Bapss Posted March 9, 2017 Share Posted March 9, 2017 Are you talking about WoD or Season 15? Didn't read the thread so.... But Season 15 was balanced as fuck... Literally every comp was sick and could win - hence LSDv2 randomly winning Blizzcon (even though there were fuck all high LSDv2's 2.8+ usually). EVERY class had a tier 1 comps that would be expected to stop everything else, so.. Season 15 was actually my favourite pvp season in terms of gameplay Link to comment Share on other sites More sharing options...
Repitchx Posted March 9, 2017 Author Share Posted March 9, 2017 Are you talking about WoD or Season 15? Didn't read the thread so.... But Season 15 was balanced as fuck... Literally every comp was sick and could win - hence LSDv2 randomly winning Blizzcon (even though there were fuck all high LSDv2's 2.8+ usually). EVERY class had a tier 1 comps that would be expected to stop everything else, so.. Season 15 was actually my favourite pvp season in terms of gameplay s15 There's always something to change, always something imbalanced, even though s15 was good. BoS was retarded, Paralytic was retarded, DK having 200 trinkets was retarded, healing stream/tide totem was retarded, warrior mobility was retarded, Ret didn't do anything outside of burst. List goes on. You can always change stuff in an expansion to make it better. That's why I made the thread. Link to comment Share on other sites More sharing options...
behindqq Posted March 10, 2017 Share Posted March 10, 2017 You can just sit the entire cc chain' date=' rogue kites, activates that and the healer gets a 400k heal, gg[/quote'] With two charging shadowstep there would be no one who uses sprint, except of the retards who doesn't give a fuck for the energy pool. Cold blood thingy would make eviscerate literally crit up to 180k if not more when done correctly Actually eviscerate SHOULD do 175k crits in arenas with proc trinket+using trinket+1 steel proc+clock chant proc+prey on the weak talent on the target, even without the talent that Repitchx suggested. Rogues did that damage in s15 on the retail. But here they don't. Idk why, but it is. ' date=' if you have in mind that a decent rogue doing the standard rotation can hit like 150k, its kinda ridiculous to add more dmg to finishers like that xd. Anyways looks like a good rework for rogue, just that will make it pretty op imo.[/quote'] It's just his suggestion, I believe he has the same ones for another class as well, but since he's a rogue as a mane, so he suggested for rogues. Destruction warlocks can kill you through your saves with their insane damage, but no one whines at them cuz the Chaos bold is casting like entire life. his suggestion about the coldblood just makes rogues burst more painfull on the dks and warriors. other classes can avoid rogues during their bursts with some actions, you just don't know which ones, so you think it's kinda IMBALANCE as instant. - - - Добавлено - - - I said increase it to 1 min CD' date=' would make it fine.[/quote'] Actually 30 secs is fine, the ironskin has the same coolddown, why would offense one cooldowns more? no matter. Link to comment Share on other sites More sharing options...
Noneedholy Posted March 10, 2017 Share Posted March 10, 2017 Rogues did that damage in s15 on the retail. ???????????????????????????? Sry never got 175k crit on retail Link to comment Share on other sites More sharing options...
behindqq Posted March 10, 2017 Share Posted March 10, 2017 ???????????????????????????? Sry never got 175k crit on retail Probably you have never been caught by rogue with these procs on and the talent used. So - lucky for you. But i can prove this damage, if you that hardly believe it had been possible. Link to comment Share on other sites More sharing options...
Noneedholy Posted March 10, 2017 Share Posted March 10, 2017 Probably you have never been caught by rogue with these procs on and the talent used. Either you talk about gurubashi / pve and NOT arena or u srsly never played arena. Take it boy Link to comment Share on other sites More sharing options...
behindqq Posted March 10, 2017 Share Posted March 10, 2017 Either you talk about gurubashi / pve and NOT arena or u srsly never played arena. Take it boy Eviscerate noncrit into kidneyed rogue without feint. Crit into cheapshot would be twiced+10%. Math it, mate. Link to comment Share on other sites More sharing options...
Milorad Posted March 10, 2017 Share Posted March 10, 2017 Eviscerate noncrit into kidneyed rogue without feint. Crit into cheapshot would be twiced+10%. Math it, mate. Oh so you're saying that if he was in a full kidney, you'd cheap shot him? , begone SJW. Link to comment Share on other sites More sharing options...
