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Below there is a changelog, which was made at 5.4.8 for the last 3 months, from 11.04.17 till 19.07.17:

 

Status: applied.

 

General:

 

  • Fixed two ways for bug the action bar and spells.
  • Fixed bug where sometimes spells couldn't stand in a queue.
  • Fixed a bug with pet, when it was summoned at the logout and then were deleted, if players was on the mount.
  • Fixed a huge packet spamming because of spell spamming Warden of the Chamber in Northrend.
  • Fixed exploit where players on the mount could fall without any damage or dying.
  • Fixed exploit with AOE loot.
  • Fixed failed anticheat detection when you use Bipsi's Bobbing Berg or Anglers Fishing Raft
  • Fixed a bug with macros, where you use any item with /use (e.g. trinket) then cast any spell with /cast. In this case item did not work.
  • Fixed error displaying when you try to equip any item, but already have a limit for these items.
  • Fixed displaying of PvP-mode.
  • Fixed camera shake when you affected by disorientation.
  • Fixed displaying items in chat when they look like heirloom.
  • Spells with bonus for attack speed like Heroism and Bloodlust isn’t applied twice on pets anymore.
  • Corrected chance to deal a critical damage with spells for all pets. It should fix bug, where pet get crit chance from player only at the summon.
  • Fixed visual teleportation when using taxi.
  • Now pets correctly benefits from the player’s stat "Expertise".
  • Fixed exploit with Valor Points when buy in the shop.
  • Fixed visual when currency change.
  • Patch for glyphs learning on 90 level for FUN server. Figed bug with spamming "Broken spell".
  • Added NPC id 190003 (FUN server) that show current personal rating.
  • Added visual wins and loses for NPC id 190003 (FUN server).
  • Resetting of rated achievements for arenas and RBG if AT_LOGIN_REMOVE_ACHIEVEMENTS.
  • Fixed exploit with cast speed and the period of periodic auras.
  • Fixed exploit with NPC Ogre Henchman and aura Ogrish Motivation
  • Fixed exploit with the possibility to get the loot from mobs killed by other player.
  • Now all pets change their attack speed dynamically when owner change it.
  • Now all pets get cast speed from owner.
  • Fixed getting the movement speed from owner if player were on the mount while summoning.
  • Fixed bugs with player's attack speed calculation (e.g from Malleable Goo).
  • Displaying friends in friend list on the cross realm.
  • Achievements optimization.
  • Trying to fix problem where player can't resurrect.
  • Fixed a huge packet spamming in PvP zones.
  • Fixed base attack speed for all hunter's and warlock's pets. It should be 1.14.
  • Fixed invisible platforms in capitals.
  • Fixed exploit with movement speed.
  • Added script for transmogrification vendors.
  • Base attack speed for hunter's pets changed to 2 sec.
  • Auras with effect SPELL_AURA_MOD_ATTACKSPEED_2 should affect the pets attack speed. Example - Flurry
  • Fixed exploit with mass spawn of mobs for quest The Archmage's Staff
  • Fixed visual moment of reforging, transmogrification and upgrade.
  • Fixed bug with npcs Vicejaw and Martar the Not-So-Smart where they both spammed some spell permanently, that came to packet spamming.
  • Fixed pets health points regeneration.
  • Implemented two npcs have 15 Season items for sale, you can get access to their goods after getting Prideful Conquest
  • Fixed 10 reasons of server crash.

 

Instances:

 

Siege of Orgrimmar:

 

  • Doors and their activation before the boss Norushen

Iron Juggernaut

 

Norushen

 

Thok the Bloodthirsty

  • Fixed problem, where boss did not kill players during the second phase.
  • Fixed timer for enrage.

 

Malkorok

 

Immerseus

  • Fixed a bug, where Sha Corruption could be displayed as a buff.
  • Fixed a bug, where Swelling Corruption could be used several times in a row.
  • Fixed a bug with the movement speed of pool.
  • Fixed health points for Contaminated Puddle in 10 and 25 players difficulty.
  • Corrosive Blast will always hit the tanks even if tank will be away from the boss.

 

Sha of Pride

  • Fixed some exploits with possiblity to cancellation the aura Pride
  • Fixed timer for enrage.

 

Rook Stonetoe

  • Fixed timer for enrage.

 

Secured Stockpile of Pandaren Spoils

  • Fixed exploit with the possibility to continue the encounter after enrage.

