Boomydroo Posted March 21, 2017 Share Posted March 21, 2017 https://worldofwarcraft.com/en-us/news/8953693 khmmm... and http://forum.pandawow.ru/showthread.php?t=156024 you proof by 5.0.5 path or somethink like Link to comment
alexander64 Posted March 21, 2017 Share Posted March 21, 2017 http://forum.pandawow.ru/showthread.php?t=160813 Link to comment
Repitchx Posted March 21, 2017 Share Posted March 21, 2017 (edited) Where does it say anything about pvp power? I just see affectes by resilience and the absorps reduced. Link me and I'll forward it and get it reverted. It's a quick fix to do. I'll look more when I get home. Edited March 21, 2017 by Repitchx Link to comment
Boomydroo Posted March 21, 2017 Author Share Posted March 21, 2017 Where does it say anything about pvp power? in theme http://forum.pandawow.ru/showthread.php?t=156024 Link to comment
Repitchx Posted March 21, 2017 Share Posted March 21, 2017 in theme Yes, I'm just asking anything from the official site? I'm just curious. Link to comment
Boomydroo Posted March 21, 2017 Author Share Posted March 21, 2017 http://www.mmo-champion.com/content/2849-MoP-Art-on-Battle-net-Obsidian-Nightwing-RAF-Mount-Live-Blue-Posts-The-Daily-Blink: Great theorycraft. We increased Necrotic Strike’s damage from 100% weapon damage to 150% weapon damage, and its heal absorb component has been increased from 70% of AP to 100% of AP and benefits from PvP Power now. It’s fine that it varies in usefulness based on the damage reduction of the target, but it should almost always be worth using when the heal absorb is going to be fully used. Link to comment
Repitchx Posted March 21, 2017 Share Posted March 21, 2017 (edited) Nvm. Will look for more info later. Edited March 21, 2017 by Repitchx Link to comment
Noneedholy Posted March 21, 2017 Share Posted March 21, 2017 I don't understand why you guys are linking a conversation with ghostcrawler about mop BETA changes lol. We have sources from 2014 that apparently it should not be affected with. http://web.archive.org/web/20120808055945/http://us.battle.net/wow/en/forum/topic/5889309137#1 Link to comment
Boomydroo Posted March 21, 2017 Author Share Posted March 21, 2017 noneed , stop crying like little bitch , we already understand who are you , you cry becous in 3s you was farmed , but it's not a reason to broke the class and dont post for date of 2012 year , lol all proofs already was Link to comment
Noneedholy Posted March 21, 2017 Share Posted March 21, 2017 (edited) noneed , stop crying like little bitch , we already understand who are you , you cry becous in 3s you was farmed , but it's not a reason to broke the class and dont post for date of 2012 year , lol all proofs already was What ? Your english is terrible btw. I didn't get farmed we just lost a couple of games against the most broken class on Pandawow atm which is getting fixed after the update ? I assume ur a 2.2 bg hero who is crying instantly after repitch made the report so don't change the subject sir. Edit: oh LOL i saw your post history and apparently u think demo locks are fine. Sorry not talking to 1.5 scrubs. Yeah i tried to nerf ur shit class. Lol if i would like to make fake reports ur class would be unplayable already kys. Edited March 21, 2017 by Noneedholy Link to comment
Garodar Posted March 21, 2017 Share Posted March 21, 2017 I tried looking at the ability absorb myself and IT MIGHT be just incorrect absorb amount. Looking at the formula, which is: [(2.25 * AP) * PvP Power] * PvP Resilience. For player targets, it says it should be increased by the pvp power and then further reduced by base resilience. The "2.25" part is the AP % it should do. It should do 225% of the attack power according to the update they did in 5.3: https://worldofwarcraft.com/en-gb/news/10021220#dk (They also forgot to update tooltips on the spell which confused alot of players at the time) I tried calculating it without resilience, or pvp power part and the ability seems to absorb much more than it does in calculations. 2.25 * 32312 = 72702 Meanwhile, I got this: http://i.imgur.com/z3hbG3S.jpg My stats: http://i.imgur.com/OTbpC50.jpg Notably, I could be wrong, I could've forgotten a bonus % or something, feel free to correct me, but something tells me that the Necro Strike issue has nothing to do with PvP power. I dont know tho. Link to comment
Noneedholy Posted March 21, 2017 Share Posted March 21, 2017 (edited) look again at ur calculations Seems like Necrotic strike is affected by PvP power even in PvE. http://web.archive.org/web/20140814180150/http://www.db.pandawow.me?spell=73975/necrotic-strike#comments Even in the comments people say that PvP power doesnt effect the absorb part. Edited March 21, 2017 by Noneedholy Link to comment
