pujo2 Posted December 13, 2015 Posted December 13, 2015 (edited) 1. Runes mechanic sometimes don't work well. 2. Still don't work how it should, Sometimes when u use 1 spell u waste 3, or 4 runes, and then all get in grey and start reloading all at once. For example, on icc, 1 Obliterate wasted all my Runes at onces, and then all started to reload at same time. 3. http://wowwiki.wikia.com/wiki/Rune_system 4. 13/12/2015 5. Realm Fun 6. 8/10 Basic for DK proffs: http://prntscr.com/9dr6m2 , http://prntscr.com/9dr70t , http://prntscr.com/9dr77y , http://prntscr.com/9dr7go , http://prntscr.com/9dr7oz Edited December 13, 2015 by pujo2 3
Harbinger88 Posted December 14, 2015 Posted December 14, 2015 Pujo there is no need to report this, the devs already know that the runes are buggy as fuck. It has been reported many times: http://forum.pandawow.ru/showthread.php?t=64738 http://forum.pandawow.ru/showthread.php?t=53496 http://forum.pandawow.ru/showthread.php?t=53785 http://forum.pandawow.ru/showthread.php?t=105237 The thing is the devs are not interested in fixing these critical bugs for DKs, if they even cared bugs with the runes system would have been fixed a long time ago. So far they have not fixed a single glyph http://forum.pandawow.ru/showthread.php?t=115716 2
pujo2 Posted December 14, 2015 Author Posted December 14, 2015 Pujo there is no need to report this, the devs already know that the runes are buggy as fuck. It has been reported many times: http://forum.pandawow.ru/showthread.php?t=64738 http://forum.pandawow.ru/showthread.php?t=53496 http://forum.pandawow.ru/showthread.php?t=53785 http://forum.pandawow.ru/showthread.php?t=105237 The thing is the devs are not interested in fixing these critical bugs for DKs, if they even cared bugs with the runes system would have been fixed a long time ago. So far they have not fixed a single glyph http://forum.pandawow.ru/showthread.php?t=115716 + http://www.db.pandawow.me?spell=148257/glyph-of-regenerative-magic 1
pujo2 Posted December 16, 2015 Author Posted December 16, 2015 Runes, you are drunk, go home http://prntscr.com/9ey5w0 , http://prntscr.com/9ey622 , http://prntscr.com/9ey880 2
pujo2 Posted January 25, 2016 Author Posted January 25, 2016 Its so weird that this bug on runes mechanic is in almost every server i played, why is so hard to fix?
Nemifest Posted January 25, 2016 Posted January 25, 2016 Its so weird that this bug on runes mechanic is in almost every server i played, why is so hard to fix? Becuase it's delayed into scripts which is tightly handled through other many scripts, hard to find the correct one. Exampled.
Developers Neff Posted May 6, 2016 Developers Posted May 6, 2016 This bug is still exist? Because some fixes for runes are applied a ~1 month ago. What exactly was fixed: - When spell that costs a runes failed to hit (parry/dodge/miss), runes was going on cooldown (visually). - Death runes now don't back into normal runes, when spell is failed to hit (parry/dodge/miss) - And some fixes in rune regeneration, should be better overall.
Shepard Posted May 7, 2016 Posted May 7, 2016 This bug is still exist? Because some fixes for runes are applied a ~1 month ago. What exactly was fixed: - When spell that costs a runes failed to hit (parry/dodge/miss), runes was going on cooldown (visually). - Death runes now don't back into normal runes, when spell is failed to hit (parry/dodge/miss) - And some fixes in rune regeneration, should be better overall. Well guess what Neff, the runes still do not work as they should. While there have been minor improvements to the rune system the runes are still bugged. Make a death knight and play with the runes/blood tap and you will see what we are talking about. The only server that I found with a working rune mechanic is WoWFreakz but they have locked most of the game content. Maybe you can ask them?
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