MaryRose Posted December 5, 2016 Posted December 5, 2016 (edited) Spells: Battle Fatigue Issue: At arenas and bgs you start out with battle fatigue. What should happen: You should not be affected by battle fatigue unless you get hit and start combat. Realm: x100/fun Priority: 10/10 Proof: BG Arenas: skip at 1:10 In the first video at 0:35 you can see the priest casting penance for 80k each bolt while in the boat for strands of the ancients, and again at 1:00. Compare this numbers after she was hit and was under battle fatigue at 2:50, each penance bolt healed 20k. Second round of the bg, she was unaffected by battle fatigue. At 8:25 she casted a shield for 300k in grevious gear, (my shields never reach that number in this server despite being fully prideful but that is a report for another day) and penance at 8:35 was again 80k per bolt, not affected by battle fatigue. At 9:23 she was being hit by the dk and her penance again only healed for 20k. For the 2 video the narrator clearly explains how battle fatigue used to work on live mop: skip at 1:10, his pally flash of light healed for 64k, after getting hit he gets 28k, this is in arena. Right now you start under the influence of battle fatigue, which should not be the case. There is numerous videos of retail showing the bug in this server and should be promptly fixed. Edited December 6, 2016 by MaryRose
Developers Heisenberg Posted December 5, 2016 Developers Posted December 5, 2016 battle fatigue is permanent in bg http://www.mmo-champion.com/threads/1284315-Battle-Fatigue-Explain-pls?p=20734651&viewfull=1#post20734651
MaryRose Posted December 5, 2016 Author Posted December 5, 2016 (edited) It is only permanent when you get hit in a bg and arena. The forum you linked me people comment how it is only activated after you get hit, this comment was made numerous times. We have a video of the live version of the game showing my point. This is a bug and must be fixed. Edited December 6, 2016 by MaryRose
Repitchx Posted December 5, 2016 Posted December 5, 2016 [spoiler=Proof 1]Few links here that disproves your.. "theory" or whatever. Other Private servers logs: http://forum.monster-wow.com/index.p...hangelog-1015/ Comment: Quote Originally Posted by Monster-WoW - In Arena Battle Fatigue(Heal/Absorb reduce) Debuff permanently active! Rejected suggestion https://www.freakz.ro/forum/REJECTED...e-t401151.html Comment: Quote Originally Posted by WoWFreakz Blizz added that to the tooltip for the world pvp. In pvp arena and bg the buff is constant. WoW Fanbase Forum: http://www.mmo-champion.com/threads/...ue-Explain-pls Comment: Quote Originally Posted by Hamanis t never falls off. It is an effect as long as you are in a battleground to reduce/limit healing potential of healers Enough disproval. - http://forum.pandawow.ru/showthread.php?t=201767&p=1213815&viewfull=1#post1213815 [spoiler=Proof 2]Quote Originally Posted by ellhell View Post Do you have any video as proof? You bring up other private servers forum topics. Did you even watch the videos in my topic? Battle Fatigue should not be permanent in BattleGrounds. I don't need video as to disprove your report. You 1v3 of my facts. Disprove what I said. Find a link saying "Battle Fatigue should not be permanent in Battlegrounds. Should react as it is in WPvP" Similar words. Or get the script from ANY core and test it with modification. You'll see how wrong you are. Here's a normal static core: https://drive.google.com/file/d/0ByM...FXcS1Bb2M/view Find the script there. In SQL. It should be named: Scriptname If this script isn't in database, BF won't ever be activated in BGs. This is 5.4.7/8 modification ( There's other scripts too, but most efficient one is this - More needed to make it work, small bit ) Show me what kind of script you have, please. - http://forum.pandawow.ru/showthread.php?t=201767&p=1213838&viewfull=1#post1213838
MaryRose Posted December 5, 2016 Author Posted December 5, 2016 (edited) Person from live tested this: "I tested it today in a bg. You'll get full heal until you're hit by any attack. So its not a permanent debuff in BG's. Also I had the feeling the debuff lasted longer then 20sec. More like ~40sec-60sec" This comment among other similar ones can be found at: http://www.mmo-champion.com/threads/1284315-Battle-Fatigue-Explain-pls?p=20734651&viewfull=1#post20734651 This is from live panda wow official game, not a private server. I rest my case fix the bug for bgs and arenas for we have live video proof for both, thanks. Edited December 6, 2016 by MaryRose
Developers Heisenberg Posted December 6, 2016 Developers Posted December 6, 2016 "I tested it today in a bg. its legion on retail
fenris Posted December 6, 2016 Posted December 6, 2016 (edited) Sorry, MaryRose, but Battle Fatigue is shown in the Spellbook as a permanent passive in MoP, which means it's always there. You're always going to be affected no matter what. Your so-called proofs don't prove that it's not permanent. [ATTACH=CONFIG]120690[/ATTACH] Edited December 6, 2016 by fenris
Jonte Posted December 6, 2016 Posted December 6, 2016 Proof: Arenas That's the open world arena in Nagrand(aka world pvp...).
