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Posted (edited)

Ok. There is a similar topic about class imbalance, but it steered away to some side talks soo I created a new one. I Have a question - do devs plan to do something about changing faction imbalance between horde and alliance? Horde are loosing more, that's for sure, in a second someone will probably come up with some crazy odds or bullshit that she/he as a horde always wins like 100% of BGs when he/she is solo queuing and ok, maybe some percent of that will be true, but in general it's pretty visible horde are loosing way more than 50% of BGs. The reason is imho simple - healers. During a day there is always 70-100+ alliance in the queue and 0-10 horde which means that horde is being taken almost instantly into the battle and alliance needs to wait a little bit, but... Since queue for alliance is big they always have healers there and they're being taken to the battle. What is it like with horde? DPSes are being assigned as healers to pretend both groups have some sort of healers on the bg and then we have proper healers fighting against dps assigned as healers. For that reason alliance is winning more - it's way more difficult to win without healers than with them. Now - once horde is loosing more they on average have worse gear, because they do get a gear more slowly for honor or cp as some of the people do not do arenas and are not capping therefore.

 

How to correct that? Devs need to change queue rules. They need to make a cross-faction queue or they need to discourage people from playing alliance and make them want to switch horde. The only solution to do that is probably to lengthen a queue. I made some calculations to check how long the queue for alliance is. I run a stoper and checked how many people are being taken off the queue during certain amount of time (8m5s, I stopped stoper right after last bg I've taken into calculation). Here you have the spreadsheet: https://docs.google.com/spreadsheets/d/1k0P70-3kVN4OhAIkDmkR90SoqgyUhLCOxcVf08TmQmE/edit?usp=sharing

 

Screenshot below for those that are too lazy to look at spreadsheet:

http://img.photobucket.com/albums/v479/vaeryn/PandaWowBgCalculation_zps8ebf2070.png

 

As you can see today some after 2pm server time average time in queue for alliance was below 5 minutes. I would suggest to get rid of instant queue for BG for hordes and experiment with it adding 30s or so delay for horde when joining BGs to meet some goal of let's say doubling queue time for alliance. Why? Because now BGs are just too shitty and it feels like pointless to queue sometimes. You're worn in prideful stuff, you destroy everything in range solo and yet you quite often can't do much as average horde in your team is just dying like a piece of trash not able to defend anything and so on. In my opinion that's not only about horde experience. The nicest fight is when you're fighting against someone doing something right and not when you're fighting against crash test dummies. BGs are probably way more than 50% of attractiveness of that server and it should be taken care of to make the server better.

Edited by Vaeryn
Posted

I feel u Bro. But there are some things which probably wont happen. They cant change players from Ally To Horde Cause players chose what they wanna play :) But the idea is great ill say that +1 i support it! ....I don't wanna be bragging about anything but i think that things will get worse when they implement Cross realm BG's can u imagine Full SoO Geared guy from fun in a BG jeezh.... i hope there will be balance for that too :C

 

Ɛ> Cheers!

Posted (edited)
I feel u Bro. But there are some things which probably wont happen. They cant change players from Ally To Horde Cause players chose what they wanna play :) But the idea is great ill say that +1 i support it! ....I don't wanna be bragging about anything but i think that things will get worse when they implement Cross realm BG's can u imagine Full SoO Geared guy from fun in a BG jeezh.... i hope there will be balance for that too :C

 

Ɛ> Cheers!

I wasn't saying about cross-realm, but cross-faction and I didn't mean moving people from one faction to the other. I just think that queue couple times longer would force some people to change faction. Now nothing encourages them to do so, because couple minutes in worst case scenario is not much.

Edited by Vaeryn
Posted (edited)

Put an iLvl restriction for bgs. I'm kinda sick of seeing scrubs with less than 200k in every bg i play. At least a 450 level restriction (contender set ilvl)

 

 

It's kinda ridiculous, guys. I already saw some noobs who enter BG... umm.... EVEN WITHOUT WASTELAND SET, WHAT THE HELL IS THIS, i already saw some warrs/rogues with a fruit salad by set, gear from lv 50 to lv 88. This is... just pathethic, worst of all, THESE APPEAR ONLY IN HORDE.

Edited by Infinitas Umbra
Posted
Put an iLvl restriction for bgs. I'm kinda sick of seeing scrubs with less than 200k in every bg i play. At least a 450 level restriction (contender set ilvl)

 

 

It's kinda ridiculous, guys. I already saw some noobs who enter BG... umm.... EVEN WITHOUT WASTELAND SET, WHAT THE HELL IS THIS, i already saw some warrs/rogues with a fruit salad by set, gear from lv 50 to lv 88. This is... just pathethic, worst of all, THESE APPEAR ONLY IN HORDE.