Garodar Posted March 21, 2017 Share Posted March 21, 2017 Yeah I know, but look at the calculations, I did it without PvP Power or Resilience. Maybe its the absorb itself that's bugged + pvp power. I cant adress the pvp power issue, only the default absorb amount and it might be higher than it should be or its as u said, pvp power issue. In either case, I'm not certain on any claims. Link to comment
Noneedholy Posted March 21, 2017 Share Posted March 21, 2017 (edited) So to I'll post here all i wanna post about Neff's report and all those other wrong things you dk players refer to. First of all i want to mention that blizzard did alot of stealth nerfs etc. so don't always rely on blueposts. We have a blue post about PvP power should be affected, that's true. http://www.mmo-champion.com/content/2849-MoP-Art-on-Battle-net-Obsidian-Nightwing-RAF-Mount-Live-Blue-Posts-The-Daily-Blink: Yeah you might think this post matters now because it's blue or smth .... no. This post even got deleted because these were just test changes applied on PTR and also here i can proof it that these were only beta changes : http://web.archive.org/web/20120716235846/http://us.battle.net/wow/en/forum/topic/5889309137?page=78 This was the thread (just press the "forum" link on the mmo page and you will see it). SO these were BETA changes who were never confirmed to go live or not. Anyways let's go further Yeah okay, another post from 2012 ... But hey, let's give it a try and look what we can find in this Arenajunkies thread: So that's the comment you are reffering to ... I mean people didnt have a slightest clue about PvP power nor resillience and how it should work like we do nowadays and as we can see the Dk also said "also increases absorb by 1-2k ... If it would be really increased by PvP power you would absorb more than 1-2k more lol. So in my eyes another useless Post and as you can also see people are just writing weird things in this thread such as "does it ignores resil?" Since it got already fixed by that time or "it did since the start of mop" which it didnt because some people say it was "bugged". Fact is people who wrote there don't really have a clue. Anyways let's continue.. we have some posts from 2012 now which was early early early MOP and blizzard tried to change alot of things and everyone who played retail knows that blizzard did a shitton of stealth nerfes .. so let's go further http://web.archive.org/web/20140814180150/http://www.db.pandawow.me?spell=73975/necrotic-strike#comments --> A post from 2014 we can refer to : On the other hand we have that comment from 2013 and ~start season 13 And people already write about it's not affected by pvp power. Now we have another thread from 2014 ! Which should be end S14-->start s15 somewhere http://www.mmo-champion.com/threads/1472661-Does-Battle-Farigue-PvP-Power-affect-Necrotic-Strike-debuff Also here we can see that it apparently shouldn't be affected by PvP power. However i wont argue further since there are no changelogs or anything so ill leave that in heisenbergs/deadmouse hands to fix it or not since im not the one who decides that Yeah I know, but look at the calculations, I did it without PvP Power or Resilience. Maybe its the absorb itself that's bugged + pvp power. I cant adress the pvp power issue, only the default absorb amount and it might be higher than it should be or its as u said, pvp power issue. In either case, I'm not certain on any claims. ... Your pvp works on the dummy. Tested it and got the correct result by just adding my pvp power. Test it on a player, didnt do it yet Edited March 21, 2017 by Noneedholy Link to comment
Repitchx Posted March 21, 2017 Share Posted March 21, 2017 So in other words, let this Necrotic Strike fix go live. Link to comment
alexander64 Posted March 21, 2017 Share Posted March 21, 2017 (edited) We have sources from 2014 that apparently it should not be affected with. if it wasn't affected the absorb would be 10-20k, any heal dot can overheal this bullshit, just remember when they removed pvp power on necro in pwow, dk was unplayable even a shadow priest could heal through necros. Just take a video from bajeera or any retail dk player, and watch the amount absorbed by just 1 necrotic strike on arena, then u will know without doubt if its working properly with pvp power or not, instead of reading random comments from forums. - - - Updated - - - look again at ur calculations Seems like Necrotic strike is affected by PvP power even in PvE. http://web.archive.org/web/20140814180150/http://www.db.pandawow.me?spell=73975/necrotic-strike#comments Even in the comments people say that PvP power doesnt effect the absorb part. you are not suposed to use any pvp item in pve Edited March 21, 2017 by alexander64 Link to comment
