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Bagdalulu

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Everything posted by Bagdalulu

  1. pretty meh guide...
  2. http://imgur.com/a/heEAy nope. it doesnt work, still this glyph is not needed so its maybe a 5/10
  3. Name of the Spell: Nature's Swiftness Link to the Spell: http://wowwiki.wikia.com/wiki/Nature's_Swiftness_(druid_ability) Issue with the Spell: After an enemy Mage uses Spellsteal (http://www.db.pandawow.me?spell=30449/spellsteal) the named Ability Nature's Swiftness the Druid just cant use it anymore for the rest of the Arena! Every Druid relies on this ability which makes it a 10/10 Priority.
  4. na but it might be if its not working in important situations.. i changed it, FIX FERAL SPIRITS!
  5. the Thing is, that it is sometimes working on full Health and sometimes not, Healing Tide for example is working in both conditions.. idk - - - Updated - - - also its only sometimes, sometimes it works, sometimes it doesnt, its so weird
  6. Name of the Spell: Healing Stream Totem Link: http://www.db.pandawow.me?spell=5394/healing-stream-totem Issue with the Spell: It doesnt heal? This Totem is available to all Shaman Speccs, has a 15 second uptime and a 30 second Cooldown, has a Talent that makes it stronger and heal two targets at the same time, and is one of the most needed Shaman spells. Priority: 5/10 http://imgur.com/a/X1YRy in this picture you can see me using Healing Stream Totem, but neither the animation of the healing on the Character nor the notification in the Combat log is available. After some other tests i can say that it only sometimes bugs out. Sometimes it heals, sometimes it doesnt. It has nothing to do with other players being near.
  7. Name of the Spell: http://wowwiki.wikia.com/wiki/Glyph_of_Flash_of_Light Issue with the Spell: It should increase the NEXT healing spell on the target for 7 seconds after using Flash of Light, but it rather increases ALL healing done to the target FOR 7 seconds. That gives Paladins the chance to have a 10% healing increase AT ALL TIME. Date tested: 02.08.2016 Priority: 10/10. This is way to strong.
  8. here is some footage of the big bad Bajroidz playing 1 hour enhance in 5.4.8 with full gear on 2k+, so you could assume his opponents are full geared too. Feral Spirit hit way harder than 300-500 DMG i mean come on, just by logic you should be able to assume that 300 dmg on a player on 2 min cd shouldnt be. - - - Updated - - - if used with proccs they hit for more than 8 times the dmg of the panda wow one.
  9. damn i wanted to post this -.-
  10. the difference is that he is grievous in this video, i did it as full pride on a full geared warrior - - - Updated - - - http://imgur.com/a/caz8e here is a screenshot of my Feral Spirits hitting a dummy, here is a screen of my ilvl http://imgur.com/a/Y4z2k. I hit lower than a full grievous Enhance, pls show this Specc some love and accept the matter of Feral Spirit being too low, since Ele blast now hits like a wet noodle this specc clearly has problems to be supported and played by the community. Resto Druid AA deal more dmg than the ticks of enhance 2 min CD come on...
  11. LoL Priests get fucked hard on Pandawow, im cool with that :P nice work Thilan!
  12. Favourite Arena: 2v2: Ruins of Lordaeron 3v3: Tol Viron Favourite BG: Warsong Gulch
  13. GJ! And no he was not full Prot PvE, Classic 550 PvP Geared Warrior like the other 50% of this Server. My Bad i didnt thought of it while making this Thread now its a little late. Even if he has you should see any def CDs used by animation, so the only advantage would be Def Stance which is 20% reduction. going from 48k on a Dummy in Grievous Gear to 400 DMG in full Pride vs another full Pride definetly is a Bug. Just by thinking that this is a 2 Minute CD without any effect should proof that this is a bug. Also my comparison DMG was from my Searing Totem (http://www.db.pandawow.me?spell=3599/searing-totem), a Spell with a 100% uptime in a Game which hit for nearly four times the DMG. Everyone should be able to tell that the wolves are bugged without any further questions.
