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Afli channeling bugs


random1

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some afli channeled spells (http://www.db.pandawow.me?spell=198590/drain-soul, http://www.db.pandawow.me?spell=235155/malefic-grasp, http://www.db.pandawow.me?spell=27994/drain-life)

 

problem: when u use them, even if its 0,5s cast, the mana keeps droping like if u where using the full cast (X mana per second till the full cast time, even if u just fake cast)

how should be: should consume 4,5k mana the moment u use it (malefic grasp example) + X mana per second of cast, not consuming any extra X mana per second if u stop casting.

 

cross realm (works correct in open world, it just bugs in cross realm)

 

open world working: (how should work)

 

https://www.youtube.com/watch?v=UXjXxoMfKXc

 

cross realm:

 

https://www.youtube.com/watch?v=aA3fkSINO5Q

 

the bug also happens with malefic grasp, but lasts 3s, so 4,5k mana x3, while the bug with drain soul lasts 9s, so 4,5k mana x9.

 

5/10 less mana = more HP loss because u need to use http://www.db.pandawow.me?spell=1454/life-tap more often.

Edited by random1
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there might be a bug where it takes TOO much mana per second, but it definitely doesn't take mana from the full cast if you instantly cast it.

 

so when you cast malefic grasp for 0.5 sec it will take 4.5k mana, and if u cast it for 1 sec it will take 9k mana. so your report is inaccurate, once again.

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there might be a bug where it takes TOO much mana per second, but it definitely doesn't take mana from the full cast if you instantly cast it.

 

so when you cast malefic grasp for 0.5 sec it will take 4.5k mana, and if u cast it for 1 sec it will take 9k mana. so your report is inaccurate, once again.

 

 

should consume 4' date='5k mana the moment u use it (malefic grasp example) + [b']X mana per second of cast[/b], not consuming any extra X mana per second if u stop casting.

 

better now.

 

 

Lol, so if you channel the spells for 0.2 sec and cancel them, they still drain mana?
thats the bug, you smart boi Edited by random1
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first tick { which should cost 7,5 k mana } even if u fake or whatever take only 5 k mana , but the x1 s tick costs 10 k mana , ticks works correctly if i cast 1,8 sec malefic it take only 5k + 10k mana.

 

so ticks are fine , just calculation is wrong

 

How it work on pwow > spell usage > 5 k { should be 7,5k }

> x1sec tick > 10 k { should be 7,5k }

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first tick { which should cost 7,5 k mana } even if u fake or whatever take only 5 k mana , but the x1 s tick costs 10 k mana , ticks works correctly if i cast 1,8 sec malefic it take only 5k + 10k mana.

 

so ticks are fine , just calculation is wrong

 

How it work on pwow > spell usage > 5 k { should be 7,5k }

> x1sec tick > 10 k { should be 7,5k }

 

which spell?

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All channel spells (http://www.db.pandawow.me?spell=198590/drain-soul, http://www.db.pandawow.me?spell=235155/malefic-grasp, http://www.db.pandawow.me?spell=27994/drain-life)

problem: when u use them, even if its 0,5s cast, the mana keeps droping like if u where using the full cast (X mana per second till the full cast time, even if u just fake cast)

how should be: should consume 4,5k mana the moment u use it (malefic grasp example) + X mana per second of cast, not consuming any extra X mana per second if u stop casting.

all realms

5/10 less mana = more HP loss because u need to use http://es.db.pandawow.me?spell=1454/transfusion-de-vida more often.

 

Wrong report .....god you are such an annoying guy, stop making wrong reports...

 

Casting male grip for 0,5 seconds --> consumes 4,5 mana #working as intended

 

Tested with drain life again and i consume the correct amount of mana over 6 seconds.

 

are u dumb? the X mana per second its consumed even if u are not casting, thats the bug

 

Nop, it's not tested it 5 min ago

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989a30a94055ff2ad5eaa6ad8472c036.gif 3ddaad8978299b7def91989024edab63.gif

 

If this got recorded today it's obvious. *added mine

 

But yea, this bug is still not of any importance even from an afflic perspective. 3/10, lots of other crucial bugs. Draining is not used much either in 3v3.

Edited by Autschbatsch
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989a30a94055ff2ad5eaa6ad8472c036.gif 3ddaad8978299b7def91989024edab63.gif

 

If this got recorded today it's obvious. *added mine

 

But yea, this bug is still not of any importance even from an afflic perspective. 3/10, lots of other crucial bugs. Draining is not used much either in 3v3.

 

the problem is for long arenas, u are forced to get mana sacrificing HP more often, which is kinda anoying.

 

each time u use http://www.db.pandawow.me?spell=1454/life-tap, is like 100k hp less, so its kinda important to not get ur mana wasted because a bug

 

+ if u use drain soul, u lose 4,5k mana each s during 9s

Edited by random1
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