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Bagdalulu

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  1. pretty meh guide...
  2. http://imgur.com/a/heEAy nope. it doesnt work, still this glyph is not needed so its maybe a 5/10
  3. Name of the Spell: Nature's Swiftness Link to the Spell: http://wowwiki.wikia.com/wiki/Nature's_Swiftness_(druid_ability) Issue with the Spell: After an enemy Mage uses Spellsteal (http://www.db.pandawow.me?spell=30449/spellsteal) the named Ability Nature's Swiftness the Druid just cant use it anymore for the rest of the Arena! Every Druid relies on this ability which makes it a 10/10 Priority.
  4. na but it might be if its not working in important situations.. i changed it, FIX FERAL SPIRITS!
  5. the Thing is, that it is sometimes working on full Health and sometimes not, Healing Tide for example is working in both conditions.. idk - - - Updated - - - also its only sometimes, sometimes it works, sometimes it doesnt, its so weird
  6. Name of the Spell: Healing Stream Totem Link: http://www.db.pandawow.me?spell=5394/healing-stream-totem Issue with the Spell: It doesnt heal? This Totem is available to all Shaman Speccs, has a 15 second uptime and a 30 second Cooldown, has a Talent that makes it stronger and heal two targets at the same time, and is one of the most needed Shaman spells. Priority: 5/10 http://imgur.com/a/X1YRy in this picture you can see me using Healing Stream Totem, but neither the animation of the healing on the Character nor the notification in the Combat log is available. After some other tests i can say that it only sometimes bugs out. Sometimes it heals, sometimes it doesnt. It has nothing to do with other players being near.
  7. Name of the Spell: http://wowwiki.wikia.com/wiki/Glyph_of_Flash_of_Light Issue with the Spell: It should increase the NEXT healing spell on the target for 7 seconds after using Flash of Light, but it rather increases ALL healing done to the target FOR 7 seconds. That gives Paladins the chance to have a 10% healing increase AT ALL TIME. Date tested: 02.08.2016 Priority: 10/10. This is way to strong.
  8. here is some footage of the big bad Bajroidz playing 1 hour enhance in 5.4.8 with full gear on 2k+, so you could assume his opponents are full geared too. Feral Spirit hit way harder than 300-500 DMG i mean come on, just by logic you should be able to assume that 300 dmg on a player on 2 min cd shouldnt be. - - - Updated - - - if used with proccs they hit for more than 8 times the dmg of the panda wow one.
  9. damn i wanted to post this -.-
  10. the difference is that he is grievous in this video, i did it as full pride on a full geared warrior - - - Updated - - - http://imgur.com/a/caz8e here is a screenshot of my Feral Spirits hitting a dummy, here is a screen of my ilvl http://imgur.com/a/Y4z2k. I hit lower than a full grievous Enhance, pls show this Specc some love and accept the matter of Feral Spirit being too low, since Ele blast now hits like a wet noodle this specc clearly has problems to be supported and played by the community. Resto Druid AA deal more dmg than the ticks of enhance 2 min CD come on...
  11. LoL Priests get fucked hard on Pandawow, im cool with that :P nice work Thilan!
  12. Favourite Arena: 2v2: Ruins of Lordaeron 3v3: Tol Viron Favourite BG: Warsong Gulch
  13. GJ! And no he was not full Prot PvE, Classic 550 PvP Geared Warrior like the other 50% of this Server. My Bad i didnt thought of it while making this Thread now its a little late. Even if he has you should see any def CDs used by animation, so the only advantage would be Def Stance which is 20% reduction. going from 48k on a Dummy in Grievous Gear to 400 DMG in full Pride vs another full Pride definetly is a Bug. Just by thinking that this is a 2 Minute CD without any effect should proof that this is a bug. Also my comparison DMG was from my Searing Totem (http://www.db.pandawow.me?spell=3599/searing-totem), a Spell with a 100% uptime in a Game which hit for nearly four times the DMG. Everyone should be able to tell that the wolves are bugged without any further questions.
  14. Name of the Spell: Feral Spirit Link to the Spell: http://www.db.pandawow.me?spell=51533/feral-spirit Issue with the Spell: The damage is way too low. Here a Screen of the DMG (http://imgur.com/g5tciNm). Somehow it is not tracked in the Combat Log, but Orange Numbers usually represents Pet DMG, here a screen of normal Spell DMG for comparison (http://imgur.com/JDYInEE). This Cooldown is very important to Enhancement Shamans, since it does both, DPS and heal a lot and sometimes shines as a lifesaver. On the next Screenshot you can see that a Grievous Enhancement Shamans Feral Spirit hit (with Cooldowns) for 48k (http://imgur.com/u6COSeZ), even though he tests it on a Dummy and i did on a Player i hope that its clear that its a Bug. I hope it gets fixed soon! And thanks for the other fixes on Enhancement so far!
  15. Name of the player: Hiccup Report reason: Fly Hack in Arena Proof: http://imgur.com/uBWrhmm he deleted his mage and created a DK since i told him that i will report. Link to his new Character: http://cp.pandawow.ru/en/armory/char-3-5241575.html PLS bann such actions from the server.
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