Furmetal Posted November 3, 2015 Posted November 3, 2015 (edited) Realm tested - x100 and Fun(works on Crossrealm too) Date tested - 01/11/2015 Spell - Mastery: Gift of the Serpent Description - An orb generated by the mastery can proc another orb, so in end-game gear you can get 3 orbs from one orb used(healing sphere + gift of the serpent proc + gift of the serpent proc's proc, and it can go succesively). How it should work - Should proc only once from a spell. Priority - 9/10, makes mistweavers next to immortal and orb spamming, which was alredy strong in retail, overpowered. Comments - Thanks to Weegee for pointing this out. Edited November 3, 2015 by Furmetal typo
Nemifest Posted November 3, 2015 Posted November 3, 2015 This is the same as Elemental mastery. A proc from mastery, can get procced from the proc. Which makes the Elemental stronger.
Furmetal Posted November 3, 2015 Author Posted November 3, 2015 This is the same as Elemental mastery. A proc from mastery, can get procced from the proc. Which makes the Elemental stronger. Will test later.
Saylance Posted November 3, 2015 Posted November 3, 2015 Furmetal, Since Mistweavers heal from such a significant variety of spells, some of which tick very fast, it’s not purely a raw chance per heal event. The chance displayed on your Mastery tooltip is the base chance, but there’s a multiplier on ticks from various overly frequent sources. Updated Gift of the Serpent proc scalars: • Renewing Mist: 0.15 • Chi Wave: 0.25 • Zen Sphere (Periodic): 0.25 • Zen Sphere (Detonate): 0.15 • Chi Burst: 0.15 • Soothing Mist: 0.3 • Soothing Mist (Statue): 0.15 • Enveloping Mist: 0.2 • Uplift: 0.25 • Revival: 0.15 • Eminence (Self and Xuen): 0.2 • Eminence (Statue): 0.1 • Chi Torpedo: 0.15 • Spinning Crane Kick: 0.1 Its multiplier didnt work here.
Furmetal Posted November 3, 2015 Author Posted November 3, 2015 text Could you explain your point further, please? Also, there is a screenshot of it proccing twice from my healing sphere: http://i.imgur.com/86A0kER.jpg
Saylance Posted November 4, 2015 Posted November 4, 2015 Furmetal, The chance displayed on your Mastery tooltip is the base chance' date=' but there’s a multiplier on ticks from various overly frequent sources.[/quote'] so, that multipliers decrease base mastery porc chance.
Furmetal Posted November 4, 2015 Author Posted November 4, 2015 Furmetal, so, that multipliers decrease base mastery porc chance. Still it shouldn't proc from a proc.
Juster Posted November 14, 2015 Posted November 14, 2015 Fixed, will be apply after update(on next week I guess). 1
Furmetal Posted November 14, 2015 Author Posted November 14, 2015 Since it is fixed, just not applied I'll close this and similar threads. Closed.
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