Developers Mel Posted March 22, 2017 Developers Share Posted March 22, 2017 So in other words, let this Necrotic Strike fix go live. As I said you in pm Neff did calculations on dk from retail and proved that Necrotic strike should benefit from PvP power. His calculations in this post: http://forum.pandawow.ru/showthread.php?t=51479&p=399713&viewfull=1#post399713 Retail: http://s003.radikal.ru/i201/1403/96/1f16a407503d.jpg In pvp with 42,72% pvp power and 30768 AP Necrotic strike absorbs: 19768 Formula: (30768*2.25)*1.4272*0.2= 19760 Pandawow (tested today): http://imgur.com/5M6KV28 With 31,89% pvp power and 33856 AP Necrotic strike absorbs: 19979 Formula: (33856*2.25)*1.3189*0.2= 20093 I send these Neff's calculations you in pm, but you ignored that. You are ignoring calculations from retail. In my opinion, Repitchx is not objective tester. All "proofs" in this thread are just comments of random people, no video, no screenshots. Repitchx created false report, but Heisenberg wrote "fixed" and he doesn't want to change this writing words as "let this Necrotic Strike fix go live".:appl: Link to comment
Repitchx Posted March 22, 2017 Share Posted March 22, 2017 As I said you in pm Neff did calculations on dk from retail and proved that Necrotic strike should benefit from PvP power. His calculations in this post: http://forum.pandawow.ru/showthread.php?t=51479&p=399713&viewfull=1#post399713 Retail: http://s003.radikal.ru/i201/1403/96/1f16a407503d.jpg In pvp with 42,72% pvp power and 30768 AP Necrotic strike absorbs: 19768 Formula: (30768*2.25)*1.4272*0.2= 19760 Pandawow (tested today): http://imgur.com/5M6KV28 With 31,89% pvp power and 33856 AP Necrotic strike absorbs: 19979 Formula: (33856*2.25)*1.3189*0.2= 20093 I send these Neff's calculations you in pm, but you ignored that. You are ignoring calculations from retail. In my opinion, Repitchx is not objective tester. All "proofs" in this thread are just comments of random people, no video, no screenshots. Repitchx created false report, but Heisenberg wrote "fixed" and he doesn't want to change this writing words as "let this Necrotic Strike fix go live".:appl: Read message below. So to I'll post here all i wanna post about Neff's report and all those other wrong things you dk players refer to. First of all i want to mention that blizzard did alot of stealth nerfs etc. so don't always rely on blueposts. We have a blue post about PvP power should be affected, that's true. http://www.mmo-champion.com/content/2849-MoP-Art-on-Battle-net-Obsidian-Nightwing-RAF-Mount-Live-Blue-Posts-The-Daily-Blink: Yeah you might think this post matters now because it's blue or smth .... no. This post even got deleted because these were just test changes applied on PTR and also here i can proof it that these were only beta changes : http://web.archive.org/web/20120716235846/http://us.battle.net/wow/en/forum/topic/5889309137?page=78 This was the thread (just press the "forum" link on the mmo page and you will see it). SO these were BETA changes who were never confirmed to go live or not. Anyways let's go further Yeah okay, another post from 2012 ... But hey, let's give it a try and look what we can find in this Arenajunkies thread: So that's the comment you are reffering to ... I mean people didnt have a slightest clue about PvP power nor resillience and how it should work like we do nowadays and as we can see the Dk also said "also increases absorb by 1-2k ... If it would be really increased by PvP power you would absorb more than 1-2k more lol. So in my eyes another useless Post and as you can also see people are just writing weird things in this thread such as "does it ignores resil?" Since it got already fixed by that time or "it did since the start of mop" which it didnt because some people say it was "bugged". Fact is people who wrote there don't really have a clue. Anyways let's continue.. we have some posts from 2012 now which was early early early MOP and blizzard tried to change alot of things and everyone who played retail knows that blizzard did a shitton of stealth nerfes .. so let's go further http://web.archive.org/web/20140814180150/http://www.db.pandawow.me?spell=73975/necrotic-strike#comments --> A post from 2014 we can refer to : On the other hand we have that comment from 2013 and ~start season 13 And people already write about it's not affected by pvp power. Now we have another thread from 2014 ! Which should be end S14-->start s15 somewhere http://www.mmo-champion.com/threads/1472661-Does-Battle-Farigue-PvP-Power-affect-Necrotic-Strike-debuff Also here we can see that it apparently shouldn't be affected by PvP power. However i wont argue further since there are no changelogs or anything so ill leave that in heisenbergs/deadmouse hands to fix it or not since im not the one who decides that ... Your pvp works on the dummy. Tested it and got the correct result by just adding my pvp power. Test it on a player, didnt do it yet Link to comment
