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Posted

Running double dps, kept winning until we come across heal priest.

 

I mean facing comps with druid heal, monk heal, shammy heal, not a big problem but priest heal comps, we barely scratched them. Dps we dealt was cut to less than half so I guess it's the priest shield.

 

Shouldn't absorbs be affected by battle fatigue?? Priest shields seen unaffected, even so, they seem to absorb a huge amount of damage.

Posted (edited)

 

 

This just sucks. Solution?? Roll priest?? arena only with priest?? Stop queueing when facing priest teams??

 

Annoying when you lose a winning streak to a bug class.

 

Only time we win vs heal priest is when their dps partner is bad dps but fight is very long bec we can only kill them when their mana is gone.

Edited by crapworks
Posted
This just sucks. Solution?? Roll priest?? arena only with priest?? Stop queueing when facing priest teams??

 

Annoying when you lose a winning streak to a bug class.

 

Only time we win vs heal priest is when their dps partner is bad dps but fight is very long bec we can only kill them when their mana is gone.

 

That is how pandawow works!

http://forum.unity3d.com/attachments/bug-fixing-meme-smaller-png.50850/

Posted

Well, you can kill priests if you can perma cc them but only few comps have good CCs together.

 

I think maybe this is the game's fault. Only few comps are viable in arena and not everyone would like to play those classes/comps.

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