Noneedholy Posted March 10, 2017 Share Posted March 10, 2017 Eviscerate noncrit into kidneyed rogue without feint. Crit into cheapshot would be twiced+10%. Math it, mate. 175k is only possible with nightstalker or against undergeared people. Stop being a pujo, we at least played retail lol Link to comment Share on other sites More sharing options...
behindqq Posted March 10, 2017 Share Posted March 10, 2017 (edited) Oh so you're saying that if he was in a full kidney' date=' you'd cheap shot him?[/quote'] You don't seem to be very clever, do you? I am saying that if the rogue had been in cheap shot, the damage would be increased for 10%. That's it. - - - Добавлено - - - 175k is only possible with nightstalker or against undergeared people. Stop being a pujo Omfg. Didn't he just say what i think he did, did he? All characters are having the same resilience. 77% without trinket's set bonus, which gives you 3% additional resilience. This way - gear DOESN'T MAKE ALMOST NO SENSE. Except for above mentioned and armor damage reducing. The screenshot has been captured on the 2.6mmr during the middle of the 15 season, which means EVERYONE had fullgear playing those mmrs. we at least played retail lol How come you that sure that i haven't played retail as well? Whatever you're thinking, nevertheless I HAVE played retail. Probably not the same seasons as you, but I did. And you couldn't know for sure until I said it to you myself, did I? I doubt. Please. Don't be arrogant and overconfident. I had a better opinion of THOU. - - - Добавлено - - - Okay, whatever, this dumb dickhead just started ignoring me. Pathetic. Edited March 10, 2017 by behindqq Link to comment Share on other sites More sharing options...
im_here_for_the_beech Posted March 10, 2017 Share Posted March 10, 2017 this 3% resiliance is way higher than 3%, without 2 pvp trinks u get way more dmg, like 15% maybe (in wod is 15%?) Link to comment Share on other sites More sharing options...
faina Posted March 10, 2017 Share Posted March 10, 2017 id nerf demo https://clips.twitch.tv/TacitGiftedCoyoteSoBayed 1 Link to comment Share on other sites More sharing options...
behindqq Posted March 10, 2017 Share Posted March 10, 2017 this 3% resiliance is way higher than 3%, without 2 pvp trinks u get way more dmg, like 15% maybe (in wod is 15%?) yes it actually reduces damage for 15% comparing common value. But, as i said before, that rogue had double trinket bonus. Link to comment Share on other sites More sharing options...
Vegartko Posted March 10, 2017 Share Posted March 10, 2017 id nerf demo https://clips.twitch.tv/TacitGiftedCoyoteSoBayed people like thilan still complain about affli locks when demo is totally bugged atm :crazy: Link to comment Share on other sites More sharing options...
behindqq Posted March 10, 2017 Share Posted March 10, 2017 id nerf demo https://clips.twitch.tv/TacitGiftedCoyoteSoBayed Actually mane damage did shaman, not the demo. Link to comment Share on other sites More sharing options...
Noneedholy Posted March 10, 2017 Share Posted March 10, 2017 ^ Don't mind him, he even stucks on lowrating on a private server. According to his game knowledge he might be around 1.6k Pandawow xp, am i right behindqq? Yes we know that demo is currently bugged and trying to find the reason ... Seems like Pet dmg is by far too op atm, soul fire is getting fixed already Link to comment Share on other sites More sharing options...
Repitchx Posted March 10, 2017 Author Share Posted March 10, 2017 id nerf demo https://clips.twitch.tv/TacitGiftedCoyoteSoBayed seems fine to me. whats the bug here? clearly a l2p issue 4head Link to comment Share on other sites More sharing options...
behindqq Posted March 10, 2017 Share Posted March 10, 2017 am i right behindqq? Does this part mean that i am aroud 1.6k player who knows every retard on those mmrs? lol. I know neither him, nor why are you hating me that much. Link to comment Share on other sites More sharing options...
im_here_for_the_beech Posted March 10, 2017 Share Posted March 10, 2017 why are you hating me that much. is the only they do :mocking: https://www.youtube.com/watch?v=kDCOkFI7blE https://www.youtube.com/watch?v=cw3UyVaNXhM Link to comment Share on other sites More sharing options...
