Autschbatsch Posted March 27, 2016 Posted March 27, 2016 (edited) 1. http://www.db.pandawow.me?spell=23920/spell-reflection#changelog 2. How it works on pandawow: Spell Reflection reflects 1 to1 the dmg the caster would have done 3. How it should work: Spell Reflection does NOT reflect the full dmg back to the caster. 4. 27March 2016 5. Fun 6. 9/10 , warriors overall are the doom of this server, every nerf counts 7. Proof; ( THIS IS SEASON 14 BTW )as you can clearly see the warlock gets a 57k reflected chaos bolt, (yes i know it was affected by unending resolve) , but it's plainfully obvious that he would have hitted alot harder than that since he had 4/5 dmg procs/use on use up(so around 192~without tailor proc). You can check chaos bolt dmg at the start of the vid (battle stance doe) still makes it look pretty obvious. Proof that it's 1:1 on pwow http://i.imgur.com/NWAfA56.jpg edit* if anyone knows how it gets calculated - much appreciated :), i never cared about how it was calculated on retail but in the days were warriors would ask why it's not 1 to 1 i have in my mind that it is not affected by pvp power mastery etc. So the warrior would cast the spell himself without spellpower, mastery etc. Edit* maybe it's the same value as http://www.db.pandawow.me?spell=77606/dark-simulacrum . I could be wrong tho. Edited August 10, 2016 by Autschbatsch 5
Autschbatsch Posted March 28, 2016 Author Posted March 28, 2016 Just tested it with http://www.db.pandawow.me?spell=114028/mass-spell-reflection too, same case.
Nemifest Posted March 28, 2016 Posted March 28, 2016 I don't understand what you mean by 1:1 Can you explain it?
Firestarter Posted March 28, 2016 Posted March 28, 2016 simple, that dmg the spell would normally do get reflected 1:1 means he would do a 240k chaosbolt into reflect --> he would get 240k dmg right back in his face
vaelisious Posted March 28, 2016 Posted March 28, 2016 In your opinion If pala in divine protection hit war with holy shock in spell reflect, he must receive the damage from holy shock........
Autschbatsch Posted March 28, 2016 Author Posted March 28, 2016 In your opinion If pala in divine protection hit war with holy shock in spell reflect, he must receive the damage from holy shock........ please leave and don't bother the thread with your stupidity :pardon: 1
Nemifest Posted March 28, 2016 Posted March 28, 2016 In your opinion If pala in divine protection hit war with holy shock in spell reflect, he must receive the damage from holy shock........ Why should the pala receive any damage when he has DEVINE protection, it will maybe do it if it was pre reflected before devine protection, if I remember right.
Frostshotz Posted March 29, 2016 Posted March 29, 2016 And 1 more op bug for war in the long list xd Such op much wow. It's not like anyone wouldn't use curse on spell reflect anyways.
Autschbatsch Posted March 29, 2016 Author Posted March 29, 2016 Yea like that rank1 retail warlock in the vid right? I mean it was only swifty, but the lock could still not avoid server latency and got reflected. Such a scrub! :rofl_mini: Especially on pandawow latency is known to be top notch. Maybe you folks could try in practice how you cancel chaosbolts 0.5s before the casts ends so it won't go off cause of latency and see how you can cast a second one.
Autschbatsch Posted June 7, 2016 Author Posted June 7, 2016 i lost to the worst kfc ever 2days ago cause of this bug (and my sloppy ass mage) reflecting up to 260k burst with procs and lost 20rating, really fun times :good: ...... .....
markzxy3 Posted June 8, 2016 Posted June 8, 2016 r1 proof :facepalm: Get a brain before you try to argue with ppl who have a clue about that game.. Trash war
Veynnzy Posted June 8, 2016 Posted June 8, 2016 r1 proof :facepalm: just he yestoday 5 reflect chaos bolt in fedyamortal and death. r1 lock eu. no fake reflect
markzxy3 Posted June 8, 2016 Posted June 8, 2016 just he yestoday 5 reflect chaos bolt in fedyamortal and death. r1 lock eu. no fake reflect yes because you have to trust ur mage that he manages it to deep the warrior. Also trinket into reflect isn't hard ? What ur trying to tell us ? That it was skill ? Sad enough you lost to Djfreezer but now you try to argue about Warrior and lock Let me tell you that you have a knowledge from 0 about both classes. Ofc you open your mouth when you win against people like djfreezer (last game you only won because he dc'd in a 2v3) Anyways you didn't manage it to win once against deepoxy + Autsch. So better be quiet. You know where your place is, just look at the ladder from last season.
Veynnzy Posted June 8, 2016 Posted June 8, 2016 yes because you have to trust ur mage that he manages it to deep the warrior. Also trinket into reflect isn't hard ? What ur trying to tell us ? That it was skill ? Sad enough you lost to Djfreezer but now you try to argue about Warrior and lock Let me tell you that you have a knowledge from 0 about both classes. Ofc you open your mouth when you win against people like djfreezer (last game you only won because he dc'd in a 2v3) Anyways you didn't manage it to win once against deepoxy + Autsch. So better be quiet. You know where your place is, just look at the ladder from last season. http://cs630018.vk.me/v630018959/28236/IsKTUw_S61w.jpg Do you think I'm going to translate these snot??? ahahahah
Autschbatsch Posted June 8, 2016 Author Posted June 8, 2016 (edited) no fake reflect people on pandawow never dissapoint with their selfless attitude to show everyone how stupid they are "Vengeful Gladiator" http://i.imgur.com/Jbj8ISC.jpg Edited June 8, 2016 by Autschbatsch 2
Administrators Zeox Posted September 18, 2016 Administrators Posted September 18, 2016 I can fix this, but i must understand how reflected spell damage should be calculated. I see bug, but i don't know how it must calculate damage.
Machmollox Posted September 19, 2016 Posted September 19, 2016 Maybe a pvp power coeficient for reflect?
Señorpujo Posted September 19, 2016 Posted September 19, 2016 Maybe a pvp power coeficient for reflect? reflect 100% - 80% of temple maybe, so 20% of the reflceted dmg is returned to the player
Administrators Zeox Posted September 19, 2016 Administrators Posted September 19, 2016 reflect 100% - 80% of temple maybe, so 20% of the reflceted dmg is returned to the player I've said Neff to check this report and find proofs.
Señorpujo Posted September 19, 2016 Posted September 19, 2016 reflect 100% - 80% of temple maybe, so 20% of the reflceted dmg is returned to the player idk about this, its just a posible way to be
Autschbatsch Posted September 19, 2016 Author Posted September 19, 2016 (edited) maybe it's the same value as Dark Simulacrum ? I googeld myself when I made the post. Could not find any formula :/ - - - Updated - - - http://www.mmo-champion.com/threads/1241710-Reflecting-Chaos-bolt Those are not proofs BUT , however, clearly state that it is not 1to1 dmg. "It probably scales based on the casters spell stats, and since the reflect acts as if the spell it reflected was cast by you, it doesn't scale nearly as high as it would when cast by the lock. I could be wrong, but i think that's how it works." "I've had my chaosbolts reflected many many times and I can confirm it does garbage damage to myself with that being said my chaos bolt will nearly 1 shot you with that resilience if mine goes off haha" Even in there people are not certain.... Still no idea what the formula is. I guess some math nerd could figure it out based on the video and all the differend % modifiers active... Edited September 19, 2016 by Autschbatsch
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