Furmetal Posted September 16, 2015 Share Posted September 16, 2015 (edited) Realm tested - Fun Realm Date tested - 16/09/2015 Spells - *Still making the list of spells/creature that cause it* Lightwell Attacking a critter maintains you in combat until you logout/use shadowmeld/use any kind of teleportation(blink doesn't count)/feign death If you enter in combat with a pet(warlock/death knight/hunter/etc) and they go off the range limit for pursuit, he goes back to his master yet you remain in combat. Description - Some spells when used summon a NPC - such as the lightwell - and upon attacking(through AoE or otherwise) makes the attacker in combat because the NPC is in combat with him, but the problem is that this combat flag stays forever/until the NPC is despawned. Some puts the caster(non-attacker) in combat too. How it should work - They should put you in combat but they should have a time effectiveness for this combat flag equal to the players(~~5/10 sec). Priority - 9/10, simply destroys rogues, ferals, healers, mages and comp with mages since they can't stealth nor drink, also it bugs out people in dueling since they can't mount or do anything even after the duel has ended. Special thanks to Nemifest which is helping me to test these spells. Edited September 19, 2015 by Furmetal Link to comment
Deielrion Posted September 16, 2015 Share Posted September 16, 2015 I think it's worthy to mention that buffing others in combat will result in you entering combat ( no surprise), however you remain in combat until the last person you've buffed exits combat. Not entirely sure if someone who's in combat buffing another out of combat will result in both being in combat. Room for testing I suppose. Link to comment
Furmetal Posted September 16, 2015 Author Share Posted September 16, 2015 I think it's worthy to mention that buffing others in combat will result in you entering combat ( no surprise), however you remain in combat until the last person you've buffed exits combat. Not entirely sure if someone who's in combat buffing another out of combat will result in both being in combat. Room for testing I suppose. Tested both of those alredy, on fun realm, the combat from buffing lasts for ~~5 seconds. Link to comment
Repitchx Posted September 22, 2015 Share Posted September 22, 2015 Thanks for reporting this, but this is a 10/10 :P Link to comment
podara33 Posted October 11, 2015 Share Posted October 11, 2015 Bump. simply destroys rogues, ferals, healers, mages and comp with mages since they can't stealth nor drink, also it bugs out people in dueling since they can't mount or do anything even after the duel has ended. +destroys the usage of sap ,rogue's most important ability. 10/10 for sure Link to comment
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