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Slam Damage


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Posted
Боже' date=' сколько можно писать ложные репорты, при этом ни имея никакого знания класса и умения вычислять что-либо, самому-то не смешно? Небось сам не играл в s15, судя по написанному бреду ТСа, тот же Blaston приводил пример того, что домаг у варов на Pandaшош соответствует домагу в S15.[/quote']

уходи

  • 2 weeks later...
Posted (edited)

First of all, read http://wow.gamepedia.com/Normalization

 

http://www.db.pandawow.me?spell=1464/slam already affected by http://www.db.pandawow.me?spell=12712/seasoned-soldier (look at stats, weapon damage)

 

2,75*weapon damage+3427

Same formula in PvP. but you have to multiply that shit (2,75*weapon damage+3427) by PvP-power

(2,75*weapon damage+3427)*1,N

by PvP-resilience

(2,75*weapon damage+3427)*1,N*0,2(default with 2 pvp trinkets)

and by the target's armor

(2,75*weapon damage+3427)*1,N*0,2*(1,00-0,N1)

 

http://s009.radikal.ru/i309/1606/0a/e408bb99abef.jpg

 

I have 10847 least weapon damage and 10872 maximum weapon damage.

 

From this it follows:

Least damage will be = 2,75 × 10847 + 3427 = 33256,25

Maximum damage will be = 2,75 × 10872 + 3427 = 33325

 

http://s017.radikal.ru/i414/1606/65/8b1b13aa5fbc.jpg

 

Real least damage = 31382

Real maximum damage = 31421

 

Probaly this is due wowhead's formula: 2,75*weapon damage+1246(we have 3427)

 

From this it follows:

 

Least damage = 2,75 × 10847 + 1246 = 31075,25

Maximum damage = 2,75 × 10872 + 1246 = 31144

 

It's not critical. Tester can close it

 

(3427 − 1246) × 0,2 × 1,6 = 697,92 in PVP and it was counted without enemy armor, but without colossus smash too
Edited by Wexewellencexx
Posted
Wish I understood russian to know what they're talking about.

 

lazy to translate the entire thing but in the end he says that "blaston proved that warriors' damage is the same as in retail"

  • 2 weeks later...
Posted
This is not even bugged. I updated the calculations with the correct format and it seems legit. I already sent the devs notification to close it but no response, apparently.
Posted
lazy to translate the entire thing but in the end he says that "blaston proved that warriors' damage is the same as in retail"

 

I'm sorry, but if you watch the Blizzcon 2014 finals with Zunni playing warrior, you can easily tell that Warriors didn't do nearly as much damage as they do on Panda. Obviously you can hit hard with cooldowns, but when you're just mashing Slam with no procs or anything, you shouldn't be doing 90ks+. Everyone on this server(except warriors) knows how broken they are and how much they counter every other class on this server. That's just a hard fact, there's no denying that. They're too tanky, they do too much damage, and they have no downtime whatsoever. But who is denying this? Warriors. Just like BM hunters *cough* Hatchet *cough* says: "Look at Changelog, BM hunters are working just as they were on retail." B*tch plz

Posted
I'm sorry, but if you watch the Blizzcon 2014 finals with Zunni playing warrior, you can easily tell that Warriors didn't do nearly as much damage as they do on Panda. Obviously you can hit hard with cooldowns, but when you're just mashing Slam with no procs or anything, you shouldn't be doing 90ks+. Everyone on this server(except warriors) knows how broken they are and how much they counter every other class on this server. That's just a hard fact, there's no denying that. They're too tanky, they do too much damage, and they have no downtime whatsoever. But who is denying this? Warriors. Just like BM hunters *cough* Hatchet *cough* says: "Look at Changelog, BM hunters are working just as they were on retail." B*tch plz

 

Warriors will awlays be "balanced" here, they will never fix them.

Posted

dude, did u see that series? if you actually did u can see that the warriors werent doing that much dmg because they were getting perma slowed/cc'd/root but almost everytime they connected more than 5 seconds they forced a cooldown so i dont think u can prove shit with that

 

and btw it was semi finals not finals

Posted
dude, did u see that series? if you actually did u can see that the warriors werent doing that much dmg because they were getting perma slowed/cc'd/root but almost everytime they connected more than 5 seconds they forced a cooldown so i dont think u can prove shit with that

 

and btw it was semi finals not finals

 

Check the regionals 2014. Push push vs bleached bones. Warriors had uptime for a long time both on warlock and the boomkin and his max hit he got there was 78k. U can even see it when they lose the 1st match, they showed the statiscits.

  • 1 month later...
Posted
Eh, its correct. I think the gear scaling is wrong. Idk how to check it. I dont have any pride geared warr.
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