Nemifest Posted November 1, 2016 Posted November 1, 2016 (edited) Name of not working spell/quest/npc etc: http://www.db.pandawow.me?spell=23920/spell-reflection#changelog ( Any reflection ) Description of the problem: (Chaos bolt) The reflected CB's damage should NOT be fully as the initial damage it would've done to the main target casted upon. How it must work: (Chaos bolt) According to my calculations, the Mastery should NOT be affected by the reflection mechanic - Remove the Mastery affection on the reflection mechanism ( Calculation proof below ) Date when you tested it: 11.1.16 Realm (x100/x5/Fun): x100/xfun Priority of the problem: 10/10 Example(Do take in effect that buffs are NOT counted towards): Mastery: 209k(200009) Main Target Damaged ( 87% Mastery ) Main target reflected; 112k Damage returned to the warlock ( Mastery removed/Unaffected ) Intellect: 209k(200009) Main Target Damaged ( 21389 Intellect - 20000 Intellect is what a normal prideful warlock has = 93.51% of 21389 Intellect ) Main target reflected; 178k Damage returned to the warlock ( Intellect removed/Unaffected - 10.69% of 209k is 21389 ) SpellPower: 209k(200009) Main Target Damaged ( 36265 SpellPower - 32000 SpellPower is what a normal prideful warlock has = 88.24% of 36265 SpellPower ) Main target reflected; 163k Damage returned to the warlock ( SpellPower removed/Unaffected - 18.13% of 209k is 36265 SpellPower ) Retail video: Credits to Autschbatsch 88536 Damage Reflected 164056 Initial Damage 88536 of 164056 is 53.97% - Rounding up to 54% Retail Video calculation is 54% MASTERY affected/Unaffected My Mastery calculation is 56% affected/Unaffected 112000 Damage Reflected 200009 Initial Damage 112000 of 200009 is 56% If you can disprove me, please try. Confirmation from Blizzard ingame mechanic manager employee: http://imgur.com/zVePD7d Requested by Autschbatsch. Edited November 1, 2016 by Nemifest 1
Felxprod Posted November 1, 2016 Posted November 1, 2016 This isn't only valable for Chaos Bolt. EVERY reflected spell should be reduced, and not the full damage.
Autschbatsch Posted November 1, 2016 Posted November 1, 2016 EVERY reflected spell should be reduced' date=' and not the full damage.[/quote'] Well that's not completely true sadly. At least for most casters. Can you maybe go a little more in depht with moonkin mastery?
Felxprod Posted November 1, 2016 Posted November 1, 2016 (edited) Well that's not completely true sadly. At least for most casters. Can you maybe go a little more in depht with moonkin mastery? [spoiler=Going off-topic] Boomy mastery is completely broken in PandaWoW, i've tried multiple builts (crit>haste>mastery ; crit>mastery>haste ; mastery>crit>haste), and no matter how much mastery i have, i still pretty much do the same damage while in eclipse. (That's why i ignore mastery completely while reforging now) And the spell reflect damage reduction was always like that as far as i know, it never used to reflect 100% of the damage no matter the spell. Well well, check what i've found here. (i just contradicted myself) "A few" things worth noting: The reflected spell will work as if the original caster cast it on him/herself. This means that its damage (if applicable) will not be modified by the 10% outgoing damage reduction from Defensive Stance (or any other damage modifiers affecting you). For the exact same reason, spells which drain/steal health will steal and return health to the caster instead of you. Certain channeled spells such as Arcane Missiles will only have the first tick reflected. Single target spells which have a missile-like animation (i.e. Fireball) will fly to you, then back to the target, while channeled spells (except for the ones mentioned in the preceding note) will only appear at the hands of the caster. Certain spells (usually monster abilities) cannot be reflected (such as Howling Dust) - they will hit you and Spell Reflection will not fade; other abilities may have their effects negated, taking away Spell Reflection, but without damaging/debuffing the caster. Not only spells can be reflected. Works with most curses, some diseases and a few poison effects as well. It has to be in effect when the spell is cast AND when it hits you in order to reflect it (most noticeable with Incinerate). The reflected ability can be resisted (uses spell hit chance of the caster). It is also possible that the caster will be immune to the effect (like with most elementals). Elementals' magic-based melee attack damage will not be reflected. Sometimes it will reflect more than one spell. It usually happens when the spells hit at the exact same time. taken from : http://www.db.pandawow.me?spell=23920/spell-reflection#comments (click it and scroll down to see the comments) And you hitting 80k into reflect and 120k on him is confusing me, if you feel that this comment will also confuse developpers, tell me i'll delete it. Edited November 1, 2016 by Felxprod
Autschbatsch Posted November 1, 2016 Posted November 1, 2016 And you hitting 80k into reflect and 120k on him is confusing me 1. Those numbers were never metioned :confused: :confused: 2. Why? if you feel that this comment will also confuse developpers' date=' tell me i'll delete it.[/quote'] No, you just have to mention that this in green is just a COMMENT from wowhead, and no proof. I googled for some time and could find no evidence for formulas, I just know the facts.
Autschbatsch Posted November 6, 2016 Posted November 6, 2016 If this and pathfinding is fixed pandawow will be a safer place for casters. Lets hope for the best :cry:
Nemifest Posted November 7, 2016 Author Posted November 7, 2016 Boomy mastery is completely broken in PandaWoW, i've tried multiple builts (crit>haste>mastery ; crit>mastery>haste ; mastery>crit>haste), and no matter how much mastery i have, i still pretty much do the same damage while in eclipse. (That's why i ignore mastery completely while reforging now) Dm me about it, I'll try to test it.
Señorpujo Posted November 7, 2016 Posted November 7, 2016 If you can disprove me, please try. Gangsta mode on haha
Autschbatsch Posted November 23, 2016 Posted November 23, 2016 /summon Nemifest, horny bitch3s, mexican food, logs and Heisenberg. :tauren1:
Autschbatsch Posted December 4, 2016 Posted December 4, 2016 please try. This report belongs into warrior but this is just fine I guess.
Autschbatsch Posted December 22, 2016 Posted December 22, 2016 Not needed proof, but maybe someone will claim that I am a editing god.
Señorpujo Posted December 25, 2016 Posted December 25, 2016 (edited) In pwow, spell reflection value is correct for spells that copy/return other spells, just reflections are bugged. Example of spells where the reflect value work (where its not 100% of the dmg returned): http://www.db.pandawow.me?spell=77606/dark-simulacrum http://es.db.pandawow.me?spell=122783/difuminar-magia These 2 reflect spells (more like copied to the main target/returned) work correctly. Warrior, hunter and Meta 1% reflect gem should work the same way as the 2 mentioned before (atm reflects are bugged because they return 100% of the dmg). Edited December 25, 2016 by Señorpujo
Autschbatsch Posted January 13, 2017 Posted January 13, 2017 Example of spells where the reflect value work Dark Simulacrum I quoted that in my declined first report of spell reflect.
Autschbatsch Posted January 29, 2017 Posted January 29, 2017 http://soundboard.ass-we-can.com/ This report > all pujo ever did
Administrators Zeox Posted January 30, 2017 Administrators Posted January 30, 2017 Fixed, will be applied after update. Now Mastery won't affect on reflected spells. Fix will work for all spells, i trust Blizzard ingame mechanic manager. 2
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