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Mushroom report #2


Repitchx

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Posted
My only 2 toons on Panda are resto druids, and the shroom bugs are the main reason I rarely play them. So like the others, I think it would be great if this very important part of resto druid class mechanics were fixed. Thanks.
  • 3 weeks later...
Posted

*calling from nasa*

 

do you hear me, juster? over

 

i repeat, do you hear me? over

 

we have a major bug, shroom is not working properly, over

 

fix this as fast as you can, over

 

 

*call from space*

 

hello repitch, juster here, over

 

i dont give a shit, over

 

hqdefault.jpg

  • Like 3
Posted
*calling from nasa*

 

do you hear me, juster? over

 

i repeat, do you hear me? over

 

we have a major bug, shroom is not working properly, over

 

fix this as fast as you can, over

 

 

*call from space*

 

hello repitch, juster here, over

 

i dont give a shit, over

 

hqdefault.jpg

 

Lmfao

Posted

In case no one noticed, the thread got updated :3

 

If you put it down and go behind pillar, the healing should still stack, shouldn't get removed. (https://gyazo.com/db04465f55a21daa1bc90230e09ca19f)

 

The mushroom looses its healing when it gets exploded if you heal your self with rejuvenation and if you are not in its line of sight.

 

Meanwhile the mushroom shouldn't loose any healing at all and it doesn't matter if you are in mushrooms line of sight (The mushroom should gain healing "the explode healing" regardless where you are)

  • Like 1
  • Administrators
Posted

Fixed, will be applied after update.

 

What was changed:

 

Can't reproduce a bug with big size, so it won't be fixed, so create a new topic with video how to reproduce this bug, and I will fix it.

Dampening reduction was already fixed.

 

Seems that now http://db.pandawow.me/?spell=88747 should be are very close to blizzlike, hope you will enjoy it :)

  • Like 2
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