/14 5.Fun Realm. 6.8/10 (very important and helpful cc for frost mages).
  5. Dragon's breath never should NOT share dr with poly.
  6. All the armors works perfecly. Frost armor give 7% Haste rating you can't see that on haste chance Molten armor gives 6% physical damage (16% with glyph) Mage armor does give 3000 Mastery.
  7. Spell names: http://db.pandawow.me?spell=115610 How it should work: When the Mage has the Temporal shield it suppose to heal him for the damage he recived as long as last the shield (4 Seconds) and reduce damage taken by 15% How it works currently: Temporal shield change the healing with every hit for example: I got 2 hits, 1st hit for 20000 and 2nd hit for 5000 damage temporal shield will heal me only for the 5000 damage i've been taken instead combine all damage taken while temporal shield is up and then 100% heal the 4seconds i was shielded. Date tested: 5/27/2014 Realm: PandaWoW Fun Priority: 10/10
  8. That's right but the important thing is the before GCD cause when you in arena against good players with high rating they will just freedom. With this glyph you suppose to be able cast deep+pyroblast! in the same time.
  9. bump !
  10. Just now and gcd remain same :/
  11. Living Bomb (http://db.pandawow.me?spell=44457) - Does not explodes to deal an additional [0.1 * 4288 ( + 321.44% of Spell power)] Fire damage to the target and all other enemies within 10 yards. Doesn't work on Shatter (http://db.pandawow.me?spell=12982).
  12. Glyph of Deep Freeze (http://www.db.pandawow.me?item=45740) - Only reduce 1sec from stun doesn't remove global cooldown from spell.
  13. Incanter's Ward (http://db.pandawow.me?spell=1463) - Does not giving current increased spell damage, giving random low numbers (3%/7%/1%), if you get damage above 50K giving 30% (Max 15% increased spell damage in 5.4).
  14. Inferno Blast (http://db.pandawow.me?spell=108853) - as fire mage critical hit giving you Heating Up , Inferno blast = 100% crit which means 100% heating up. doesn't work in absorbtion, and it's not only this spell you can't get any procs of absorbtion.
  15. Class: Mage Spell: Presence of Mind Issue: If you have a Pyroblast! proc and uses Presence of Mind, then attacks an enemy with an instant Pyroblast , then both of the buffs that will make the Pyroblast an instant cast will fade. Example of the issue: Gets a Pyroblast! proc --> Use Presence of Mind --> Fires an instant Pyroblast on an enemy target --> The Pyroblast! proc and the Presence of Mind buff fades. What should happen? The buffs should fade separated. Example of how it should be: Gets a Pyroblast! proc --> Use Presence of Mind --> Fires an instant Pyroblast on an enemy target --> The Pyroblast! proc fade (NOTE: POM is still left) --> Fires a second instant Pyroblast on an enemy target --> The Presence of Mind buff fades. For more information: Go to and check from 0:54
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