Administrators Zeox Posted July 21, 2017 Administrators Posted July 21, 2017 (edited) Below there is a changelog, which was made at 5.4.8 for the last 3 months, from 11.04.17 till 19.07.17: Status: applied. General: Fixed two ways for bug the action bar and spells. Fixed bug where sometimes spells couldn't stand in a queue. Fixed a bug with pet, when it was summoned at the logout and then were deleted, if players was on the mount. Fixed a huge packet spamming because of spell spamming Warden of the Chamber in Northrend. Fixed exploit where players on the mount could fall without any damage or dying. Fixed exploit with AOE loot. Fixed failed anticheat detection when you use Bipsi's Bobbing Berg or Anglers Fishing Raft Fixed a bug with macros, where you use any item with /use (e.g. trinket) then cast any spell with /cast. In this case item did not work. Fixed error displaying when you try to equip any item, but already have a limit for these items. Fixed displaying of PvP-mode. Fixed camera shake when you affected by disorientation. Fixed displaying items in chat when they look like heirloom. Spells with bonus for attack speed like Heroism and Bloodlust isn’t applied twice on pets anymore. Corrected chance to deal a critical damage with spells for all pets. It should fix bug, where pet get crit chance from player only at the summon. Fixed visual teleportation when using taxi. Now pets correctly benefits from the player’s stat "Expertise". Fixed exploit with Valor Points when buy in the shop. Fixed visual when currency change. Patch for glyphs learning on 90 level for FUN server. Figed bug with spamming "Broken spell". Added NPC id 190003 (FUN server) that show current personal rating. Added visual wins and loses for NPC id 190003 (FUN server). Resetting of rated achievements for arenas and RBG if AT_LOGIN_REMOVE_ACHIEVEMENTS. Fixed exploit with cast speed and the period of periodic auras. Fixed exploit with NPC Ogre Henchman and aura Ogrish Motivation Fixed exploit with the possibility to get the loot from mobs killed by other player. Now all pets change their attack speed dynamically when owner change it. Now all pets get cast speed from owner. Fixed getting the movement speed from owner if player were on the mount while summoning. Fixed bugs with player's attack speed calculation (e.g from Malleable Goo). Displaying friends in friend list on the cross realm. Achievements optimization. Trying to fix problem where player can't resurrect. Fixed a huge packet spamming in PvP zones. Fixed base attack speed for all hunter's and warlock's pets. It should be 1.14. Fixed invisible platforms in capitals. Fixed exploit with movement speed. Added script for transmogrification vendors. Base attack speed for hunter's pets changed to 2 sec. Auras with effect SPELL_AURA_MOD_ATTACKSPEED_2 should affect the pets attack speed. Example - Flurry Fixed exploit with mass spawn of mobs for quest The Archmage's Staff Fixed visual moment of reforging, transmogrification and upgrade. Fixed bug with npcs Vicejaw and Martar the Not-So-Smart where they both spammed some spell permanently, that came to packet spamming. Fixed pets health points regeneration. Implemented two npcs have 15 Season items for sale, you can get access to their goods after getting Prideful Conquest Fixed 10 reasons of server crash. Instances: Siege of Orgrimmar: Doors and their activation before the boss Norushen Iron Juggernaut Will use Demolisher Cannons during the first phase. Increased timer for Demolisher Cannons. Fixed spell Ricochet in heroic mode. Corrected ricochet's movement. Norushen Fixed spell Foul Link Fixed visual for Residual Corruption Now aura Corruption affects the pets. Fixed some exploits with possiblity to cancellation the aura Corruption. Thok the Bloodthirsty Fixed problem, where boss did not kill players during the second phase. Fixed timer for enrage. Malkorok Decreased radius for Essence of Y'Shaarj activation. Updated radius for Essence of Y'Shaarj spawn. Fixed a bug, where Essence of Y'Shaarj could stay after encounter. Fixed an exploit with the possibility to take the boss away from the spawn position. Immerseus Fixed a bug, where Sha Corruption could be displayed as a buff. Fixed a bug, where Swelling Corruption could be used several times in a row. Fixed a bug with the movement speed of pool. Fixed health points for Contaminated Puddle in 10 and 25 players difficulty. Corrosive Blast will always hit the tanks even if tank will be away from the boss. Sha of Pride Fixed some exploits with possiblity to cancellation the aura Pride Fixed timer for