WorstWarriorNA Posted April 7, 2017 Posted April 7, 2017 DK Rune Bar and Blood Tap Fun/Cross When you use blood tap you get a blood rune for a fully depleted frost/unholy/blood rune (this part is fine), also any other rune that is on cooldown gets a 1-2 second cooldown reduction if blood tap is used. Should only give you the death rune for a FULLY depleted rune of any kind. (could possibly be a visual bug. Not sure...) 8/10 \ 3/10 https://www.youtube.com/watch?v=3_UUHuknX7o 1
WorstWarriorNA Posted April 7, 2017 Author Posted April 7, 2017 huh?xd If your brain is too slow to understand what's going on I'd suggest not to comment in the first place.
Autschbatsch Posted April 7, 2017 Posted April 7, 2017 (edited) If your brain is too slow to understand what's going on I'd suggest not to comment in the first place. Savage. Check your format tho son. Here for the god Funk Edited April 7, 2017 by Autschbatsch
WorstWarriorNA Posted April 9, 2017 Author Posted April 9, 2017 its only 1 second Usually 2 seconds per 5 stacks used, and since in unholy presence your rune cooldown is 6-7 seconds and in blood it's 8-9 it's a pretty big deal.
roputicherino Posted April 9, 2017 Posted April 9, 2017 Usually 2 seconds per 5 stacks used, and since in unholy presence your rune cooldown is 6-7 seconds and in blood it's 8-9 it's a pretty big deal. i've been playing dk since 2015 and didn't noticed any faster rune regen by using blood tap.. the runes keep going even u could use horn of winter and u would see that effect on runes, but runes weren't going faster at all, if this was true dk's would spam necrotic strikes 24/7
WorstWarriorNA Posted April 9, 2017 Author Posted April 9, 2017 (edited) i've been playing dk since 2015 and didn't noticed any faster rune regen by using blood tap.. the runes keep going even u could use horn of winter and u would see that effect on runes, but runes weren't going faster at all, if this was true dk's would spam necrotic strikes 24/7 Look at the video plz. Ok first of all let me correct you, horn of winter doesn't do anything other than rebuff your team and generates runic power and that's why I used it. Secondly necrotics have nothing to do with it I just have a macro that combines necro with blood tap, which I have been using since the begining of MoP on retail. Thirdly Dks here do spam necrotic like they depend on it to breathe. And I've been playing dk since 2008 FYI. Edited April 9, 2017 by WorstWarriorNA
roputicherino Posted April 9, 2017 Posted April 9, 2017 Look at the video plz. Ok first of all let me correct you, horn of winter doesn't do anything other than rebuff your team and generates runic power and that's why I used it. Secondly necrotics have nothing to do with it I just have a macro that combines necro with blood tap, which I have been using since the begining of MoP on retail. Thirdly Dks here do spam necrotic like they depend on it to breathe. And I've been playing dk since 2008 FYI. horn of winter used to have this visual on runes but was about 8s, but u didn't had 8s of faster runes at all, was obviously visual, so this may be visual too 1
WorstWarriorNA Posted April 9, 2017 Author Posted April 9, 2017 horn of winter used to have this visual on runes but was about 8s, but u didn't had 8s of faster runes at all, was obviously visual, so this may be visual too "(could possibly be a visual bug. Not sure...)"
ahmedov345 Posted April 10, 2017 Posted April 10, 2017 it is only visual, sometimes i cant use (for exemple) plague strike just because it`s icon is not dark(means i can use it) but runes are on cd.
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