  14. Name of the Spell: Feral Spirit Link to the Spell: http://www.db.pandawow.me?spell=51533/feral-spirit Issue with the Spell: The damage is way too low. Here a Screen of the DMG (http://imgur.com/g5tciNm). Somehow it is not tracked in the Combat Log, but Orange Numbers usually represents Pet DMG, here a screen of normal Spell DMG for comparison (http://imgur.com/JDYInEE). This Cooldown is very important to Enhancement Shamans, since it does both, DPS and heal a lot and sometimes shines as a lifesaver. On the next Screenshot you can see that a Grievous Enhancement Shamans Feral Spirit hit (with Cooldowns) for 48k (http://imgur.com/u6COSeZ), even though he tests it on a Dummy and i did on a Player i hope that its clear that its a Bug. I hope it gets fixed soon! And thanks for the other fixes on Enhancement so far!
  15. Name of the player: Hiccup Report reason: Fly Hack in Arena Proof: http://imgur.com/uBWrhmm he deleted his mage and created a DK since i told him that i will report. Link to his new Character: http://cp.pandawow.ru/en/armory/char-3-5241575.html PLS bann such actions from the server.
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  16. No need to be rude because someone has a different opinion?
  17. The set bonus you are talking about is the Windwalker one and affects "player targets". Touch of Death being usable on non player targets only implies your target to have the same amount or less health.
  18. Still it Removes a major Cooldown which these Classes rely on, just to go with your argumentation, meaning that it is possible. Touch of Death still doesnt violate his tooltip if used on pets imo. Pets are tauntable, pets are non player.
  19. It would be DEFINETLY a bug if the tooltip wasnt able to be mistaken. A priest can remove a Mage's Ice Block or a Paladin Divine Bubble. This isnt a bug either m8.
  20. I can stop using it i said because there is a solid argument NOW. But i still hope for a statement from the server since myself and other players dont think of it being a bug. Read my position, i read the tooltip after someone said it was a bug and i didnt think of it being one since i think that stuff being tauntable not being a player.
  21. How should i know that? I see myself as correct since pets are able to be taunted so "non-players". Also since this server is able to fix every major bug in a few weeks and this "problem" of every dk not being solved why shall i think of this as a bug? Players should be banned for knowingly abusing, and i still think of it not being a bug. Maybe a Dev can clarify this since most MW monks on this server (some of them high rated players) agree. I can "stop" killing pets untill a Dev makes a clear statement, but i dont see why i should get banned.
  22. I see that you are angry because you lost this match, but i dont see why i bug abuse. If you read the tooltip it clearly refers to "non - player" targets, your pet acts as one, as long as there is no statement from the server denying this i dont see myself as a bug abuser. In my opinion it would be an abuse if i use it on players, not on pets. I also think that you mistake it with the PvP Set Bonus from the Windwalker gear, making it able to be used on players with less than 10% HP. This does not refer to the ToD on pets, always being instant kills since pets will always have less or equal health...
  23. Bagdalulu

    Touch of dead

    If you read the tooltip you can see that its not a bug since the Gargoyle has less health than you......
  24. Name of the Spell: Ancestral Swiftness (http://www.db.pandawow.me?spell=16188/ancestral-swiftness) Issue with the Spell: The party Buff which grants 5% Spell Haste and 10% Melee Haste is not working anymore. THIS IS URGENT. The Buff is a Keystone to the Warlock Synergy and in general. Date: 27.05.2016
  25. Name of the Spell: Zen Sphere (http://www.db.pandawow.me?spell=124081/zen-sphere) Issue with the Spell: It can only be active on one target, altough the tooltip clearly says "Only two Zen Spheres can be summoned at any time.". I hope this will be fixed since it will gives an option to a Specc not changin in talents/glyphs in arena. Date: 27.05.2016
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