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Falling Undermap bug


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Posted (edited)

Will we ever see the "falling undermap" bug being fixed ???

 

I haven't seen you guys giving a shit about it and it blows my mind .

 

Fun fact is that this bug happens more often when good players play against each other . Cause good players will tend to "hug" the pillar more often in order to los things more efficiently which leads to falling undermap when getting cced . Which leads me to think that Polymorph is actually the most broken cc in the server, due to how many times its being used in the game and how players try to react to it by trying to los and still getting punished for that (not to mention it does not break to orb). Same goes to scatter shot and many more ofc.

 

But lets not talk about which cc is the most broken one (cause I know there is one more in the list) . Just trying to point out that this happens everyday . And it discourages players from LoSing properly .

 

 

 

It feels like falling undermap its a normal thing to happen when playing a private server , doesn't it ? But we give more fucks about a 50k dot from a warrior . Wake the fuck up.

Edited by podara33
Posted
this bug happens cause of Scatter / Disortening effects, like Scatter/Disortening roar/ Polymorph, it will be hard to find the real bug that affects all of these spells.
Posted (edited)
this bug happens cause of Scatter / Disortening effects, like Scatter/Disortening roar/ Polymorph, it will be hard to find the real bug that affects all of these spells.

 

it has to do with map design or some shit I think . cause these disorienting effects make you go through the wall and then you fall .

 

I don't really know how its happening that's why I want someone to make an actual report about this and tell us whats going on .

There are so many guys here In the forums that are reading all the retail forums trying to find answers and solutions to bugs .

I don't think it should be that hard to fix this honestly .

 

Just trying to give this bug some attention that's all .

 

 

And I don't care how hard it is to fix . Its probably the most important bug in the server right now, you cant deny that .

Serious arenas become a fukin joke when somebody falls under the map .

In the last 3s tournament here on pandawow they had as a rule to not wait if someone fell undermap . I don't blame them, but that shit is beyond unfair when it happens.

Edited by podara33
Posted
it has to do with map design or some shit I think . cause these disorienting effects make you go through the wall and then you fall.

 

It's because of pathfinding.

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