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Aimed Shot


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Posted (edited)

1. http://db.pandawow.me/?spell=19434

2. Damage calculation is incorrect.

3. Should do more damage.

4. 6/2/2017

5. Fun/Cross

6. 8/10

 

Proof:

base_weapon_damage + (weapon_speed * Attack Power / 14)

 

Wep Dmg:

 

 

37593 - 28723 = 8870

8870 / 2 = 4435

28723 + 4435 = 33158

 

Calculation:

 

 

33158 + 2.8 + 51297 / 14 = 36824

450% of 36824 = 165708

165708 + 2471 = 168179

 

 

 

 

Normalization: http://wow.gamepedia.com/Normalization

Screenshot of Character Panel: https://cdn.discordapp.com/attachments/307994264384569345/320301155148234753/WoWScrnShot_060217_224155.jpg

 

Thanks to Nemifest for calculating this.

Edited by Milorad
  • Like 1
Posted
Huge bug for mm,youre forced to play survival most of the time...ruins thug gameplay ruins kfc swaps...needs to be fixed as soon as possible,big up from me for reporting
Posted

Reversed dmg:

 

253307/2 = 126653

126653/4.5 = 28145

28145 + 2.8 + 51297 / 14 = 31811

398.145-/+% of 31811 = 253307 ( Round it up to 400% )

 

The percentage is around 400% and not 450%

  • Like 1
Posted
Tested with http://db.pandawow.me?item=15809

[spoiler=STATS]

http://i.imgur.com/p5aCCPS.png

 

 

 

Weapon speed = 2.8, Avarage damage = (11895 + 11897) / 2 = 11896

 

Formula: 450% of weapon damage + ~2741

 

11896 × 4,5 + 2741 = 56273 - counted

 

http://i.imgur.com/9L4jb2b.png

 

56326 on screenshot

 

Your stat's weapon speed is 2.66,

 

So you can't use normalization formula.

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