Nemifest Posted January 29, 2016 Posted January 29, 2016 (edited) Name of not working spell/quest/npc etc: http://www.db.pandawow.me?spell=48263 Description of the problem: Once you have it activated in blood spec, and change to Unholy/Frost spec you'll still have the 20% rune generation buff and 6% reduced crit effect taken. How it must work: When you spec to Unholy/Frost or blood, you shouldn't have ANY of your presence's activated. Date when you tested it: 1-29-16 Realm (x100/x5/Fun): x100, probably xfun too. Priority of the problem: 8/10. Example: This picture, I'm in blood spec, with frost presence: http://i.imgur.com/hPAkqbf.jpg My rune speed is 8.40 This picture, I'm in blood spec, with blood presence: http://i.imgur.com/IsHol3Y.jpg My rune speed is reduced to 7.00 This picture, I'm in unholy spec, with blood presenc ( Still activated from Blood spec: http://i.imgur.com/nUTXps2.jpg My rune speed is still 7.00 And when I changed to frost presence in unholy spec, my rune speed got back to 8.40 http://i.imgur.com/9KFo3KM.jpg Also, look in the right buttom corner, to see the description of the runes, changes etc if you're unsure of it. This is the same with reduced crit chance received! Edited January 29, 2016 by Nemifest
pujo2 Posted February 15, 2016 Posted February 15, 2016 (edited) Seems to be visual bug, i tested it to check, maybe tooltip problem: https://www.youtube.com/watch?v=XC1YdrlFNks Edited February 15, 2016 by pujo2
Nemifest Posted February 15, 2016 Author Posted February 15, 2016 Seems to be visual bug, i tested it to check, maybe tooltip problem: https://www.youtube.com/watch?v=XC1YdrlFNks Just something heads up for you. The spells real "change" can be prevented. It can also be the real "change's" visual too. I'll try something out later.
pujo2 Posted February 15, 2016 Posted February 15, 2016 Just something heads up for you. The spells real "change" can be prevented. It can also be the real "change's" visual too. I'll try something out later. Idk but i just tested and runes get normal speed after 2 or 3 spells, thats why i think is visual
Nemifest Posted February 15, 2016 Author Posted February 15, 2016 Idk but i just tested and runes get normal speed after 2 or 3 spells, thats why i think is visual Just tested it right now, you can bug it otherwise but yes it's visual. Tested with ticks, recharge seconds etc. Declined.
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