MaryRose Posted December 6, 2016 Author Posted December 6, 2016 (edited) its legion on retail There is no battle fatigue in legion and this post was made on 2013...it's from mop we have proof from someone who played on live at that time. - - - Updated - - - Sorry, MaryRose, but Battle Fatigue is shown in the Spellbook as a permanent passive in MoP, which means it's always there. You're always going to be affected no matter what. Your so-called proofs don't prove that it's not permanent. [ATTACH=CONFIG]120690[/ATTACH] Who is saying battle fatigue is not in spellbook, that does not prove anything. I have 2 videos showcasing that you have to get hit in order for that passive buff to take over you have.....nothing? That report is so wrong lol ... Care to explain why? - - - Updated - - - That's the open world arena in Nagrand(aka world pvp...). My bad, I already deleted the link and added a much better one I found. I did a quick google search and found this arena video This video explains, step by step how battle fatigue used to work in MOP. Skip at 1:10 where the narrator clearly explains you have to get hit for battle fatigue to take over. He clearly explains how his pally healed 64k flash of light before battle fatigue, 24k after he was hit. This was explained in a matter anyone with a brain could understand. This is on an arena. This is getting ridiculous! Why people don't want to fix this bug despite the sufficient proof in the internet. I will have to contact other mods for this. Edited December 6, 2016 by MaryRose
fenris Posted December 6, 2016 Posted December 6, 2016 (edited) MaryRose, in the long run, this is an issue for Heisenberg and if he decides it's going to stay this way, it's going to stay. He's the developer, so he'd know better than the moderators. There are far more important things for him to do that affect the game in a far greater manner than this. Edited December 6, 2016 by fenris
Softice Posted December 6, 2016 Posted December 6, 2016 Twist: Download any core and search up: "Battle Fatigue" HAhahahahaa just wanted to comment this
MaryRose Posted December 6, 2016 Author Posted December 6, 2016 (edited) Two videos does not constitute sufficient proof that that's how it should work here. Heisenberg is the one currently fixing known bugs with the game. If he sees nothing wrong with it, that means he strongly believes it's working as intended. I will have to contact zeox about this for if two videos from the official game isn't enough proof I don't know what else is. If this bug is allowed to exist then other bugs should too, if we follow that kind of reasoning. Heisenberg, seems hesitant to change this partly because this bug benefits arena players like repitchx. However, the game should be a balanced one for everyone not just some few arena players. Repitch created a report indicating that battle fatigue should always be on without any retail proof whatsoever, partly since as a rogue it benefits him, he doesn't want to deal with 200k shields and the like. Edited December 6, 2016 by MaryRose
Jonte Posted December 6, 2016 Posted December 6, 2016 My bad, I already deleted the link and added a much better one I found. I got an even better one. Hotted's Rejuv tic without Fatigue: http://i.imgur.com/uktaZip.jpg Hotted's Rejuv with Fatigue: http://i.imgur.com/wiIS17K.jpg 1
Repitchx Posted December 6, 2016 Posted December 6, 2016 (edited) I will have to contact zeox about this for if two videos from the official game isn't enough proof I don't know what else is. If this bug is allowed to exist then other bugs should too, if we follow that kind of reasoning. Heisenberg, seems hesitant to change this partly because this bug benefits arena players like repitchx. However, the game should be a balanced one for everyone not just some few arena players. Repitch created a report indicating that battle fatigue should always be on without any retail proof whatsoever, partly since as a rogue it benefits him, he doesn't want to deal with 200k shields and the like. I would like you not to make up false accusations about me. Saying it benefits me is completely wrong. How does this benefit me and not others? It's equal for everyone. Having 200k+ shields in the opener was never a thing. Having hots ticking 60k was never a thing in the start. Going out of combat for 20 sec in arena to drop Battle Fatigue was never a thing. What I do see is that you want this to be reverted cause you play a Discipline Priest and it would directly benefit you the most. However, I'm not here to attack you or offend you, but you are in fact a clicker just like our lord and savior Pujotaco and you do play Horde Blood Elf. You also put Renew not proccing Divine Aegis a 6/10 priority when we all know Discipline was the worst PvP healer out there in 5.4.8. Again, I'm not here to offend you, but the information I provided proves enough to say that you want this to benefit you. [spoiler=Screen shots of Mary] We don't want to see more of bugged Discipline, do we? [spoiler=Bugged shields without Battle Fatigue]http://i.imgur.com/e4yqk68.jpg Thank you for reading. Sincerely; Repitchx Edited December 6, 2016 by Repitchx
