Repitchx Posted April 7, 2017 Posted April 7, 2017 Spell: http://db.pandawow.me/?spell=114049 Issue: Restoration part of Asendance. Hots and http://db.pandawow.me/?spell=974 keeps players in combat with Asendance up What should happen: Should not trigger combat. Only the initial tick from Riptide should put the shaman in combat (if it heals a player in combat, of course). BUT, the hot part should NOT Proof: https://gyazo.com/7b6ecf442de3cb65456cd74cae29a556 As you can see, if I just have Earth Shield up on a different player and I pop Asendance and I attack into the shield, it will put the shaman in combat. Same goes for EVERY hot Priority: 10/10 for certain moments. Like I can NEVER sap with this shit up. Kinda huge. Other than that, then it's not that huge. I mean, it really depends on the situation. PS: Sad that the person that said he was gonna fix it, never bothered to even look at it. Just sad.
Repitchx Posted April 8, 2017 Author Posted April 8, 2017 (edited) Fixed Tested and fixed. Edit: Direct heals with Healing Surge (8004) and Greater Healing Wave (77472) and Chain Healing (1064) and Healing Wave (331) does not put the shaman in combat if he heals someone in combat with the Asendance heal. I also noticed that sometimes Asendance doesn't work at all, but I can't reproduce that on command. Edited April 8, 2017 by Repitchx
Worstworld Posted September 29, 2017 Posted September 29, 2017 (edited) Direct heals with Healing Surge (8004) and Greater Healing Wave (77472) and Chain Healing (1064) and Healing Wave (331) does not put the shaman in combat if he heals someone in combat with the Asendance heal. Fixed I also noticed that sometimes Asendance doesn't work at all' date=' but I can't reproduce that on command.[/quote'] Didnt happened with me. Seems fixed. What should happen: Should not trigger combat. Only the initial tick from Riptide should put the shaman in combat (if it heals a player in combat' date=' of course). BUT, the hot part should NOT[/quote'] It does not remove shaman from combat even after stop healing combat friendly target. How it should be: If you heal a player who is in combat, and you stop healing him, after some time you should leave combat if you stop healing him. Edited September 29, 2017 by Worstworld
Worstworld Posted October 5, 2017 Posted October 5, 2017 (edited) Should not trigger combat. Only the initial tick from Riptide should put the shaman in combat (if it heals a player in combat' date=' of course). BUT, the hot part should NOT[/quote'] Needs review. It keeps shaman in combat while ascendance is up till the HoT on target ends. http://prntscr.com/gtmabi Should not keep on combat till the hot ends, should leave combat after initial tick if you stop casting direct heals. Out of this, other problems are fixed. Edited October 5, 2017 by Worstworld
Worstworld Posted October 9, 2017 Posted October 9, 2017 (edited) Still persists. If you heal a target with Ascendance, Earth shield and you let hots on him if someone attacks him, the shaman stays in combat till the healed target leaves combat, not matter if the hots areadly expired on him. Edited October 9, 2017 by Worstworld
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