Noneedholy Posted August 12, 2016 Posted August 12, 2016 (edited) 1. http://www.db.pandawow.me?npc=27829/ebon-gargoyle (summoned by the DK with the spell http://www.db.pandawow.me?spell=49206/summon-gargoyle ) 2. It's moving while casting 3. it should be only able to cast while standing at one place (not moving at all) 4. 12.08.2016 5. fun / x100 6. 8/10 makes the burst almost unkiteable proofs : There you see it's simply following /trying to follow without casting pujo inc Edited August 12, 2016 by Noneedholy 1
Autschbatsch Posted August 12, 2016 Posted August 12, 2016 This bug was seriously not reported yet? Lmao DK bias is real.
Señorpujo Posted August 12, 2016 Posted August 12, 2016 1. http://www.db.pandawow.me?npc=27829/ebon-gargoyle (summoned by the DK with the spell http://www.db.pandawow.me?spell=49206/summon-gargoyle ) 2. It's moving while casting 3. it should be only able to cast while standing at one place (not moving at all) 4. 12.08.2016 5. fun / x100 6. 8/10 makes the burst almost unkiteable proofs : There you see it's simply following /trying to follow without casting pujo inc 15k hit burst
Señorpujo Posted August 12, 2016 Posted August 12, 2016 (edited) Point ? http://z0r.de/6608 Edited August 12, 2016 by Señorpujo
Garodar Posted August 12, 2016 Posted August 12, 2016 15k hit burst y, but rof which hits for 4k and should hit for 5k is 10/10 report? I dont understand your logic, m8, sry. 1
Señorpujo Posted August 12, 2016 Posted August 12, 2016 (edited) y, but rof which hits for 4k and should hit for 5k is 10/10 report? I dont understand your logic, m8, sry. hits 4k with 27236 spell power, 0 procs with 40k spell power (550ilvl) and no procs this becomes 4k diference on dmg (8k when it was 14k), with procs becomes 10k diference on dmg (13k when it was 22k), so yes, 10/10. The logic is that appart that is alot of dmg diference (almost 50% of his dmg scaling), it was blizzlike dmg formula before a random nerf. Edited August 12, 2016 by Señorpujo
WorstWarriorNA Posted August 12, 2016 Posted August 12, 2016 Well if you really want to avoid the gargoyle's damage then interrupt his cast. Tho it will be good if this bug gets fixed, and i'm a main DK player saying that.
viktor971 Posted August 12, 2016 Posted August 12, 2016 You can avoid strikes from gargoyle but still need to be fixed.
Developers Neff Posted August 13, 2016 Developers Posted August 13, 2016 I found some videos from retail and gargoyle there casting while moving too. gargoyle dmg is useles anyway After update should do more damage, because of pvp power fix for gargoyle. 4
Excitant Posted August 13, 2016 Posted August 13, 2016 After update should do more damage, because of pvp power fix for gargoyle. What the.. come on Neff, are you serious?
Repitchx Posted August 13, 2016 Posted August 13, 2016 I found some videos from retail and gargoyle there casting while moving too. After update should do more damage, because of pvp power fix for gargoyle. oh my fucking god. rip everyone. gargoyle will do like 30-40k hit and 60-80k crit, rip. this happens when the gms play the class that is "bugged" lol. 2
Developers Neff Posted August 13, 2016 Developers Posted August 13, 2016 (edited) What the.. come on Neff, are you serious? Yes :D oh my fucking god. rip everyone. gargoyle will do like 30-40k hit and 60-80k crit, rip. this happens when the gms play the class that is "bugged" lol. I'm not playing on DK. This fix was made a 2-3 weeks ago (or more, i don't remember), but not applied yet. Also, the damage formula for gargoyle was higher than should, it will be fixed too. But yea, with two trinkets proc+fallen crusader it can be crit for up to 60-70k And some other fixes, like a cast interrupt and cast speed (i'm not sure what exactly fixed with cast speed, maybe it will be a slower/faster or something like this) Edited August 13, 2016 by Neff 1
Noneedholy Posted August 13, 2016 Author Posted August 13, 2016 I found some videos from retail and gargoyle there casting while moving too. After update should do more damage, because of pvp power fix for gargoyle. Beside the fact that i cant believe u just said that ROFL ill just point out that even in ur videos its only moving in the BEGINNING when he comes down. If you watch both videos to the end you can CLEARLY see that gargoyle is not following and casting. As you see it stands still, trying to cast and at the end it realizes that target is not in LoS so its moving again. Yes :D I'm not playing on DK. This fix was made a 2-3 weeks ago (or more, i don't remember), but not applied yet. Doesnt matter neff but everyone who plays on this server above 2k knows that its gonna be a pleague from Dk's oneshotting everyone now. But hey ill let you guys do ... You get all that shitstorm in ur forums lel
Señorpujo Posted August 13, 2016 Posted August 13, 2016 (edited) I found some videos from retail and gargoyle there casting while moving too. After update should do more damage, because of pvp power fix for gargoyle. nice videos Edited August 13, 2016 by Señorpujo
Developers Neff Posted August 13, 2016 Developers Posted August 13, 2016 that gargoyle is not following and casting In the beggining it stands still, but when a druid run out of gargoyle range, it follow him and cast while moving.