enrage. Rook Stonetoe Fixed timer for enrage. Secured Stockpile of Pandaren Spoils Fixed exploit with the possibility to continue the encounter after enrage. Earthbreaker Haromm Fixed an exploit with the possibility to take the bosses away from the spawn position. Damage of the Iron Prison now will ignore the armor. Fixed timer for enrage. Skeer the Bloodseeker Fixed timer for enrage. Siegecrafter Blackfuse Shockwave Missile will now hit the random location. Fixed amount of health points of the destroyed weapon in heroic mode. General Nazgrim Fixed an exploit with the possibility to take the boss away from the spawn position. Now Kor'kron Arcweaver and Kor'kron Gunner will run closer to the player if the player is out of range of attack. Fixed number of targets for spell Toxic Mist in 25 players mode. Garrosh Hellscream Added loot in heroic mode. Enabled achievements in heroic mode. Now mobs can be controlled. Added Kor'kron Juggernaut in heroic mode. Fixed timer for enrage. Fixed bug, where sometimes in normal mode players could get loot from heroic mode. Achievements (will be enabled when all works in SoO will be finished): Fixed Ahead of the Curve: Garrosh Hellscream (10 player) Fixed Ahead of the Curve: Garrosh Hellscream (25 player) Fixed Cutting Edge: Garrosh Hellscream (10 player) Fixed Cutting Edge: Garrosh Hellscream (25 player) Throne of Thunder: Fixed calculation of the defeated bosses in the heroic mode. Terrace of Endless Epring: Fixed a bug with displaying the cooldown after the bosses Tsulong and Lei Shi were defeated. Mogu'shan Vaults: Fixed displaying of the defeated bosses. The Obsidian Sanctum: Fixed achievement The Twilight Zone (10 player) Fixed achievement The Twilight Zone (25 player) And other similar achevements of WotLK raids. Icecrown Citadel: Spawned the raid properly. Zul'Gurub: Now spells Burning Blood and Toxic Torment could not be get out of the instance. Drak'Tharon Keep: Новос: Fixed achievement Oh Novos! Ahn'kahet: The Old Kingdom: Jedoga Shadowseeker: Fixed achievement Volunteer Work Events: Fixes to the Midsummer Fire Festival: Fixed achievements Flame Warden of Pandaria and Flame Keeper of Pandaria Also all quests for these achievements will be resetted for the re-completing. Arenas and Battlegrounds: Arena Spectator: Arena Spectator now have sections for every arena type (1v1, 2v2, 3v3, 5v5). Added search for arena matches by nicknames of players. Displaying of RBG matches. Displaying of amount of active matches in the spectator. Added possibility to spectate the battlegrounds. Arena Spectator will now show the current progress of the bg (taked flags, points etc.). Localization of the arena and BG spectator. Saving of the chosen movement speed in the spectator mode. Cross: Added possibility to create 1v1 matches. Added commands for the 1v1 arena. Renamed command wargame togle to wargame mode. Alterac Valley - Fixed health points of the bosses. Added commands for wargame arena: .wargame queue - join the queue to 1v1 arena .wargame togle 0\1 - disable or enable the possibility to take the Invitations to 1v1 wargame .wargame Name - invite player Name (or target) to 1v1 wargame Localization for names BG in DB. Sendind the specialization and role of the player to the cross realm. Sending the datas about BG to the game realm. Fixed fall under the map on the Dalaran Arena. Now player will summon the pet while resurrection. Getting the datas about npc levels now work only for Alterac Valley. Fixed displaying of the information about closing the BG. Saving the real amount of kills in the stats. Matches 1v1 will no longer give the Conquest Points. Fixed displaying of the information about closing the 1v1 arena when not enough players. Fixed time for applying the effect Dampening Fixed health points of the summoned creatures on the BG. Strand of the Ancients - fixed a bug where auras Arena Preparation and Preparation could not disapear and gave endless resources. Warlock - Fixed spell Flames of Xoroth Warlock - Fixed a bug where warlock's pets could be spawned on the arena with 1 HP, if before it player used Grimoire of Sacrifice Fixed bug with minimap. Fixed displaying of the player's role in the window with Invitation to the BG. Fixed a bug where rating could not be saved if player leaved RBG. Fixed saving of the changed rating/MMR for RBG. Shadow Sight and Shadow Sight now will spawn after 90 sec. Fixed 3 reasons of server crash. Spells and talents: Monk: Fixed work of the Vial of Living Corruption for Monks. Spell Clash will no longer have possibility to use against bosses or Training Dummys. Fixed