Repitchx Posted June 8, 2017 Author Share Posted June 8, 2017 so what if u could remove warrior? damn Link to comment Share on other sites More sharing options...
Cogman Posted June 8, 2017 Share Posted June 8, 2017 so what if u could remove warrior? damn Then you'd have 70% of the russian community crying that you removed them? xD Link to comment Share on other sites More sharing options...
fenris Posted June 8, 2017 Share Posted June 8, 2017 so what if u could remove warrior? damn Then something else would take up the warrior's spot as the most broken class in the game and the cycle would probably repeat. Link to comment Share on other sites More sharing options...
Repitchx Posted June 8, 2017 Author Share Posted June 8, 2017 Then something else would take up the warrior's spot as the most broken class in the game and the cycle would probably repeat. There will always be a 'most broken class' theme, but nothing AS broken. Link to comment Share on other sites More sharing options...
Repitchx Posted June 16, 2017 Author Share Posted June 16, 2017 (edited) warrior: defensive stance reduced to 15% damage reduction (down from 25%) and your damage is reduced by 10% glyph of heroic leap removed buff mortal strike by 15-20% (6 sec cd, it makes sense) nerf slam by 15-20% remove mobility part from safeguard remove charge stun put shockwave and stormbolt on same tier give back stance requirements for abilities. was a huge skillcap affliction: remove howl of terror or put it back on lvl 30 tier agony & UA reduced by 15% damage UA dispel can no longer crit Glyph of Unstable Affliction: Unstable Affliction will always crit and dispel damage increased by 10%, but no longer silence. haunt 12 sec cd, increases dot dmg by 50% (up from 35% to compensate for the nerf above), all damage done to the target while haunt is up, is returned back to the warlock as healing, lasts 6 sec (no battle fatigue). This is wotlk/cata haunt. never been better. soul swap mana cost increasted by 30%, 20 second cooldown soul burn soul swap dotting removed (insta dotting people is not healthy for the game) reduced mana cost for fel flame by 20% blood horror removed or reduce the duration to 15/30 seconds (down from 1 minute). unbound will removed. replaced with something else reasonable Gateway cooldown increased to 1.5/2 min cd rogue (even tho i covered it already, ill just write something again) nerf evisc by 10% buff ambush by 5% buff backstab by 10-15% buff hemo by 10-15% change shadow blades. gives only extra combo points, or, only shadow damage. feint cost increased to 30 energy (up from 20) glyph of blind baseline glyph of hemorrhaging veins baseline dirty tricks baseline (gouge only) shadowstep baseline lvl 60 tier: talent1: 2 charges of shadowstep talent2: burst of speed on 40 sec cd that break all snare & root effects talent3: sprint cd is now 30 sec (down from 1 min) and makes you immune to slow effects for 4 seconds remove pray on the weak or tweak it to only affect some abilities remove paralytic poison just some stuff. nerfed the burst (20% in total on evisc if you take pray on the weak, but rogues will have more sustain. that was always the issue with rogue. you have shit sustain. ret: holy avenger redesigned passive: increases your damage by 30% holy avenger is disabled while avenging wrath is active We all know that the burst from ret is retarded as hell, but their sustain is actually terrible. so just changed it a little to have less burst, more sustain. would be so fun to just change the game. this is just something that i thought of. could always do it with every class and see how it would go. just a fun thread, don't take this in a serious way. this will never happen anyway, SO DON'T TAKE IT SO SERIOUS, JUST FOR FUN Edited June 16, 2017 by Repitchx Link to comment Share on other sites More sharing options...
BuffDeathKnights Posted May 6, 2018 Share Posted May 6, 2018 ret: holy avenger redesigned passive: increases your damage by 30% holy avenger is disabled while avenging wrath is active We all know that the burst from ret is retarded as hell, but their sustain is actually terrible. so just changed it a little to have less burst, more sustain. would be so fun to just change the game. this is just something that i thought of. could always do it with every class and see how it would go. just a fun thread, don't take this in a serious way. I would change holy avenger so instead of giving you 3 holy power per holy power generator it will be a passive that replaces inquisition and gives you 40%(up from 30%) increased holy damage, 10% increased crit while reducing wings' damage by 10%(was 20%, healing stays the same for ret) Link to comment Share on other sites More sharing options...
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