Developers Neff Posted October 13, 2016 Developers Posted October 13, 2016 (edited) 1. Power Word: Shield , Power Word: Shield (Divine Insight version) , http://www.wowdb.com/spells/47753-divine-aegis , Angelic Bulwark 2. On our server, absorb amount of these spells is increased by critical strike. [spoiler=Stats]My priest stats: 33.66% mastery, 16.04% crit, 35.82% pvp power, 20785 SP http://prnt.sc/ctcu8w[spoiler=Power word : Shield]Power word: shield absorb is 122801 http://prnt.sc/ctcvpc Calculations: 19428 + SP * 1.871 (formula from wowhead) = 58316,7 * 1.3366 (mastery) * 1.3582 (pvp power) = 105866,4 (is not according to in game numbers) So, if we add 16% multiplier from crit: 105866,4 * 1.1604 = ~122847 (which is close to actual numbers)[spoiler=Divine aegis]Divine aegis absorb is 150703 (and flash heal crit is 97203) http://prnt.sc/ctd1gj Calculations: 97203 * 1.3366 (mastery) = 129921,5 (is not according to in game numbers) Again, if we add +16% from crit, it would be: 129921,5 * 1.1604 = 150760,9 (which is close to actual numbers) 3. Absorb amount of these spells shouldn't be increased by critical strike. 4. Fun 5. 7/10 Edited October 29, 2016 by Neff
Repitchx Posted October 14, 2016 Posted October 14, 2016 If u have a shield that absorbs 140 k without battle fatigue then someone dps you till theres 10k left, then u refresh it, should it really go back up to 140 k or should it be a shield with only 60-70k absorbs?
Señorpujo Posted October 14, 2016 Posted October 14, 2016 Neff said: 1. Power Word: Shield , Power Word: Shield (Divine Insight version) , http://www.wowdb.com/spells/47753-divine-aegis , http://www.wowdb.com/spells/114214-angelic-bulwark 2. On our server, absorb amount of these spells is increased by critical strike. [spoiler=Stats]My priest stats: 33.66% mastery, 16.04% crit, 35.82% pvp power, 20785 SP http://prnt.sc/ctcu8w[spoiler=Power word : Shield]Power word: shield absorb is 122801 http://prnt.sc/ctcvpc Calculations: 19428 + SP * 1.871 (formula from wowhead) = 58316,7 * 1.3366 (mastery) * 1.3582 (pvp power) = 105866,4 (is not according to in game numbers) So, if we add 16% multiplier from crit: 105866,4 * 1.1604 = ~122847 (which is close to actual numbers)[spoiler=Divine aegis]Divine aegis absorb is 150703 (and flash heal crit is 97203) http://prnt.sc/ctd1gj Calculations: 97203 * 1.3366 (mastery) = 129921,5 (is not according to in game numbers) Again, if we add +16% from crit, it would be: 129921,5 * 1.1604 = 150760,9 (which is close to actual numbers) 3. Absorb amount of these spells shouldn't be increased by critical strike. 4. Fun 5. 7/10 damn yes, chaos shields
spicy Posted October 29, 2016 Posted October 29, 2016 (edited) the link which you gave >> http://www.wowdb.com/spells/114214-angelic-bulwark is for patch 6.2 .3 . this is not WOD right, its Mop .. Edited October 29, 2016 by spicy
Developers Neff Posted October 29, 2016 Author Developers Posted October 29, 2016 spicy said: the link which you gave >> http://www.wowdb.com/spells/114214-angelic-bulwark is for patch 6.2 .3 . this is not WOD right, its Mop .. Quote undefined for lvl90 Thanks, i'll change the link to MoP version.
WorstWarriorNA Posted October 30, 2016 Posted October 30, 2016 Neff said: 1. Power Word: Shield , Power Word: Shield (Divine Insight version) , http://www.wowdb.com/spells/47753-divine-aegis , Angelic Bulwark 2. On our server, absorb amount of these spells is increased by critical strike. [spoiler=Stats]My priest stats: 33.66% mastery, 16.04% crit, 35.82% pvp power, 20785 SP http://prnt.sc/ctcu8w[spoiler=Power word : Shield]Power word: shield absorb is 122801 http://prnt.sc/ctcvpc Calculations: 19428 + SP * 1.871 (formula from wowhead) = 58316,7 * 1.3366 (mastery) * 1.3582 (pvp power) = 105866,4 (is not according to in game numbers) So, if we add 16% multiplier from crit: 105866,4 * 1.1604 = ~122847 (which is close to actual numbers)[spoiler=Divine aegis]Divine aegis absorb is 150703 (and flash heal crit is 97203) http://prnt.sc/ctd1gj Calculations: 97203 * 1.3366 (mastery) = 129921,5 (is not according to in game numbers) Again, if we add +16% from crit, it would be: 129921,5 * 1.1604 = 150760,9 (which is close to actual numbers) 3. Absorb amount of these spells shouldn't be increased by critical strike. 4. Fun 5. 7/10 Wa wait a minute... Admins are reporting bugs now too? SWEET!
Administrators Zeox Posted December 13, 2016 Administrators Posted December 13, 2016 Fixed, will be applied after update.
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