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Necrotic Strike by Repitchx


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http://www.mmo-champion.com/content/2849-MoP-Art-on-Battle-net-Obsidian-Nightwing-RAF-Mount-Live-Blue-Posts-The-Daily-Blink:

 

Great theorycraft. We increased Necrotic Strike’s damage from 100% weapon damage to 150% weapon damage, and its heal absorb component has been increased from 70% of AP to 100% of AP and benefits from PvP Power now. It’s fine that it varies in usefulness based on the damage reduction of the target, but it should almost always be worth using when the heal absorb is going to be fully used.
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noneed , stop crying like little bitch , we already understand who are you , you cry becous in 3s you was farmed , but it's not a reason to broke the class

and dont post for date of 2012 year , lol

 

all proofs already was

 

What ? Your english is terrible btw. I didn't get farmed we just lost a couple of games against the most broken class on Pandawow atm which is getting fixed after the update ?

 

I assume ur a 2.2 bg hero who is crying instantly after repitch made the report so don't change the subject sir.

 

Edit: oh LOL i saw your post history and apparently u think demo locks are fine. Sorry not talking to 1.5 scrubs.

 

Yeah i tried to nerf ur shit class. Lol if i would like to make fake reports ur class would be unplayable already kys.

Edited by Noneedholy
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I tried looking at the ability absorb myself and IT MIGHT be just incorrect absorb amount.

Looking at the formula, which is: [(2.25 * AP) * PvP Power] * PvP Resilience.

For player targets, it says it should be increased by the pvp power and then further reduced by base resilience.

 

The "2.25" part is the AP % it should do. It should do 225% of the attack power according to the update they did in 5.3: https://worldofwarcraft.com/en-gb/news/10021220#dk (They also forgot to update tooltips on the spell which confused alot of players at the time)

 

I tried calculating it without resilience, or pvp power part and the ability seems to absorb much more than it does in calculations.

2.25 * 32312 = 72702

 

Meanwhile, I got this:

 

http://i.imgur.com/z3hbG3S.jpg

 

My stats:

http://i.imgur.com/OTbpC50.jpg

 

Notably, I could be wrong, I could've forgotten a bonus % or something, feel free to correct me, but something tells me that the Necro Strike issue has nothing to do with PvP power. I dont know tho.

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Yeah I know, but look at the calculations, I did it without PvP Power or Resilience. Maybe its the absorb itself that's bugged + pvp power. I cant adress the pvp power issue, only the default absorb amount and it might be higher than it should be or its as u said, pvp power issue. In either case, I'm not certain on any claims.
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So to I'll post here all i wanna post about Neff's report and all those other wrong things you dk players refer to.

First of all i want to mention that blizzard did alot of stealth nerfs etc. so don't always rely on blueposts.

 

We have a blue post about PvP power should be affected, that's true.

http://www.mmo-champion.com/content/2849-MoP-Art-on-Battle-net-Obsidian-Nightwing-RAF-Mount-Live-Blue-Posts-The-Daily-Blink:

 

Yeah you might think this post matters now because it's blue or smth .... no. This post even got deleted because these were just test changes applied on PTR

 

and also here i can proof it that these were only beta changes : http://web.archive.org/web/20120716235846/http://us.battle.net/wow/en/forum/topic/5889309137?page=78

 

This was the thread (just press the "forum" link on the mmo page and you will see it). SO these were BETA changes who were never confirmed to go live or not. Anyways let's go further

 

a0e7725d2479db66e423a60bcb3870d3.png

 

Yeah okay, another post from 2012 ... But hey, let's give it a try and look what we can find in this Arenajunkies thread:

 

df8a8e9db8b73736ab0aae83c6ac1a82.png

 

So that's the comment you are reffering to ... I mean people didnt have a slightest clue about PvP power nor resillience and how it should work like we do nowadays and as we can see the Dk also said "also increases absorb by 1-2k ... If it would be really increased by PvP power you would absorb more than 1-2k more lol. So in my eyes another useless Post and as you can also see people are just writing weird things in this thread such as "does it ignores resil?" Since it got already fixed by that time or "it did since the start of mop" which it didnt because some people say it was "bugged".

 

Fact is people who wrote there don't really have a clue.

 

Anyways let's continue.. we have some posts from 2012 now which was early early early MOP and blizzard tried to change alot of things and everyone who played retail knows that blizzard did a shitton of stealth nerfes .. so let's go further

 

http://web.archive.org/web/20140814180150/http://www.db.pandawow.me?spell=73975/necrotic-strike#comments --> A post from 2014 we can refer to :

 

94974132f44f3f9aeb812a64e997f7e5.png

 

On the other hand we have that comment from 2013 and ~start season 13 And people already write about it's not affected by pvp power.