 

*sees this thread*

*checks his full pride lock and owns*

*leaves server*

Deal With It

 

jk but ye put restrictions

Posted
Indeed. ilvl restrictions is the only solution to the greeners. But honestly i doubt if is doable by anyone else except the original programming team. I don't want to underestimate anyone but programming in a very complex environment is not that easy. I hope to be wrong. is for our pleasure :)
Posted
Indeed. ilvl restrictions is the only solution to the greeners. But honestly i doubt if is doable by anyone else except the original programming team. I don't want to underestimate anyone but programming in a very complex environment is not that easy. I hope to be wrong. is for our pleasure :)

 

Exactly. It's not that easy, but if it were finally possible it'd be a great solution for us. It must not be a strict ilvl restriction, it could be like... bg's were classified by ilvl cap, just like the level cap bgs. For example= BG's at ilvl 380 - 400 / BG's at ilvl 420 - 480 / And then, the bgs where we belong= BG's at ilvl 520 - 600 or more, idk

Posted
Ilvl restrictions won't change much because alliance will still have more people in the queue and still have more healers. Queue rules need to be changed.
Posted (edited)
Ilvl restrictions won't change much because alliance will still have more people in the queue and still have more healers. Queue rules need to be changed.

 

A role restriction or count limit should be useful. But at the same time it wouldn't be. Cause healers will just enter BG selecting another role just like tank or dps and voila, tons of healers in the alliance. :D

 

At this point i guess there's nothing we could do against this.

Edited by Infinitas Umbra
Posted
Why would they be picking dps being healers? What's the point? What good will it do to them and actually how does it have anything to do with my explanation that alliance have bigger healer pool at any given time and therefore they're winning more.
Posted

There is no other solution than ilvl. If you take a look at parties before bg begins, you will see a significant number of greeners. My recently bgs in 10 member parties had 4-5 greeners.

And people wondering why they loose. Greener = 0 damage to grevious set (no need to mention about pridefull). Their actions is mostly annoying than do anything else to the enemy.

The full contender's set if in mot mistaken, it starts from 400 ilvl. If that ever been implemented, all greeners are out of bg untill they spend some gold (most of them has hundreds of thousands) and get basic pvp set.

 

Ilvl restrictions won't change much because alliance will still have more people in the queue and still have more healers. Queue rules need to be changed.

 

Ilvl restrictions will keep all the worthless greeners out of bgs untill they invest in proper eq and in time get better sets. That called linear advancement.

And another point that nobody mentioned before. In several bgs i saw totaly naked toons to walk around without doing anything. I thing that was allies spies to infiltrate to horde bg queues and getting easiest wins.

Ilvl solve that too.

 

- - - Updated - - -

 

Why would they be picking dps being healers? What's the point? What good will it do to them and actually how does it have anything to do with my explanation that alliance have bigger healer pool at any given time and therefore they're winning more.

 

If you look closely the facts you will see in many bgs, horde has no healers at all, and in top of that, greeners is the problem again which leads to much inferior dps.

Posted
There is no other solution than ilvl. If you take a look at parties before bg begins, you will see a significant number of greeners. My recently bgs in 10 member parties had 4-5 greeners.

And people wondering why they loose. Greener = 0 damage to grevious set (no need to mention about pridefull). Their actions is mostly annoying than do anything else to the enemy.

The full contender's set if in mot mistaken, it starts from 400 ilvl. If that ever been implemented, all greeners are out of bg untill they spend some gold (most of them has hundreds of thousands) and get basic pvp set.

 

 

 

Ilvl restrictions will keep all the worthless greeners out of bgs untill they invest in proper eq and in time get better sets. That called linear advancement.

And another point that nobody mentioned before. In several bgs i saw totaly naked toons to walk around without doing anything. I thing that was allies spies to infiltrate to horde bg queues and getting easiest wins.

Ilvl solve that too.

 

- - - Updated - - -

 

 

 

If you look closely the facts you will see in many bgs, horde has no healers at all, and in top of that, greeners is the problem again which leads to much inferior dps.

 

That's not the entire problem, mate.

 

The last and most important part of this issue is, that most of all greeners who enter bg don't even know what the fuck to do in bgs, they just focus on killing, not on objectives...

 

In short:

 

Objectives = Win

Killing = Lose

 

 

League Of Legends logic, my friend, that game is like this too.

Posted
That's not the entire problem, mate.

 

The last and most important part of this issue is, that most of all greeners who enter bg don't even know what the fuck to do in bgs, they just focus on killing, not on objectives...

 

In short:

 

Objectives = Win

Killing = Lose

 

 

League Of Legends logic, my friend, that game is like this too.

 

Google the word Nope.

dude all i do in a bg is kill,kill,get 40 kills,kill,get 100 kills,win bg cuz i somehow go to bases to kill,kill and again kill

thats how i win m8

  • 2 weeks later...

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