Garodar Posted January 9, 2017 Posted January 9, 2017 Name of the spell: Imp Swarm, Cyclone Links: http://www.db.pandawow.me?spell=159607/wild-imps http://www.db.pandawow.me?spell=33786/cyclone Issue with the spell: After you use http://www.db.pandawow.me?spell=159607/wild-imps on a target that is in a http://www.db.pandawow.me?spell=33786/cyclone imps will not spawn at all. How it should be: Should still spawn the Imps regardless of what cc the target is in. Priority: 4/10 Can be annoying if your partner is being a tard sometimes.
Autschbatsch Posted March 25, 2018 Posted March 25, 2018 https://i.gyazo.com/5f88744d152ac49a833b2cb148225027. Doesn't seem to work, moved. - - - Updated - - - Oh you moved it again... k
Autschbatsch Posted March 26, 2018 Posted March 26, 2018 (edited) Imps get summoned upon immunity: However, they are moving towards the target instead of casting when in range same as gargoyle does on pwow for some reason. On top of that they are moving while casting same as gargoyle does when summoned which is not legitimate: Imps don't attack players anymore. Only way you can make them attack is with meele hitting a target. I will do some more tests when I find time, feel free to add anything. Edited March 26, 2018 by Autschbatsch
Developers Mel Posted July 13, 2018 Developers Posted July 13, 2018 Fixed a long time ago http://forum.pandawow.ru/showthread.php?t=236486
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