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1. Name of not working spell: http://www.db.pandawow.me?spell=108196/death-siphon

2. Description of the problem. His DAMAGE and HEALING is bug

Look this Video in Patch 5.3:

I will try to explain why this is so bug:

Death Siphon Damage = 6917-8038 (plus 33.66% of AP (Note: idk if this is right, in 5.4 dmg was increased 10% i just decreased from 37.4%, you may correct me if I'm wrong, if the formula is not for patch 5.3))

In minute 7:39 he use Death Siphon two times, and has the same heal like me in fun Realm.

Look this:

In 7:39 he show the following stats:

Attack Power: 46244

Mastery: 30.91

PVP Power

DMG: 34.17 (i guess his PVP power was 13668 (34.17*400) according to Patch Changes 5.3 "PvP Power conversion ratio to obtain 1% damage at level 90 has been changed from 265 to 400" in 5.3)

Healing: 13.66 (Conversion 1% ratio is 1000 -i have doubt about his, but you may correct me if I'm wrong- (13668/1000=13.66))

Death Siphon AVG dmg: 6917 + 8038 / 2: 7477.5 (to doing an approximate to the video) plus mastery (according to the character 30.91% it mean 7477*1.3091 = 9788.8)

9788.8 + (Attack Power: 46244*0.3366) 15565 = 25354.53

25354.53 * (PVP Power) 1.3417 = 34018.17 -this is an approximate as you seen in the video-

Now healing:

34018.17 * 1.5 = 51027.25

51027.25 * (PVP power) 1.1366 = 57997.57

3.How it must work.

My stats:

I'm Full Prideful (almost with 548), my heals are 50k per siphon, heals doesn't affected by PVP power if you see in the video in 7:39 damage 34389 get a heal of 58633 and calculations show us that are affected by PVP power. (34389*1.5*1.1366)

Damage is completely bugged my DK with 71865 AP (only with Horn buff and no potion or any buff), 51.69% mastery, 57.20% Damage and 22.88% healing from PVP power is not going to deal 33k and 50k heal. Formulas are wrong. Note that dmg was increased in 5.4 10% thus more dmg and healing is what must show.

And the most important note: if Death siphon is critical hit, heal must be affected too.

4.Date when you tested it. 17/10/2015

5.Realm (x100/x5/Fun): Fun Realm

6.Priority of the problem. (1-10) 9/10

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