 

Now we have another thread from 2014 ! Which should be end S14-->start s15 somewhere

 

http://www.mmo-champion.com/threads/1472661-Does-Battle-Farigue-PvP-Power-affect-Necrotic-Strike-debuff

 

Also here we can see that it apparently shouldn't be affected by PvP power.

 

However i wont argue further since there are no changelogs or anything so ill leave that in heisenbergs/deadmouse hands to fix it or not since im not the one who decides that

 

Yeah I know, but look at the calculations, I did it without PvP Power or Resilience. Maybe its the absorb itself that's bugged + pvp power. I cant adress the pvp power issue, only the default absorb amount and it might be higher than it should be or its as u said, pvp power issue. In either case, I'm not certain on any claims.

 

... Your pvp works on the dummy. Tested it and got the correct result by just adding my pvp power. Test it on a player, didnt do it yet

Edited by Noneedholy
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We have sources from 2014 that apparently it should not be affected with.

 

if it wasn't affected the absorb would be 10-20k, any heal dot can overheal this bullshit, just remember when they removed pvp power on necro in pwow, dk was unplayable even a shadow priest could heal through necros.

 

 

Just take a video from bajeera or any retail dk player, and watch the amount absorbed by just 1 necrotic strike on arena, then u will know without doubt if its working properly with pvp power or not, instead of reading random comments from forums.

 

- - - Updated - - -

 

look again at ur calculations

 

Seems like Necrotic strike is affected by PvP power even in PvE.

 

http://web.archive.org/web/20140814180150/http://www.db.pandawow.me?spell=73975/necrotic-strike#comments

 

Even in the comments people say that PvP power doesnt effect the absorb part.

 

you are not suposed to use any pvp item in pve

Edited by alexander64
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  • Developers
So in other words, let this Necrotic Strike fix go live.

 

 

As I said you in pm Neff did calculations on dk from retail and proved that Necrotic strike should benefit from PvP power.

 

His calculations in this post: http://forum.pandawow.ru/showthread.php?t=51479&p=399713&viewfull=1#post399713

 

Retail:

 

http://s003.radikal.ru/i201/1403/96/1f16a407503d.jpg

 

In pvp with 42,72% pvp power and 30768 AP Necrotic strike absorbs: 19768

 

Formula: (30768*2.25)*1.4272*0.2= 19760

 

Pandawow (tested today):

 

http://imgur.com/5M6KV28

 

With 31,89% pvp power and 33856 AP Necrotic strike absorbs: 19979

 

Formula: (33856*2.25)*1.3189*0.2= 20093

 

I send these Neff's calculations you in pm, but you ignored that.

You are ignoring calculations from retail.

 

In my opinion, Repitchx is not objective tester.

 

All "proofs" in this thread are just comments of random people, no video, no screenshots.

 

Repitchx created false report, but Heisenberg wrote "fixed" and he doesn't want to change this writing words as "let this Necrotic Strike fix go live".:appl:

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As I said you in pm Neff did calculations on dk from retail and proved that Necrotic strike should benefit from PvP power.

 

His calculations in this post: http://forum.pandawow.ru/showthread.php?t=51479&p=399713&viewfull=1#post399713

 

Retail:

 

http://s003.radikal.ru/i201/1403/96/1f16a407503d.jpg

 

In pvp with 42,72% pvp power and 30768 AP Necrotic strike absorbs: 19768

 

Formula: (30768*2.25)*1.4272*0.2= 19760

 

Pandawow (tested today):

 

http://imgur.com/5M6KV28

 

With 31,89% pvp power and 33856 AP Necrotic strike absorbs: 19979

 

Formula: (33856*2.25)*1.3189*0.2= 20093

 

I send these Neff's calculations you in pm, but you ignored that.

You are ignoring calculations from retail.

 

In my opinion, Repitchx is not objective tester.

 

All "proofs" in this thread are just comments of random people, no video, no screenshots.

 

Repitchx created false report, but Heisenberg wrote "fixed" and he doesn't want to change this writing words as "let this Necrotic Strike fix go live".:appl:

 

Read message below.

 

So to I'll post here all i wanna post about Neff's report and all those other wrong things you dk players refer to.

First of all i want to mention that blizzard did alot of stealth nerfs etc. so don't always rely on blueposts.

