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Warrior Banners and their health


WorstWarriorNA

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1. Skull Banner, Mocking Banner and Demoralizing Banner

2. Description of the problem: All 3 banners have too much HP and impossible to kill making warrior's burst harder to avoid.

3.How it must work: The health of the banner is supposed to be lower, at around the 140-150k ish HP and should not be armor, that being said player's attacks on banners should be affected by PvP Power as well as their stats and current buffs.

4.Date when you tested it: 16.8.2016

5.Realm: Fun

6.Priority of the problem: 10/10

Proof:

Notice the health on the banners at 4:41, and on pandawow banner's HP is around 500k HP and by the time you manage to kill it in arenas or bgs or duels you're probably dead yourself. Edited by WorstWarriorNA
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Ofc not, you should be able to 2 shot it as a melee.

It should have 0 resil or armor nor affected by the player's defensive traits and it's base HP should be between 140k-150k.

 

Do u even know what ur talking ? No resil would mean you do 500k hits on them so ye, it would be 1hit

 

Rofl

 

Its like a "pet" for warriors and should be affected by the warriors resil. About the HP part im not sure u might be right.

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Let me break it down for you. Every time I've fought someone, I always popped one of my banners at one point or another during the fight, usually when I was up close. Every one of my opponents that have ever defeated me ignored my banner altogether. There wasn't any point for them attacking it because it simply goes away after a short time out. Why would you waste time attacking the thing? It sets you up for a stun or gives the warrior time to do something else in that short period. It's like I learned with fighting Hunters and Warlocks. You ignore the pet and go after the main target. Edited by fenris
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Let me break it down for you. Every time I've fought someone, I always popped one of my banners at one point or another during the fight, usually when I was up close. Every one of my opponents that have ever defeated me ignored my banner altogether. There wasn't any point for them attacking it because it simply goes away after a short time out. Why would you waste time attacking the thing? It sets you up for a stun or gives the warrior time to do something else in that short period. It's like I learned with fighting Hunters and Warlocks. You ignore the pet and go after the main target.

 

It's not necessarily for a duel scenario...

 

Assuming he's right, removing a 20% increased crit dmg buff with 2 attacks is totally worth. This is especially true for 3s - just imagine how much of a difference it would make to a fully bursting lock chaos bolt for example.

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Let me break it down for you. Every time I've fought someone, I always popped one of my banners at one point or another during the fight, usually when I was up close. Every one of my opponents that have ever defeated me ignored my banner altogether. There wasn't any point for them attacking it because it simply goes away after a short time out. Why would you waste time attacking the thing? It sets you up for a stun or gives the warrior time to do something else in that short period. It's like I learned with fighting Hunters and Warlocks. You ignore the pet and go after the main target.

 

If you kill skull banner the enemy teams loses a lot of damage, and if you kill demo banner it's 10% damage reduction they don't have anymore.

 

- - - Updated - - -

 

Do u even know what ur talking ? No resil would mean you do 500k hits on them so ye, it would be 1hit

 

Rofl

 

Its like a "pet" for warriors and should be affected by the warriors resil. About the HP part im not sure u might be right.

 

Well i am not sure if it should have resil cause i couldn't find any evidence for this, but i am sure it should have 0 armor.

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