Well ToK is clunky. It double dips in resilience, but i agree it should redirect all damage on you 'not exceeding your total health', on the player ToKed. But it isnt happening. ToK resets with every damage and should ADD the damage but here it just resets over n over again. A lock with chaos bolt should take ~20k per sec damage but if he hits with conflagrate shortly after, he gets hit for ~3k per sec.