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Lifebloom bug (correct threat)


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Posted (edited)

Spell: Lifebloom

 

Issue: it doesn't obtain 100% extra haste that should obtain after you cast swiftmend (it doesn't get it only when you use Lifebloom on a target diferent to player (me))

 

What should happen: it should get the 100% extra haste in next Lifebloom after using Swiftmend

 

Realm: x100

 

Priority: 5

 

Tested today (2/6/2016)

Edited by caramel0rar0
  • 5 months later...
  • Administrators
Posted

Can't fix this without any proofs how it should be, because Lifebloom stackable. What if we already have all stacks and now use it one more time after Swiftmend?

I don't understand mechanic finally in that case, sorry.

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Lifebloom
5.9% of base mana40 yd range
Instant cast
Heals the target for 9315 over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (1+NatP*0.752)*1. This effect can stack up to 3 times on the same target.

Duration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target.

Lifebloom can be active only on one target at a time, but all applications move to the new target when the target is changed if more than 2 sec duration remains.