 

Earthbreaker Haromm

  • Fixed an exploit with the possibility to take the bosses away from the spawn position.
  • Damage of the Iron Prison now will ignore the armor.
  • Fixed timer for enrage.

 

Skeer the Bloodseeker

  • Fixed timer for enrage.

 

Siegecrafter Blackfuse

  • Shockwave Missile will now hit the random location.
  • Fixed amount of health points of the destroyed weapon in heroic mode.

 

General Nazgrim

  • Fixed an exploit with the possibility to take the boss away from the spawn position.
  • Now Kor'kron Arcweaver and Kor'kron Gunner will run closer to the player if the player is out of range of attack.
  • Fixed number of targets for spell Toxic Mist in 25 players mode.

 

Garrosh Hellscream

 

Throne of Thunder:

 

  • Fixed calculation of the defeated bosses in the heroic mode.

 

Terrace of Endless Epring:

 

  • Fixed a bug with displaying the cooldown after the bosses Tsulong and Lei Shi were defeated.

 

Mogu'shan Vaults:

 

  • Fixed displaying of the defeated bosses.

 

The Obsidian Sanctum:

 

Icecrown Citadel:

 

  • Spawned the raid properly.

Zul'Gurub:

 

 

Drak'Tharon Keep:

 

Новос:

 

Ahn'kahet: The Old Kingdom:

 

Jedoga Shadowseeker:

 

Events:

 

 

Arenas and Battlegrounds:

 

Arena Spectator:

  • Arena Spectator now have sections for every arena type (1v1, 2v2, 3v3, 5v5).
  • Added search for arena matches by nicknames of players.
  • Displaying of RBG matches.
  • Displaying of amount of active matches in the spectator.
  • Added possibility to spectate the battlegrounds.
  • Arena Spectator will now show the current progress of the bg (taked flags, points etc.).
  • Localization of the arena and BG spectator.
  • Saving of the chosen movement speed in the spectator mode.

Cross:

  • Added possibility to create 1v1 matches.
  • Added commands for the 1v1 arena.
  • Renamed command wargame togle to wargame mode.
  • Alterac Valley - Fixed health points of the bosses.
  • Added commands for wargame arena:
    .wargame queue - join the queue to 1v1 arena
    .wargame togle 0\1 - disable or enable the possibility to take the Invitations to 1v1 wargame
    .wargame Name - invite player Name (or target) to 1v1 wargame
  • Localization for names BG in DB.
  • Sendind the specialization and role of the player to the cross realm.
  • Sending the datas about BG to the game realm.
  • Fixed fall under the map on the Dalaran Arena.
  • Now player will summon the pet while resurrection.
  • Getting the datas about npc levels now work only for Alterac Valley.
  • Fixed displaying of the information about closing the BG.
  • Saving the real amount of kills in the stats.
  • Matches 1v1 will no longer give the Conquest Points.
  • Fixed displaying of the information about closing the 1v1 arena when not enough players.
  • Fixed time for applying the effect Dampening
  • Fixed health points of the summoned creatures on the BG.
  • Strand of the Ancients - fixed a bug where auras Arena Preparation and Preparation could not disapear and gave endless resources.
  • Warlock - Fixed spell Flames of Xoroth
  • Warlock - Fixed a bug where warlock's pets could be spawned on the arena with 1 HP, if before it player used Grimoire of Sacrifice
  • Fixed bug with minimap.
  • Fixed displaying of the player's role in the window with Invitation to the BG.
  • Fixed a bug where rating could not be saved if player leaved RBG.
  • Fixed saving of the changed rating/MMR for RBG.
  • Shadow Sight and Shadow Sight now will spawn after 90 sec.
  • Fixed 3 reasons of server crash.

