Repitchx Posted February 25, 2017 Share Posted February 25, 2017 (edited) Spell: http://db.pandawow.me/?spell=73325 Issue: If you grip a player and he is in a disorient/fear, it doesn't work What should happen: Should be able to grip in any CC (except Cyclone. Should not work in Cyclone & roots) Realm: cross (only bugs on cross) Priority: 10/10 God comp vs rmp. God comp has no outs, orbs -> priest tries to grip druid into orb to break poly, cant cause it bugs "ez game, noob" Proof: https://youtu.be/TeM6Z3HFoRc?t=38 Edited March 27, 2017 by Repitchx 1 Link to comment Share on other sites More sharing options...
Noneedholy Posted February 26, 2017 Share Posted February 26, 2017 Only cc it shouldnt work is like clonevetc... immunity cc Link to comment Share on other sites More sharing options...
Repitchx Posted February 26, 2017 Author Share Posted February 26, 2017 Only cc it shouldnt work is like clonevetc... immunity cc I made a seperate report for that forever ago, but ye Link to comment Share on other sites More sharing options...
Noneedholy Posted February 26, 2017 Share Posted February 26, 2017 Got gripped today while being in scatter and couldnt trinket during the whole scatter duration .. might requires some tests Link to comment Share on other sites More sharing options...
faina Posted February 26, 2017 Share Posted February 26, 2017 it shouldnt grip only if target in roots\clone Link to comment Share on other sites More sharing options...
Kingbachx Posted June 3, 2017 Share Posted June 3, 2017 Physical cc Stormbolt/Asphyxiate > Grip will not work either. Link to comment Share on other sites More sharing options...
Jeveux Posted June 11, 2017 Share Posted June 11, 2017 Bump, still broken Link to comment Share on other sites More sharing options...
likablejaw Posted July 6, 2017 Share Posted July 6, 2017 bump. Link to comment Share on other sites More sharing options...
MaikaVobla Posted July 30, 2017 Share Posted July 30, 2017 Bump o: Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted August 4, 2017 Developers Share Posted August 4, 2017 Fixed Link to comment Share on other sites More sharing options...
Worstworld Posted August 9, 2017 Share Posted August 9, 2017 (edited) Needs review. Its fixed for the following fear effects: Intimidating Shout Intimidating shout Psychic Scream Psychic Scream Turn Evil Turn evil Howl of terror Howl of terror Its fixed for the following disortening effects: Holy Word: Chastise Now target is able to be gripped while the following effects, but: -When you Leap of faith a target in Disortening, target moves disortened while grip, and gets stuck midway. Happens only with Disorienting Roar [spoiler=Screenshot Stuck Midway] http://prntscr.com/g6eipz -If you sucessfully grip target while disortening/fear effect, he will walk back alone to the initial disortening place. (Only during the disorienting effect hes gonna keep walking) Happens with: Disortening Roar Scatter Shot Blind Dragon's Breathe Blinding Light Psychic Terror (PSYFIEND FEAR) Fear (WARLOCK FEAR) [spoiler=Screenshot Walking back] http://prntscr.com/g6eknm [spoiler=Screenshot2 Walking back] http://prntscr.com/g6ellq [spoiler=Screenshot3 Walking back Blind] http://prntscr.com/g6ergz [spoiler=Screenshot4 Walking back Psyfiend Fear] http://prntscr.com/g6f3wl [spoiler=Screenshot5 Walking back Blinding light] http://prntscr.com/g6f7vs [spoiler=Screenshot6 Walking back Fear] http://prntscr.com/g6fatp Edited August 13, 2017 by Worstworld Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted September 24, 2017 Developers Share Posted September 24, 2017 Should be fixed Link to comment Share on other sites More sharing options...
Worstworld Posted September 29, 2017 Share Posted September 29, 2017 (edited) Needs review. Disorienting effects: Polymorph Fixed Blind Fixed Dragon's Breathe Fixed Blinding Light Now it makes the gripped player stuck midway grip effect. http://prntscr.com/gr9xck Disorienting Roar It break midway only at first attempt, working fine after 2nd attempt till 6th. Fear effects: Howl of terror It grips, and it doesnt goes back anymore but, The player comes walking instead of grip effect. Fear It grips, and it doesnt goes back anymore but, The player comes walking instead of grip effect. Turn Evil It grips, and it doesnt goes back anymore but, The player comes walking instead of grip effect. Psychic Scream It grips, and it doesnt goes back anymore but, The player comes walking instead of grip effect. Psychic Terror It grips, and it doesnt goes back anymore but, The player comes running instead of grip effect. Also, thanks Jesex for helpings on test. Edited September 29, 2017 by Worstworld Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted October 1, 2017 Developers Share Posted October 1, 2017 Fixed Link to comment Share on other sites More sharing options...
Worstworld Posted October 2, 2017 Share Posted October 2, 2017 Psychic Terror Fixed Dragon's Breathe Fixed Polymorph Fixed Blind Fixed Disorienting Roar Fixed Blinding Light Fixed Psychic Scream Fixed Turn Evil Fixed Fear Fixed Mortal Coil Fixed Howl of terror Fixed Blood Horror Fixed Scatter Shot Fixed Link to comment Share on other sites More sharing options...
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