 

We have a blue post about PvP power should be affected, that's true.

http://www.mmo-champion.com/content/2849-MoP-Art-on-Battle-net-Obsidian-Nightwing-RAF-Mount-Live-Blue-Posts-The-Daily-Blink:

 

Yeah you might think this post matters now because it's blue or smth .... no. This post even got deleted because these were just test changes applied on PTR

 

and also here i can proof it that these were only beta changes : http://web.archive.org/web/20120716235846/http://us.battle.net/wow/en/forum/topic/5889309137?page=78

 

This was the thread (just press the "forum" link on the mmo page and you will see it). SO these were BETA changes who were never confirmed to go live or not. Anyways let's go further

 

a0e7725d2479db66e423a60bcb3870d3.png

 

Yeah okay, another post from 2012 ... But hey, let's give it a try and look what we can find in this Arenajunkies thread:

 

df8a8e9db8b73736ab0aae83c6ac1a82.png

 

So that's the comment you are reffering to ... I mean people didnt have a slightest clue about PvP power nor resillience and how it should work like we do nowadays and as we can see the Dk also said "also increases absorb by 1-2k ... If it would be really increased by PvP power you would absorb more than 1-2k more lol. So in my eyes another useless Post and as you can also see people are just writing weird things in this thread such as "does it ignores resil?" Since it got already fixed by that time or "it did since the start of mop" which it didnt because some people say it was "bugged".

 

Fact is people who wrote there don't really have a clue.

 

Anyways let's continue.. we have some posts from 2012 now which was early early early MOP and blizzard tried to change alot of things and everyone who played retail knows that blizzard did a shitton of stealth nerfes .. so let's go further

 

http://web.archive.org/web/20140814180150/http://www.db.pandawow.me?spell=73975/necrotic-strike#comments --> A post from 2014 we can refer to :

 

94974132f44f3f9aeb812a64e997f7e5.png

 

On the other hand we have that comment from 2013 and ~start season 13 And people already write about it's not affected by pvp power.

 

Now we have another thread from 2014 ! Which should be end S14-->start s15 somewhere

 

http://www.mmo-champion.com/threads/1472661-Does-Battle-Farigue-PvP-Power-affect-Necrotic-Strike-debuff

 

Also here we can see that it apparently shouldn't be affected by PvP power.

 

However i wont argue further since there are no changelogs or anything so ill leave that in heisenbergs/deadmouse hands to fix it or not since im not the one who decides that

 

 

 

... Your pvp works on the dummy. Tested it and got the correct result by just adding my pvp power. Test it on a player, didnt do it yet

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In my opinion, Repitchx is not objective tester.

 

now u notice?

 

- - - Updated - - -

 

Read message below.

 

 

random forum message, or formula, or..?

 

take any video from a retail dk and check how many absorb does 1 necro, if its 10k then ye, if its like here then is working as intended

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Neff plays DK, obviously he wants it his way.

 

take any video from a retail dk and check how many absorb does 1 necro, if its 10k then ye, if its like here then is working as intended

 

 

or do this instead, wich is 100% sure to be retail

 

- - - Updated - - -

 

damn i forgot how it works, but on live 1 necro surely absorbed 50k healing

 

then like here, but reptich want 10k necrotic strikes by removing pvp power, which is dumb asf

----

 

 

Neff plays DK, obviously he wants it his way.

 

Reptich doesn't plays DK, obviously he wants it his way.

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Uhm i hope you know that even without pvp power ull be able to absorb 50k

 

Stupid inbred taco

 

- - - Updated - - -

 

As I said you in pm Neff did calculations on dk from retail and proved that Necrotic strike should benefit from PvP power.

 

His calculations in this post: http://forum.pandawow.ru/showthread.php?t=51479&p=399713&viewfull=1#post399713

 

Retail:

 

http://s003.radikal.ru/i201/1403/96/1f16a407503d.jpg

 

In pvp with 42,72% pvp power and 30768 AP Necrotic strike absorbs: 19768

 

Formula: (30768*2.25)*1.4272*0.2= 19760

 

Pandawow (tested today):

 

http://imgur.com/5M6KV28

 

With 31,89% pvp power and 33856 AP Necrotic strike absorbs: 19979

 

Formula: (33856*2.25)*1.3189*0.2= 20093

 

I send these Neff's calculations you in pm, but you ignored that.

You are ignoring calculations from retail.

 

In my opinion, Repitchx is not objective tester.

 

All "proofs" in this thread are just comments of random people, no video, no screenshots.

 

Repitchx created false report, but Heisenberg wrote "fixed" and he doesn't want to change this writing words as "let this Necrotic Strike fix go live".:appl:

 

did my calculations right now :

 

Let say he has 30.768 AP okay ?

And ~70% resilience because it's S14 and resilience wasnt at 80% back then.

 

Anyways :

 

30768*2,25 = 69228

69228/100*30 = 20768.4

 

Isn't that accurate enough ? If you would add pvp power now you would end up somewhere at 30k absorb.

 

Idk tell me what i've missed but i'm pretty sure thats accurate enough

 

Idk the whole screen is russian

 

*might be also 73% resillience but i simply don't see the resillience so its kinda impossible for me to calculate it .. help ? Me no russian

 

idk man, show us the enemy's resilience and then you can maybe proof something ... till then idc, cba making formulas when i don't even know which patch it is or whats the base resillience there ... simply cant look into that sorry.

Edited by Noneedholy
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