possibility to attack the creatures summoned by Storm, Earth, and Fire Fixed talent Power Strikes Fixed a bug where Dematerialize could skip some spells, e.g. Shockwave Corrected proc chance for Mastery: Gift of the Serpent Fixed typo in the conditions to proc Dematerialize Dematerialize will no longer proc from Sap and Sleep Fixed a bug because of which stun effect from Shockwave could be applied even if Dematerialize is active. Fixed a bug where Chi Wave healed the enemies and dealed the damage to the monk. Fixed a bug where monk could get the Tiger Power even if spell Tiger Palm did not hit the target. Fixed a bug where increased damage from Rising Sun Kick affected the Rising Sun Kick while the first hit. Fixed the damage calculation for auras redirected with Diffuse Magic Fixed a bug where Jab could give the Chi even if the spell did not hit the target. Fixed a bug where the PvP-power affected the % for increased healing of Life Cocoon Reworked Spinning Fire Blossom Now Jade Serpent Statue will heal up to 50% from Monk's healing. Warlock: Fixed damage of Hand of Gul'dan Added RRM for the passive ability Nightfall It will fix a huge amount of procs. Fixed coefficient for scale the damage from spell power for Corruption Fixed damage from the pet's spells Shadow Shield and Void Shield Decreased the time for getting the first charge while using Demonic Gateway Fixed a bug where players could stop receiving charges for use Demonic Gateway Fixed amount of charges for Shadow Shield and Void Shield Fixed healing and getting the energy by pet while using Clone Magic Fixed disappeared from pets Void Shield Fixed a low damage by spells affected the crit chance (Chaos Bolt Soul Fire) while having Denounce Now near-standing objects Rain of Fire will no longer deal the damage together. Fixed damage of the Shivarra Fixed base speed attack of the Shivarra Fixed high damage of spells got from Fire and Brimstone Talent Shadowfury will no longer trigger the global cooldown (GCD) for all spells. Shadow Shield and Void Shield will no longer disappear because of Soul Link Fixed a bug because of it players did not see other players used Demonic Gateway Fixed a bug because of it some control effects could interrupt the player's fly while using Demonic Gateway While using Demonic Gateway player's pet will now fly with his owner if he isn't in combat. While using the autospells pets now should leave 40 energy in reserve. Fixed cost of Life Tap Fixed attack power of Summon Wrathguard Now Soulwell will no longer have charges. Immolate and Immolate now replaces each other on the target. Fixed problem with charges by Demonic Gateway Fixed a problem where the Incinerate did not spend the Embers if warlock has active Backdraft Fixed a bug because of which Sacrificial Pact could not be used with some control effects. Now warlock's pets will have aura Soul Link Mesmerize will now remove from the target all effects with periodic damage, if warlock have Glyph of Demon Training Fixed problem with Rain of Fire occured after the last update. Fixed a problem where Soul Link could trigger the proc of Subterfuge from Sap. Shaman: Now spells with "applying aura", "shield" and "Heal for % of Total Health" effects cannot be used on the totems, they now have immunity. Fixed all known problems with Spirit Link Totem Corrected radius for Spirit Link Totem Fixed a scale of Spirit Link Totem Fixed damage while the proc Mastery: Elemental Overload Fixed proc chance for Mastery: Elemental Overload from spell Chain Lightning Now the proc chance is based on the number of the spell's targets. Now all buffs can be applied on the totems will use as target the buff's caster, for example Power Word: Shield". Fixed autoattack school for Fire Elemental Totem Fixed proc chance for aura Earthliving Weapon (Passive) if target have less then 35% health. Fixed a bug because of it the spell Healing Rain did not work at long distances. Fixed a bug because of it the spell Earth Elemental Totem and Fire Elemental Totem starts combat while summoning. Fixed a bug because of it the spell Earthgrab Totem gave immunity to the root effect. Fixed damage while proc Mastery: Elemental Overload". If the target have active Earth Shield healing from Healing Stream Totem and Healing Tide Totem shouldn't be decreased for this target. Unleash Flame will now remove Clearcasting Fixed visual for Maelstrom Weapon Fixed a bug where Ascendance duplicated not all healing. Removed Congealed Terror from Air Totem Fixed a bug because of it the spell Grounding Totem could not disappear after proc. Priest: