Repitchx Posted January 18, 2017 Posted January 18, 2017 (edited) Spell: http://db.pandawow.me/?spell=106737 [spoiler=Issues:] * Not affected by your stats * Should instantly use Swiftmend (this should not consume your Rejuvenation) and spawn Efflorescence - fixed * Doesn't spam Healing Touch after Swiftmend - fixed * They are friendly for other players (this goes for all specs, feral, guardian, boomy etc) - fixed * Has no resilience - bugged * no matter who your target is, no matter who you summon treants on, they change targets as they want, no matter if the guy is in your party or full hp. (thx felx) - bugged [spoiler=What should happen:]* Should be affected by your stats (Intellect/PvP Power/Mastery/Spell Power) * Should instantly use Swiftmend and spawn Efflorescence - fixed * After Swiftmend, they should spam Healing Touch - fixed * Should not be friendly for enemies (this goes for all specs, feral, guardian, boomy etc) - fixed * Should have resilience - bugged * They should stick to your target (thx felx) - bugged Realm: x100 fun cross (i think you can attack treants in arena only, but nonetheless, should work to kill them all the time) Priority: Honestly, I'd personally love to see Resto version of treants get a huge buff (even more than it was on retail) to make them viable. Make them spam 15-20k-is Healing Touch would actually make them viable (not sure how much it healed in 5.4, but should have stats from owner) For now I'm leaving it a 3/10 (maybe less, but considering the resilience part and you can't kill them, I set it a 3. Of course, it's far from huge, but it can come in handy as a rogue/warlock to kill the treants. Rogues get combos and destro can get stacks with RoF or kill them for embers (i think at least) Edited July 21, 2017 by Repitchx
likablejaw Posted June 21, 2017 Posted June 21, 2017 Are you sure they shouldn't have resilience? Because if a warrior uses sweeping strikes and attacks the treants you hit nearby players for like 200-400k.
Repitchx Posted June 21, 2017 Author Posted June 21, 2017 Are you sure they shouldn't have resilience? Because if a warrior uses sweeping strikes and attacks the treants you hit nearby players for like 200-400k. Yes. Its a sweeping strike bug, dw
Boomydroo Posted June 21, 2017 Posted June 21, 2017 * Should have no resilence can you proof that ? look at that damage , and look what we have on pandawow
Repitchx Posted June 21, 2017 Author Posted June 21, 2017 (edited) can you proof that ? look at that damage , and look what we have on pandawow i see. ill change it, thanks. did someone make a report about it before me? it seems like they have no resilience atm O.o i cba looking atm, but i hope it can get fixed. maybe if i find a video that later in the expansion it can prove it, as u saw nightfall already, 5 procs only. will look later, cba atm as i said. Edited June 21, 2017 by Repitchx
likablejaw Posted June 21, 2017 Posted June 21, 2017 0:47 Does like 8k rushing jade wind, on pandawow its like 40k rushing jade wind
Felxprod Posted July 21, 2017 Posted July 21, 2017 (edited) Repitch, resto treants are way more bugged than that. Can you also add that no matter who your target is, no matter who you summon treants on, they change targets as they want, no matter if the guy is in your party or full hp. I summon a treant on my party parthner, and the treant starts healing someone way too away that is full hp. (in WPVP, Elwynn Forest, not in a BG) They should stick to your target Edited July 21, 2017 by Felxprod
Repitchx Posted July 21, 2017 Author Posted July 21, 2017 Repitch, resto treants are way more bugged than that. Can you also add that no matter who your target is, no matter who you summon treants on, they change targets as they want, no matter if the guy is in your party or full hp. I summon a treant on my party parthner, and the treant starts healing someone way too away that is full hp. (in WPVP, Elwynn Forest, not in a BG) They should stick to your target Okay, I updated it. Check it now if I missed anything.
Worstworld Posted August 21, 2017 Posted August 21, 2017 * Not affected by your stats Fixed. * Should instantly use Swiftmend (this should not consume your Rejuvenation) and spawn Efflorescence Fixed * Doesn't spam Healing Touch after Swiftmend Fixed * They are friendly for other players (this goes for all specs' date=' feral, guardian, boomy etc)[/quote'] Fixed * Has no resilience Fixed * no matter who your target is' date=' no matter who you summon treants on, they change targets as they want, no matter if the guy is in your party or full hp.[/quote'] Fixed, now it heals the target that you had when you used the spell. No randomicly target changes anymore.
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