Señorpujo Posted August 13, 2016 Posted August 13, 2016 oh my fucking god. rip everyone. gargoyle will do like 30-40k hit and 60-80k crit, rip. this happens when the gms play the class that is "bugged" lol. atm gargole does 15k-18k non crit-35k crits, what a nice burst ah? gargoyle hits less than warrior bleeds..
Noneedholy Posted August 13, 2016 Author Posted August 13, 2016 atm gargole does 15k-18k non crit-35k crits' date=' what a nice burst ah? gargoyle hits less than warrior bleeds..[/quote'] shut up, your class has 24/7 burst compared to Retail . Ofc you have no clue bcuz u never playd it on retail n the beggining it stands still' date=' but when a druid run out of gargoyle range, it follow him and cast while moving.[/quote'] gargoyle does 15k noncrit in this video btw. but that simply get ignored lul It's weird because even in ur other video that u linked hes moving without casting ... Idk its pretty RNG. But yeah we are on Panda where pets walk through walls so ye But if broken classes like Dk's getting buffed now id say ill finally report some important warrior bugs so this server can be a completly Aidsfest only consisting by Dk's and warriors ! Cheers !
Señorpujo Posted August 13, 2016 Posted August 13, 2016 is not following and casting its mooving and casting. At min 3:07 its casting and mooving, his hands are with the casting bright and at the min 3:09 shoots his cast while mooving, stop trying to not fix dk bugs - - - Updated - - - atm gargole does 15k-18k non crit-35k crits, what a nice burst ah? gargoyle hits less than warrior bleeds.. in pandawow* - - - Updated - - - It's weird because even in ur other video that u linked hes moving without casting ... cheers, is mooving while casting. (3:07 to 3:09)
Repitchx Posted August 13, 2016 Posted August 13, 2016 (edited) atm gargole does 15k-18k non crit-35k crits, what a nice burst ah? gargoyle hits less than warrior bleeds.. jajajajajjajajajajjaja burrito jajajjajjajajja como estas jajajajjaja taco amigo jajajajajjajajjaja seriously, im getting real tired of your posts sometimes. all you're doing is spam que for random bgs and do duels. you have no f***ing clue about real pvp inb4 u comment "i do 2s" LOL i feel the same way about you as i do with tigger47. 90% of your threads/comments are completely retarded. you make reports, great, BUT WHY IS THE PRIORITY OF THE ROF REPORT A 10? AND FOR LOVE OF GOD, WHY DO THE ADMINS NEVER FIX BUGS? AND IF THEY DO, THEY ALWAYS DO IT IN THE WRONG ORDER. like holy gavno.... Edited August 13, 2016 by Repitchx 1
Developers Neff Posted August 13, 2016 Developers Posted August 13, 2016 In my opinion, the problem is that gargoyle on our server follow the target all the time, while should only when a target in LoS. gargoyle does 15k noncrit in this video btw. but that simply get ignored lul It can be for up to 70k~ crit. If a target uses def CDs or all trinkets procs fall off, yes it will be a significantly less. (72k crit on mage)
Garodar Posted August 13, 2016 Posted August 13, 2016 In my opinion, the problem is that gargoyle on our server follow the target all the time, while should only when a target in LoS. It can be for up to 70k~ crit. If a target uses def CDs or all trinkets procs fall off, yes it will be a significantly less. (72k crit on mage) Neff I'm just curious how many fixes u apply lately. I know so many sh!t got fixed and nothing applied. Like these bugs for example: http://forum.pandawow.ru/showthread.php?t=162974 http://forum.pandawow.ru/showthread.php?t=176999 http://forum.pandawow.ru/showthread.php?t=157497 (not sure about this one) All were fixed but not applied and it was fixed ages ago. Can we expect this "apply" in next 2 months, kek?
Developers Neff Posted August 13, 2016 Developers Posted August 13, 2016 All were fixed but not applied and it was fixed ages ago. Can we expect this "apply" in next 2 months' date=' kek?[/quote'] Wait an update on next week and test again. If these bugs are still exist, then you should make a new report and we are check, why it doesn't fixed. Maybe something is wrong with fix or just lost it somewhere and forgot to apply. 1
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