Noneedholy Posted January 23, 2016 Posted January 23, 2016 Realm tested - Fun Spell - Explosive Shot Date tested - 01/11/2015 Description - The damage done is not divided evenly based in the damage left from the previous Explosive Shot and the newly applied one, resulting in ridiculous damage(because they're added as if the previous one hadn't dealt any damage). How it should work - The damage should be splitted evenly between the ticks, basing in the damage left from the previous explosive(s) shot(s) and the new one, remaining with same ticks amount. The quote below is worth of being seen(has a better explanation). FIX THIS BULLSHIT FINALLY OMG 1
Deielrion Posted January 23, 2016 Posted January 23, 2016 Please.. I got hit 86k x 3 in a row... please... I WAS SITTING IN DEFENSIVE STANCE TOO. THAT'S 115k PER TICK IN BATTLE STANCE. IMAGINE IF I WAS A MAGE OR WARLOCK SMH.
Frostshotz Posted January 23, 2016 Posted January 23, 2016 IMAGINE IF I WAS A MAGE OR WARLOCK SMH. wall into fear spam if he scatters you into trap, trinket into howl or shadowfury into fear, youll have his trinket forced problem solved
podara33 Posted January 23, 2016 Posted January 23, 2016 wall into fear spam if he scatters you into trap, trinket into howl or shadowfury into fear, youll have his trinket forced problem solved mlg right there
Stayfjurt Posted January 24, 2016 Posted January 24, 2016 hahahahahaha noneed that CAPS :rofl_mini: :D :D i just created hunter and crited 65 k with tick > full wasteland... srsly its retarded dmg and your description is little bit weird, how should it work > duration 3 sec , not restarting , only adding % dmg from next shot, here its restarting duration and also adding dmg :)
Cogman Posted January 24, 2016 Posted January 24, 2016 hahahahahaha noneed that CAPS i just created hunter and crited 65 k with tick > full wasteland... srsly its retarded dmg and your description is little bit weird, how should it work > duration 3 sec , not restarting , only adding % dmg from next shot, here its restarting duration and also adding dmg Fuck up you hoe bag
Deielrion Posted January 24, 2016 Posted January 24, 2016 FIX THIS BULLSHIT PLEASE. THEY LITERALLY JUST SCATTER TRAP WHICH IS UNSTOPPABLE THEN YOU TAKE IT UP THE ASS STRAIGHT AFTER. The only way to stop this from happening is stunning/disarming/intervening/mass spell reflect/sitting on your monk when explosive trap blows and immediately intervening (like 0.1ms later) which is too much trouble for this bullshit. I LOST A GAME CAUSE OF HEROIC LEAP MIDROOT AND I WENT 100 TO 0 BEFORE THE ROOT ENDED?!
Frostshotz Posted January 24, 2016 Posted January 24, 2016 FIX THIS BULLSHIT PLEASE. THEY LITERALLY JUST SCATTER TRAP WHICH IS UNSTOPPABLE THEN YOU TAKE IT UP THE ASS STRAIGHT AFTER. The only way to stop this from happening is stunning/disarming/intervening/mass spell reflect/sitting on your monk when explosive trap blows and immediately intervening (like 0.1ms later) which is too much trouble for this bullshit. I LOST A GAME CAUSE OF HEROIC LEAP MIDROOT AND I WENT 100 TO 0 BEFORE THE ROOT ENDED?! i kinda liked you more when you didnt raqe XD, allys man anyways, you play a dk/warr, yolo cds?
Deielrion Posted January 24, 2016 Posted January 24, 2016 Fire it's just that i'm sitting and 2.6k rate and i lose 10-20 vs hunters. even if i intervene scatter shot (the actual ability) or wyvern sting, or getting quite a lot of triple shockwaves (hunt pet inc), hunters are still doing 100k ticks. ticks. ticks. 120k slams are strong but this is only in burst and you can only rly do 3 of these max if you're lucky. Hunters have a burst everytime their scatter goes off cd basically.
Saylance Posted January 24, 2016 Posted January 24, 2016 Test after server update. Stacking damage from 2x - 4x Explosive shot add to every next tick fully, but must /(number of tick) and then add.
Noneedholy Posted January 24, 2016 Author Posted January 24, 2016 Test after server update. Stacking damage from 2x - 4x Explosive shot add to every next tick fully, but must /(number of tick) and then add. what you mean ? is it gonna be fixed next update ?
Saylance Posted January 24, 2016 Posted January 24, 2016 Noneedholy, Yup, just test it, after update. If any bug come, report back here.
Noneedholy Posted January 24, 2016 Author Posted January 24, 2016 Noneedholy, Yup, just test it, after update. If any bug come, report back here. amazing, gonna test it than. Any news when this updates is gonna be released ?
Stayfjurt Posted January 24, 2016 Posted January 24, 2016 amazing, gonna test it than. Any news when this updates is gonna be released ? this is it ! now all hunters will drop rating so hard :D
Turboqt Posted January 24, 2016 Posted January 24, 2016 this is it ! now all hunters will drop rating so hard :D Or just sit them hahahahaha
Frostshotz Posted January 25, 2016 Posted January 25, 2016 amazing, gonna test it than. Any news when this updates is gonna be released ? After the weekends they said.
pujo2 Posted January 26, 2016 Posted January 26, 2016 (edited) Realm tested - Fun Spell - Explosive Shot Date tested - 01/11/2015 Description - The damage done is not divided evenly based in the damage left from the previous Explosive Shot and the newly applied one, resulting in ridiculous damage(because they're added as if the previous one hadn't dealt any damage). How it should work - The damage should be splitted evenly between the ticks, basing in the damage left from the previous explosive(s) shot(s) and the new one, remaining with same ticks amount. The quote below is worth of being seen(has a better explanation). FIX THIS BULLSHIT FINALLY OMG Yes pls, 3 years with the same explosive shit bug dmg, the basic problem is that in the frozen trap you just die cause of this dmg Edited January 26, 2016 by pujo2
Iwannadance Posted January 26, 2016 Posted January 26, 2016 yeap this spell should do 80k noncrit and stack to 200k crit dmg. atm dmg so low. hunter should oneshot warlock/warrior for scatter healer.
Maksss Posted January 26, 2016 Posted January 26, 2016 Upp,too much damage.... - - - Добавлено - - - yeap this spell should do 80k noncrit and stack to 200k crit dmg. atm dmg so low. hunter should oneshot warlock/warrior for scatter healer. Это типо, ты должен ваншотать всех?Ясно, очередное детё пиратки, на оффе за тики под фул проками +150к максимум(3 тика), а тут 350.Скоро пофиксят, поверь.
Frostshotz Posted January 26, 2016 Posted January 26, 2016 yeap this spell should do 80k noncrit and stack to 200k crit dmg. atm dmg so low. hunter should oneshot warlock/warrior for scatter healer. please, go to hell
pujo2 Posted January 27, 2016 Posted January 27, 2016 - - - Updated - - - Lol... Noooooooooooo... Maybe 2 years, as long as i remember this bug has always been in hunts
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