alexander64 Posted March 22, 2017 Share Posted March 22, 2017 In my opinion, Repitchx is not objective tester. now u notice? - - - Updated - - - Read message below. random forum message, or formula, or..? take any video from a retail dk and check how many absorb does 1 necro, if its 10k then ye, if its like here then is working as intended Link to comment
Repitchx Posted March 22, 2017 Share Posted March 22, 2017 Stop with the bullshit, thanks. I'm being objective, lmfao. Just biased DKs trying to say stuff. I linked a message from Noneed and that should be enough. Neff plays DK, obviously he wants it his way. Link to comment
Milorad Posted March 22, 2017 Share Posted March 22, 2017 buff gargoyle damage and warrior slam damage plx 1 Link to comment
faina Posted March 22, 2017 Share Posted March 22, 2017 (edited) damn i forgot how it works, but on live 1 necro surely absorbed 50k healing. this guide should help http://prestige-gaming.ru/5_4_gaid_po_ricaryu_smerti_nechestivost-t45689.html he's glad etc, suggests that 1 str = 3 pvp power. and ofc str affects necro absorb + he got videos with necros in pvp+ pve, but not in 550 gear Edited March 22, 2017 by faina Link to comment
alexander64 Posted March 22, 2017 Share Posted March 22, 2017 Neff plays DK, obviously he wants it his way. take any video from a retail dk and check how many absorb does 1 necro, if its 10k then ye, if its like here then is working as intended or do this instead, wich is 100% sure to be retail - - - Updated - - - damn i forgot how it works, but on live 1 necro surely absorbed 50k healing then like here, but reptich want 10k necrotic strikes by removing pvp power, which is dumb asf ---- Neff plays DK, obviously he wants it his way. Reptich doesn't plays DK, obviously he wants it his way. Link to comment
Noneedholy Posted March 22, 2017 Share Posted March 22, 2017 (edited) Uhm i hope you know that even without pvp power ull be able to absorb 50k Stupid inbred taco - - - Updated - - - As I said you in pm Neff did calculations on dk from retail and proved that Necrotic strike should benefit from PvP power. His calculations in this post: http://forum.pandawow.ru/showthread.php?t=51479&p=399713&viewfull=1#post399713 Retail: http://s003.radikal.ru/i201/1403/96/1f16a407503d.jpg In pvp with 42,72% pvp power and 30768 AP Necrotic strike absorbs: 19768 Formula: (30768*2.25)*1.4272*0.2= 19760 Pandawow (tested today): http://imgur.com/5M6KV28 With 31,89% pvp power and 33856 AP Necrotic strike absorbs: 19979 Formula: (33856*2.25)*1.3189*0.2= 20093 I send these Neff's calculations you in pm, but you ignored that. You are ignoring calculations from retail. In my opinion, Repitchx is not objective tester. All "proofs" in this thread are just comments of random people, no video, no screenshots. Repitchx created false report, but Heisenberg wrote "fixed" and he doesn't want to change this writing words as "let this Necrotic Strike fix go live".:appl: did my calculations right now : Let say he has 30.768 AP okay ? And ~70% resilience because it's S14 and resilience wasnt at 80% back then. Anyways : 30768*2,25 = 69228 69228/100*30 = 20768.4 Isn't that accurate enough ? If you would add pvp power now you would end up somewhere at 30k absorb. Idk tell me what i've missed but i'm pretty sure thats accurate enough Idk the whole screen is russian *might be also 73% resillience but i simply don't see the resillience so its kinda impossible for me to calculate it .. help ? Me no russian idk man, show us the enemy's resilience and then you can maybe proof something ... till then idc, cba making formulas when i don't even know which patch it is or whats the base resillience there ... simply cant look into that sorry. Edited March 22, 2017 by Noneedholy Link to comment
faina Posted March 22, 2017 Share Posted March 22, 2017 this guy has necrotic track, 70+k under procs Link to comment
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