 

Spells and talents:

 

Monk:

 

Warlock:

 

 

Shaman:

 

 

Priest:

 

 

Druid:

 

 

Hunter:

 

  • Fixed Glyph of Solace
  • Fixed visual Feign Death
  • Trueshot Aura now will not affect the pet.
  • Fixed Flare if while using hunter get the control effect.
  • Fixed work of Hunter's Mark on Explosive Shot
  • Now while the tame a beast spec of the pet will be learned automatically.
  • Now standart spells will be learned before the pet will get the spec automatically.
  • Fixed a bug because of it Bullheaded did not remove Cyclone
  • Slowdown from Ice Trap could be removed only with immunity to the Slowdown, also fixed the the area of effect.
  • Damage from Beast Cleave will now decreased by resilience, if the main target was NPC.
  • Fixed a bug where Concussive Barrage could not be applied on the target if at the moment of hit the target was out of sight.
  • Roar of Sacrifice will now afect the applied debuffs.
  • Beast Cleave will no longer deal the damage to the main target of a pet.
  • Fixed a bug where Chilblains and Blood Plague could be applied with active Deterrence
  • Fixed a bug where Glyph of Animal Bond not affect the pet's healing.
  • Master's Call now can't be used if a pet is under the control effect.
  • Fixed a bug where aura Seduction could be applied if the hunter have active Deterrence
  • Fixed Bullheaded.
  • Fixed a bug, where Binding Shot could not proc on the players that left the radius with Charge and similar abilities.

 

Mage:

 

 

Warrior:

 

  • Fixed Dragon Roar
  • Fixed a bug because of it Victorious could not proc while killing Water Elemental
  • Fixed damage dealed by proc Sweeping Strikes to the secondary targets.
  • Now PvP-power and PvP-resilience will affect Sweeping Strikes if the main target is not player.
  • Fixed trajectory and delay for Heroic Leap
  • Fixed a bug because of it while using Charge or Intervene warrior could run to the target infinitely.
  • Fixed a bug because of it player was invisible while using spells with "charge" effect:
    Charge
    Intervene
    Safeguard
    Heroic Leap
  • Pummel will no longer have diminishing.
  • Spells with effect «Reflect the Spell» will no longer use by player's pets and guardians.
  • Fixed a bug where Shockwave be applied even if warrior did not hit the target.
  • Fixed a bug where the cooldown of Shockwave could be reduced, even if spell did not hit the target.

 

Death Knight:

 

Paladin:

 

 

Rogue:

 

 

spells and talents, other:

 

  • Fixed a bug where cast could be interrupted while the ending root effect, for example Entangling Roots
  • Changed the logic of Totem::IsImmunedToSpellEffect: now spells, applied on a caster will not count.
  • Spells have aura SPELL_AURA_OVERRIDE_SPELLS now will remove yourself after every teleportation.
  • Now player will have 10 seconds of immune to "knocking back" spells after first using.
  • Fixed Epicurean
  • Fixes to Hellscream's Warsong
  • Removed Empowering Corruption from pets.
  • Fixed bug where dispel effect removes only 1 aura from player if he have more than one and it was applied by similar players.
  • Fixed exploit with aura Energize in combat with Ammunae
  • Spells Item - Attacks Proc Intellect Item - Proc Agility Item - Heals Proc Intellect Item - Proc Spirit and Item - Proc Agility will no longer have a cooldown.
  • Fixed displaying of errors while trying to cast in next cases:
    if no reagents to cast;
    list of other errors, exapmple - Death Gate
    while trying to cast without needed item in hands;
    already have a limit for these items;
    while trying to cast far from the desired object;
  • Fixed bug where after ending the Confuse effect (e.g., Scatter Shot) player could move under the Fear effect (e.g., Fear).
  • Racial Cannibalize will no longer remove invisiblity.
  • Fixed exploit with Agility of Xuen when players could take it out of the Timeless Isle.
  • Fixed possiblity to apply buffs like Power Word: Fortitude on players in the group but located behind the obstacle.
  • Fixed a bug because of which spells like Spell Lock Optical Blast Command Demon etc. counter the enemy's spellcast but not preventing any spell from that school of magic.
  • Fixed bug where after interrupt not blocked spells that already have a cooldown.
  • Fixed bug where while preventing any spells got from override auras like Holy Word: Serenity did not get cooldown.
  • Fixed exploit with Mass Resurrection
  • Spells with "knocking back" effect will no longer knock back the totems.
  • Fixed work of spells like Cobo Cola on arenas.
  • Spirit of Conquest will no longer increase the Spirit, if caster have more then 25% mana.

 

Achievements:

 

Items:

 

 

All Data Base fixes (quests, creatures, loot etc) you can look at this section (from 2016-10-13 tо 2016-12-29), with messages from Herald.

 

Do not forget to delete the Cache folder from the root folder of the game after each update.

Edited by Buka
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Your attacks have a 0.1% chance to trigger Multistrike, which deals instant additional damage to your target equal to 33% of the original damage dealt.