Autschbatsch Posted April 2, 2017 Share Posted April 2, 2017 (edited) 1. Fear-Pathing 2. They ignore ledges 3. Should not drop down ledges 4. 2 April 2017 5. Cross 6. 6/10 I'm really, really happy how Fear-Pathing works at the moment ( no joke,don't fuck it up now ), but this has to get fixed aswell eventually 7. I know this might have been reported a long time ago already but here it is.... Edited April 2, 2017 by Autschbatsch 4 Link to comment
Autschbatsch Posted April 22, 2017 Author Share Posted April 22, 2017 Bump! Would like to see this getting fixed after season started. Link to comment
Kingbachx Posted April 22, 2017 Share Posted April 22, 2017 I play demo now and it's rly annoying, BUMB. Link to comment
Noneedholy Posted May 19, 2017 Share Posted May 19, 2017 How can a server give so less fucks about a 11/10 report. Literally everyone is already complaining about it. Link to comment
Autschbatsch Posted May 19, 2017 Author Share Posted May 19, 2017 How can a server give so less fucks about a 11/10 report. Literally everyone is already complaining about it. To be fair this only can be fixed by Zeox if I am not mistaken and he clearly has other things in mind right now. But yea, 2/10 Reports getting fixed left and right when we still have lots of 10/10 is triggering as hell. Link to comment
Autschbatsch Posted June 9, 2017 Author Share Posted June 9, 2017 (edited) Hello Zeox, this might be another ancher to look forward to. You chose your priorities, just don't forget about this one when you are fixing stuff yourself. The GIF might not be the best to see it clearly but this happens a lot and makes your target go out of line of sight and fall down ledges like in blades edge -> has to walk up for 5s+. Edited June 9, 2017 by Autschbatsch Link to comment
Repitchx Posted June 10, 2017 Share Posted June 10, 2017 10000000000000000000000000000000000000000/10 worst part is on blade's edge arena on the bridge. by falling down is just another 10 sec cc... Link to comment
Noneedholy Posted June 10, 2017 Share Posted June 10, 2017 Jesus fuck how can this be not fixed yet xD Link to comment
Autschbatsch Posted July 10, 2017 Author Share Posted July 10, 2017 Bump! Gamebreaking mechanic. Link to comment
Administrators Zeox Posted August 1, 2017 Administrators Share Posted August 1, 2017 Done some changes to movement system, can be fixed, but I am not sure, since I am not able to reproduce it on my local. Link to comment
Worstworld Posted August 4, 2017 Share Posted August 4, 2017 Fixed & Tested. Now characters doesnt ultrapass the limits of higher/lower paths [spoiler=Ledge] http://prntscr.com/g4cid3 [spoiler=Jumping a ledge] http://prntscr.com/g4ck93 [spoiler= No path ramp] http://prntscr.com/g4cksz [spoiler=Jump from ledge PoV] http://prntscr.com/g4cl6g Link to comment
likablejaw Posted August 11, 2017 Share Posted August 11, 2017 Sometimes when you get feared while in another cc, I think it's like disorients, or mc not quite sure, you can control your character and move whilst feared. Link to comment
Worstworld Posted August 11, 2017 Share Posted August 11, 2017 Its stun, yes, Thanks. We areadly know about this bug. Link to comment
likablejaw Posted August 11, 2017 Share Posted August 11, 2017 Oh alright, good, couldn't find the report for it :) Link to comment
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