Veynnzy Posted May 24, 2017 Share Posted May 24, 2017 (edited) 1. Вызов и Тотем заземления 2. Вызов не ломает Тотем заземления 3. Вызов должен ломать Тотем заземления 4. Все время 5. Все реалмы 6. 4/10 Немного пруфов: https://eu.battle.net/forums/ru/wow/topic/12989678843#post-3 https://eu.battle.net/forums/ru/wow/topic/13123313824#post-6 Было убрано в Дреноре, как и Таунт хантов. Edited May 24, 2017 by Veynnzy Link to comment
Autschbatsch Posted May 24, 2017 Share Posted May 24, 2017 Can we do a proper report on grounding covering more than just Provoke? There are plenty of other spells that don't consume it at the moment. Just haven't done enough research on that topic. Link to comment
Veynnzy Posted May 24, 2017 Author Share Posted May 24, 2017 Can we do a proper report on grounding covering more than just Provoke? There are plenty of other spells that don't consume it at the moment. Just haven't done enough research on that topic. You can add it here. Why not? Link to comment
Autschbatsch Posted May 24, 2017 Share Posted May 24, 2017 You can add it here. Why not? I was pretty sure there were things like purge that didn't work but it seems to work on cross. Link to comment
Limpnau Posted May 24, 2017 Share Posted May 24, 2017 это же физическая школа, а граудинг перехватывает магию, разве нет? Link to comment
behindqq Posted May 24, 2017 Share Posted May 24, 2017 это же физическая школа, а граудинг перехватывает магию, разве нет? Нет, таунты у некоторых классов - магия. Link to comment
Administrators DeadMouse Posted May 24, 2017 Administrators Share Posted May 24, 2017 Исправлено. Будет применено после обновления. Link to comment
Autschbatsch Posted May 26, 2017 Share Posted May 26, 2017 1. Provoke cannot be used on players. 2. Provoke only removes Grounding Buff if you directly target it and provoke it. Moved. 1 Link to comment
Administrators DeadMouse Posted May 26, 2017 Administrators Share Posted May 26, 2017 Provoke cannot be used on players Yup. It's old condition in script, can u find some proofs, that it can be used on players? Link to comment
Autschbatsch Posted May 27, 2017 Share Posted May 27, 2017 (edited) Yup. It's old condition in script, can u find some proofs, that it can be used on players? I played pally in MoP and remember taunting people to keep them in combat. This comment is not from 5.4 ( WoD ) but that's what I could google for now. http://www.arenajunkies.com/topic/257791-61-arms-warrior-guide/ Multi R1 WW guide: http://www.arenajunkies.com/topic/238945-how-to-walk-with-the-wind/ also a 6.0 guide -> read bottom line "Provoke, This is one of my favorite abilities. Most people see the taunt and think, "Oh it's just PvE." They couldn't be more wrong. Whenever I see a grounding totem down, I taunt. It is off the GCD, has no cost, and destroys it. It also keeps rogues in combat going for stealths or healers going for drinks. It also gets spell reflects and my favorite use for it is to taunt pets. Those pesky hunter pets see me taunt them and chase after me behind a pillar where I then fists of fury it to death. It can also be used to break yourself out of CC, similar to how a priest "deaths" traps, wyvern, or polymorphs, you can provoke a pet to break these CC's as well, but it can be difficult. I bolded this because it is the most underused ability by monks." "It also gets spell reflects" = can target player. Since provoke got changed in 6.1 this is almost 100% confirmation that the listed above was the case in 5.4.8 and can be fixed accordingly. *Edit 28.5.17 Double checked and confirmed by a multiglad WW in discord. Information is not fake provided in this thread. Edited May 28, 2017 by Autschbatsch Link to comment
Administrators DeadMouse Posted May 27, 2017 Administrators Share Posted May 27, 2017 Should be fixed. Link to comment
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