Señorpujo Posted June 27, 2016 Posted June 27, 2016 http://prntscr.com/blhgs2 + http://prntscr.com/blhgvl fun, x100 and cross realm How works now: armor reduce stack, reducing armor by 100%+ cholosal strike%, and the armor reduce alow everyone to hit more to the target, not just the rogue or the war in separated dmg (rogue with 100% armor reduce and war with x% in separated/respective way, atm both do dmg with 100% from rogue + x% of cholosal smash armor reduce) How should work: armor reduce should not stack, and each class should have his armor reduce effect, without sharing it (rogue should get benefit from the 100% armor reduce and warrior from the x% of cholosal, not both for the hole 100+x% armor reduce from both). 10/10 gamebreaking bug Screenshots of the mad dmg caused by this bug in arena: http://prntscr.com/blhisg +40k melee/Golpe hits (without shadow blade) from rogue (Jassyx) http://prntscr.com/blhj09 240k ambush/Emboscada inside arena http://prntscr.com/blhkco 53k fisic bleed/Herida envenenada from rogue http://prntscr.com/blhkif +80k bleed/Veneno mortal from rogue (idk what is bugging this) 1
Garodar Posted June 27, 2016 Posted June 27, 2016 (edited) http://forum.wowcircle.com/showthread.php?t=571775 Edited June 27, 2016 by Garodar
dotadoom Posted June 27, 2016 Posted June 27, 2016 This report is accurate: http://forum.wowcircle.com/showthread.php?t=571775 but is not related. Those are two different bug reports. The one you mentioned concerns just pets (the skill acts as if it's PVE and not PVP target) And I believe this one is false. http://forum.pandawow.ru/showthread.php?t=186493&p=1131159&viewfull=1#post1131159
Administrators Zeox Posted September 19, 2016 Administrators Posted September 19, 2016 Declined, no proofs, no calculations. Only words and random damage from arena.
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