MaryRose Posted December 6, 2016 Author Posted December 6, 2016 (edited) Two different screenshots from 2 complete different battles does not prove nothing. Edited December 6, 2016 by MaryRose
Repitchx Posted December 6, 2016 Posted December 6, 2016 You can see in the first battle that after a while his hots were ticking 60k. And two different screenshots from 2 complete different battles does not prove nothing. 72k crit Regrowth in opener. 11-13k ticks Rej, 23-25k crits. What more do you want? Waiting for a GM to decline this report. 1
MaryRose Posted December 6, 2016 Author Posted December 6, 2016 I would like you not to make up false accusations about me. Saying it benefits me is completely wrong. How does this benefit me and not others? It's equal for everyone. Having 200k+ shields in the opener was never a thing. Having hots ticking 60k was never a thing in the start. Going out of combat for 20 sec in arena to drop Battle Fatigue was never a thing. What I do see is that you want this to be reverted cause you play a Discipline Priest and it would directly benefit you the most. However, I'm not here to attack you or offend you, but you are in fact a clicker just like our lord and savior Pujotaco and you do play Horde Blood Elf. You also put Renew not proccing Divine Aegis a 6/10 priority when we all know Discipline was the worst PvP healer out there in 5.4.8. Again, I'm not here to offend you, but the information I provided proves enough to say that you want this to benefit you. [spoiler=Screen shots of Mary] We don't want to see more of bugged Discipline, do we? [spoiler=Bugged shields without Battle Fatigue]http://i.imgur.com/e4yqk68.jpg Thank you for reading. Sincerely; Repitchx Sorry if I offended you, but you were the original creator of the report that supposedly battle fatigue is suppose to be on all the time without any proof. I did not personally offended you or call you names, yes those screenshots were from April when I started playing wow. Some people do not have years playing the same game. And yes this bug does affect me because I mostly play healer, not just disc. But it not only affects me but all people who play bgs and arenas.
Repitchx Posted December 6, 2016 Posted December 6, 2016 Sorry if I offended you, but you were the original creator of the report that supposedly battle fatigue is suppose to be on all the time without any proof. I did not personally offended you or call you names, yes those screenshots were from April when I started playing wow. Some people do not have years playing the same game. And yes this bug does affect me because I mostly play healer, not just disc. But it not only affects me but all people who play bgs and arenas.
MaryRose Posted December 6, 2016 Author Posted December 6, 2016 (edited) 72k crit Regrowth in opener. 11-13k ticks Rej, 23-25k crits. What more do you want? Waiting for a GM to decline this report. hots heal less when he enters combat, clear as day. Edited December 6, 2016 by MaryRose
Repitchx Posted December 6, 2016 Posted December 6, 2016 He was stunned before he could pull of that regrow the affected by battle fatigue his warlock wasnt. only 23k crits with rej can you explain? - - - Updated - - - https://youtu.be/52OQhElzHz4?t=29 this too... just give up, it was perm in arena :P
MaryRose Posted December 6, 2016 Author Posted December 6, 2016 (edited) With these videos is difficult with certainty when a person has been hit and affected by battle fatigue. There is no clear distinction between the two as my videos provide, step by step the mechanics of how battle fatigue works. And you quoted me in the other video, not the one showing me. Can you show me a clear example of without battle fatigue heal and battle fatigue heal, if possible with another streamer? Edited December 6, 2016 by MaryRose
Repitchx Posted December 6, 2016 Posted December 6, 2016 https://youtu.be/52OQhElzHz4?t=29 this too... just give up, it was perm in arena :P https://youtu.be/QOK7RzytR5c?t=27 28k heal on himself, he casted the riptide on the dk before he entered combat - - - Updated - - - With these videos is difficult with certainty when a person has been hit and affected by battle fatigue. There is no clear distinction between the two as my videos provide, step by step the mechanics of how battle fatigue works. And you quoted me in the other video, not the one showing me. Can you show me a clear example of without battle fatigue and battl fatigue heal, if,possible with another streamer? are u trolling or what? i linked you a video where they were in the starting room, the gates were closed
MaryRose Posted December 6, 2016 Author Posted December 6, 2016 his warlock wasnt. only 23k crits with rej can you explain? - - - Updated - - - https://youtu.be/52OQhElzHz4?t=29 this too... just give up, it was perm in arena :P You can clearly see the healing from the healing rain go down as the shammy was stroke by the rogue.
Repitchx Posted December 6, 2016 Posted December 6, 2016 You can clearly see the healing from the healing rain go down as the shammy was stroke by the rogue. [spoiler=Proof]
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