podara33 Posted September 27, 2016 Share Posted September 27, 2016 spell : Wild Mushroom (boomkin's) Issue : If a stealthed player walks over a DETONATED shroom , the shroom will break its stealth . https://gyazo.com/7c6799f573ef2f536e71b3cf417b8e41 How it should work : Shroom should only slow the target and not break its stealth. Fun,cross 27/9/16 Priority : 6/10 Link to comment
Boomydroo Posted September 27, 2016 Share Posted September 27, 2016 don't know how it must work , but , 0 damage(maybe absorb) , and break priest stealth Link to comment
podara33 Posted September 27, 2016 Author Share Posted September 27, 2016 don't know how it must work , but , 0 damage(maybe absorb) , and break priest stealth he got his stealth there by detonating the shroom even if the dmg got absorbed . The bug is that if you walk over an already detonated shroom like after 5 seconds , your stealth will break. Link to comment
zermatti Posted May 21, 2018 Share Posted May 21, 2018 (edited) :crab::crab: Up, it's fix with rogue but not with other classes Edited May 22, 2018 by zermatti Link to comment
Administrators DeadMouse Posted May 22, 2018 Administrators Share Posted May 22, 2018 Can't reproduce. Link to comment
Recommended Posts