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  • Developers
Posted

1. Leeching Poison Atonement Ancestral Guidance Vampiric Embrace Nature's Vigil Eminence Death Siphon Soul Link Soul Leech Feral Spirit (Spirit Hunt)

2. Хилят в % от обычного урона.

3. В пвп должны хилить в % от урона, который был бы без учета пвп силы (+% урон) и устойчивости цели.

 

Пруф - http://blue.mmo-champion.com/topic/252792-ptr-class-and-set-bonus-issues-part-ii/#post418

 

  Quote
PvP

We're making a change to the way damage-to-healing conversions work so that the healing is not affected by resilience. The healing will be based on how much damage would have been done as if the target had no resilience. If you hit an opponent for 10K and have a mechanic that converts damage into 50% healing, your hit may land for 6K because of resilience, but the heal will still be 5K (50% of the unmitigated damage). This only applies to resilience, not to armor, Shield Wall or other forms of damage reduction.

 

This change currently includes Atonement, Glyph of Battle Healer, Ancestral Guidance, Vampiric Embrace, Nature's Vigil, Glyph of Siphon Life, Eminence, Glyph of Flame Shock, Leeching Poison, Death Siphon, Feral Spirit and Soul Leech.

 

Например, если урон по манекену 100к, моя пвп сила 60%, а устойчивость цели 80%, в пвп я нанесу: 100к*1,6*0,2=32к. И если спел хилит 50% от урона, то в пвп отхил будет не 50% от 32к, а 50% от 100к (т.е. от урона от манекену).

 

Кроме этого, на отхил должна влиять Battle Fatigue

(http://blue.mmo-champion.com/topic/252792-ptr-class-and-set-bonus-issues-part-ii/#post427)

 

 

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4. 20.07.2017

5. х5, х100, Fun

6. 8/10

  • Like 4
  • 2 months later...
Posted

слишком оп будет.

не ок.

и ты забыл химеру и узы духа - тогда по твоей логике на них тоже не должно влиять.

Posted
  Quote
слишком оп будет.

т.е. вампирик по 325 единиц норма?)

  • Like 1
  • 3 weeks later...
  • Developers
Posted

Не сошлись Vampiric Embrace и Ancestral Guidance

 

 

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Предыдущий баг с объятиями вампира, когда они хилили столько раз, сколько союзников рядом, от каждого урона - исправлен.

  • 1 month later...
  • 2 weeks later...
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Ancestral Guidance
2 min cooldown
When you deal direct damage or healing for the next 10 sec, 40% of damage or 60% of healing is copied as healing to up to 3 nearby injured party or raid members.