Noneedholy Posted April 2, 2017 Share Posted April 2, 2017 (edited) 1. http://www.db.pandawow.me?spell=109186 & http://www.db.pandawow.me?spell=110744/divine-star 2. Proc chance is way too high, it almost procs everytime u use it. Sometimes you even get 3 procs when you use it on yourself idk how lol, seems like even seconds after you cast it, it grants a proc 3. Should be 15% + should only grant a proc when you cast that. 4. 02.04.2017 5. cross/fun 6. 10/10 pretty retarded tbh i think i know what's the problem in here. devs separated the spell in 2-3 (flying away' date=' flying back) parts so every time any part occur it can pros surge of light[/quote'] Edited June 5, 2017 by Noneedholy 2 Link to comment
faina Posted April 2, 2017 Share Posted April 2, 2017 (edited) seems like even when it heals nothing it grants a proc (you can see that i get a proc without it healing anything 1. surge of light should proc from casting spells, not healing 2. we alrdy discussed 100 times that when people report that something chance is too high you first need to make a test with at least 50 trials, then post a report i think i know what's the problem in here. devs separated the spell in 2-3 (flying away, flying back) parts so every time any part occur it can pros surge of light and this obv is not 10\10 Edited April 2, 2017 by faina Link to comment
Noneedholy Posted April 2, 2017 Author Share Posted April 2, 2017 and this obv is not 10\10 You must be clueless about priest to say that sorry. 2. we alrdy discussed 100 times that when people report that something chance is too high you first need to make a test with at least 50 trials' date=' then post a report[/quote'] Declined. I reportet it and now ? Heisenberg will test it and see thats bugged. KK cye biased priest player- Hilarious how biased this community is lol ... theres always some1 crying about his class - - - Updated - - - i think i know what's the problem in here. devs separated the spell in 2-3 (flying away' date=' flying back) parts so every time any part occur it can pros surge of light[/quote'] Thanks for that, added. Link to comment
faina Posted April 2, 2017 Share Posted April 2, 2017 (edited) seems like even when it heals nothing it grants a proc (you can see that i get a proc without it healing anything) 1. surge of light should proc from casting spells' date=' not healing[/quote'] and i'm the one clueless 10\10 is smth that crucially affects balance, like demo dmg, not when spell (ranked around fifth in rotation) from 10 grant +30% proc chance. I'd give it an 8\10 and by participating in QA team it's your duty to test reports because you volunteered Edited April 2, 2017 by faina Link to comment
Noneedholy Posted April 2, 2017 Author Share Posted April 2, 2017 10\10 is smth that crucially affects balance' date=' like demo dmg, not when spell (ranked around fifth in rotation) from 10 grant +30% proc chance[/quote'] Yep you are. Sorry for not articulate myself properly i'm having a hangover right now after 5 hours of sleep and only reportet that because repitch asked me to. Yes it's a 10/10 to get 2 + procs whenever you want. Won't discuss the priority further here because i cba talking to biased player. Link to comment
WorstWarriorNA Posted April 2, 2017 Share Posted April 2, 2017 and i'm the one clueless 10\10 is smth that crucially affects balance, like demo dmg, not when spell (ranked around fifth in rotation) from 10 grant +30% proc chance. I'd give it an 8\10 and by participating in QA team it's your duty to test reports because you volunteered Obviously you hardly do arena above the 1500 bracket where people have no idea what they are doing or playing, it procs a retarded amount and fyi on pandawow priests use divine star on cooldown for these procs. Link to comment
faina Posted April 3, 2017 Share Posted April 3, 2017 i could not care less about someone's irl this fix slightly affect priest cuz right now star still tends to dissapear they remove rpocs=they fix star return Link to comment
Dainichi22 Posted April 3, 2017 Share Posted April 3, 2017 i could not care less about someone's irl this fix slightly affect priest cuz right now star still tends to dissapear they remove rpocs=they fix star return I love you marry me XD (Yes hes right, it tends to disappear and it does not proc 100% of the time you use it. But yeah what can i say its a PServer) Link to comment
Noneedholy Posted April 3, 2017 Author Share Posted April 3, 2017 (edited) this fix slightly affect priest Yeah Kappa having 2 flashlight procs whenever you want isn't a big deal ... how can someone be so biased lol. Crybaby Edited April 3, 2017 by Noneedholy Link to comment
Administrators DeadMouse Posted April 20, 2017 Administrators Share Posted April 20, 2017 On pandawow it proc from two spells http://db.pandawow.me/?spell=110744 and http://db.pandawow.me/?spell=110745. I fix it and now it proc only from http://db.pandawow.me/?spell=110745. Because http://db.pandawow.me/?spell=110744 not heal spell. In code chance = 15%. Fixed. Link to comment
Administrators DeadMouse Posted April 20, 2017 Administrators Share Posted April 20, 2017 But sometimes it can proc 2 times from star :) Link to comment
Milorad Posted April 22, 2017 Share Posted April 22, 2017 Divine star is procing way too much, it should proc 1 time when it flies out, and 1 time when it comes back. https://i.imgur.com/Du1Eg1n.png Link to comment
Administrators DeadMouse Posted April 22, 2017 Administrators Share Posted April 22, 2017 Fixed. Link to comment
Repitchx Posted May 3, 2017 Share Posted May 3, 2017 Seems like even if you hit multiple players, you seem to never get many procs. The trick with Divine Star was to heal multiple players and you would get procs. Atm, I healed 4 players on PTR and I got 0 procs at all. It took me maybe 12 times to get 1 proc. But its at least not as retarded as it was, but now it's useless. Link to comment
Administrators DeadMouse Posted May 3, 2017 Administrators Share Posted May 3, 2017 Milorad says that it should proc after cast, you say that should on hit. I think on hit too. Link to comment
Milorad Posted May 3, 2017 Share Posted May 3, 2017 (edited) Milorad says that it should proc after cast, you say that should on hit. I think on hit too. Uhm.. You didn't quite understand what I said. When the orb flies out, it should heal/damage everyone in its path ONCE only, when it flies back it should heal/damage everyone again. Divine star is procing way too much' date=' it should proc 1 time when it flies out, and 1 time when it comes back. https://i.imgur.com/Du1Eg1n.png[/quote'] ^ You can see that orb healed 4 times on 1 target, when it should heal only TWICE (once when it flies infront and once when it comes back.) **and of course it should proc THE HEAL ON CAST. It should never have 100% proc chance, it should always be 15%, IT SHOULDN'T have 100% proc chance on cast. Edited May 7, 2017 by Milorad Link to comment
Noneedholy Posted May 7, 2017 Author Share Posted May 7, 2017 It shouldnt proc while coming back ... It should just have a chance to proc once it's casted ... normally. Link to comment
Noneedholy Posted June 5, 2017 Author Share Posted June 5, 2017 Still bugged as hell. Link to comment
Developers Heisenberg Posted June 25, 2017 Developers Share Posted June 25, 2017 Fixed Link to comment
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