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Gargoyle moving while casting v.2


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1. Ebon Gargoyle (summoned by the DK with the spell Summon Gargoyle )

2. It's moving while casting

3. it should be only able to cast while standing at one place (not moving at all)

4. 12.08.2016

5. fun / x100

6. 8/10 makes the burst almost unkiteable

 

 

We know that the last one got declined but only because juster is sometimes lazy and declines everything just after he first time looked on it.

 

Gargoyle should stand still while casting it just looks like sometimes he randomly bugged out and started casting once, doesn't mean its working as intended.

 

More proofs :

 

--> You see him standing still and casting, as soon as the druid goes LoS he tries to cast again, cancels and reposition itself to cast

 

--> Shaman RUNS AWAY, Gargoyle KEEP STANDING STILL AND DOESNT MOVE AT ALL BTW.

 

--> Look at the gargoyle lol ... hes not moving at all while the dk is running around. As you see gargoyle is only moving as soon as the Dk goes behind a pillar

 

Just stop declining obvious reports please. I have 10 million videos and this biased Dk beaches probably 1-2 where it bugged out. End of the story

Link to comment
a) Re-posted:

http://forum.pandawow.ru/showthread.php?t=194106

http://forum.pandawow.ru/showthread.php?t=193090

 

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http://forum.pandawow.ru/showthread.php?t=193090

 

http://forum.pandawow.ru/showthread.php?t=193090&page=2&p=1164853&viewfull=1#post1164853

 

http://forum.pandawow.ru/showthread.php?t=193090&page=2&p=1164923&viewfull=1#post1164923

 

http://forum.pandawow.ru/showthread.php?t=193090&page=3&p=1164937&viewfull=1#post1164937

 

http://forum.pandawow.ru/showthread.php?t=193090&page=10&p=1169592&viewfull=1#post1169592

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http://forum.pandawow.ru/showthread....=1#post1169592 Declined.

 

 

Fix gargole dmg: http://forum.pandawow.ru/showthread.php?t=193090&page=2&p=1164853#post1164853

 

a) declined ur argumentation

b) gtfo my thread border crosser

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To be honest, I think it's far too hard to tell from videos...

 

aaand the reasons I think that much is because:

1. Gargoyle casting range is massive...

2. when a dk is chasing someone, gargoyle usually gets cut off

3. gargoyle stops casting when it gets los'd because obviously

 

so the problem on Pandawow is that gargoyle stays in melee range 24/7 and it auto-casts the next nearest target when it gets los'd. Otherwise, there'd be no difference/barely noticeable between here and live (not talking dmg wise)

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I literally disproved the "proof" (zanked trolled and posted some russian dk that killed minpojke) that juster approved to decline the report.

Rofl that's so qute xD. He told you he trolled just to not give the impression that he might not have a clue bout the class he plays with. Never seen a guy trolling and at the same time trying to proof the opposite while going in a thread with his mate and linking videos K A P P A

 

Anyways hope it gets fixed

Edited by Noneedholy
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Well I would feel bad for him beeing serious.

 

After multiple argues with him ingame i can tell you 100% that he was serious. Anyways not the point here since its another puho i shouldnt care about.

 

@autschbatsch would be nice if you could link your videos again where u proofed juster wrong last post

 

@zeox, @Heisenberg, @Deadmaus If something is missing or more informations are needed please let me know, don't close this thread instantly please.

Link to comment
@autschbatsch would be nice if you could link your videos again where u proofed juster wrong last post

 

The problem is it was a VoD of Adlairo playing with me. Cause one of us was lagging it displayed 50% of my cast while moving. Maybe you can reproduce with some lag involved.

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