Spell Spectral Guise will now stop the combat if players is not in the raid or dungeon. Now spells with fear effect can be applied on Psyfiend Fixed bug where Psyfiend could move under the fear effect. Fixed the damage from Halo Fixed the absorb of the Holy Power by Eternal Flame". Fixed Leap of Faith while using on the player under the Fear or Confuse effect. Lightwell now have 50% hp of his owner. Fixed a bug because of it passive talent Surge of Light could proc very often while using Divine Star Modifiers will no longer affect Rapid Renewal Fixed a bug because of it talent Halo dealed the damage th the friendly targets. Aura Solace and Insanity will no longer disappear after using any Chakra. Now Mind Flay (Insanity) replaces the Mind Flay if caster applied on the target Devouring Plague From Darkness, Comes Light will no longer proc from Divine Star only from Divine Star Fixed healing calculation for Rapid Renewal Blinding Light will no longer remove Spectral Guise Druid: Fixed a bug because of it while activating a shapeshift form (for example whil using Cat Form) in the end of the cast Polymorph Hex etc., druid changed the form, got the immunity, but after the shapeshift out of the form spells began to work again. Fixed radius for Fungal Growth" while using Wild Mushroom: Detonate Fixed a bug because of it spell Entangling Roots did not use diminishing against the pets. Now Treant will always hit the druid's target. Fixed autoattack damage for Treant summoned by Force of Nature in the Feral and Guardian spec. Mastery: Razor Claws should affect the Rake used by Treant. Fixed bug where Treant summoned by Force of Nature could attack players under the control effects. Fixed all known problems with Force of Nature. Fixed a bug where was not possible to use spells with Disarm effect against druids in form, for example Disarm Fixed a bug because of which Alter Time removed Symbiosis Fixes to the Gladiator's Sanctuary Tiger's Fury now can be used only in Cat Form. Wild Mushroom: Bloom will now ignore the GCD. Wild Mushroom: Detonate will now ignore the GCD. Hunter: Fixed Glyph of Solace Fixed visual Feign Death Trueshot Aura now will not affect the pet. Fixed Flare if while using hunter get the control effect. Fixed work of Hunter's Mark on Explosive Shot Now while the tame a beast spec of the pet will be learned automatically. Now standart spells will be learned before the pet will get the spec automatically. Fixed a bug because of it Bullheaded did not remove Cyclone Slowdown from Ice Trap could be removed only with immunity to the Slowdown, also fixed the the area of effect. Damage from Beast Cleave will now decreased by resilience, if the main target was NPC. Fixed a bug where Concussive Barrage could not be applied on the target if at the moment of hit the target was out of sight. Roar of Sacrifice will now afect the applied debuffs. Beast Cleave will no longer deal the damage to the main target of a pet. Fixed a bug where Chilblains and Blood Plague could be applied with active Deterrence Fixed a bug where Glyph of Animal Bond not affect the pet's healing. Master's Call now can't be used if a pet is under the control effect. Fixed a bug where aura Seduction could be applied if the hunter have active Deterrence Fixed Bullheaded. Fixed a bug, where Binding Shot could not proc on the players that left the radius with Charge and similar abilities. Mage: Flameglow should affect the absorb effect of Dampening Fixed scalying coefficient for Ice Lance Fixed a bug, where Shattering Throw while active Ice Block and having the Glyph of Ice Block removed the effect. Fixed a typo because of it some spells, for example, Frost Armor after applying Alter Time could disapplear being attacked or damaged. Battle Fatigue should affect the Flameglow. Fixed the Influence of the Dampening and Battle Fatigue on Flameglow. Fixed visual for Invisibility and similar auras. Frost Nova will no longer proc on the targets out of sight. Modifiers will no longer affect the damage of Icicle Fixed problem where Presence of Mind disapear, if Presence of Mind were used after Ring of Frost Fixed a bug because of which were possible to apply Combustion Impact while active Anti-Magic Shell Warrior: Fixed Dragon Roar Fixed a bug because of it Victorious could not proc while killing Water Elemental Fixed damage dealed by proc Sweeping Strikes to the secondary targets. Now PvP-power and PvP-resilience will affect Sweeping Strikes if the main target is not player. Fixed trajectory and delay for Heroic Leap Fixed a bug because of it while using Charge or Intervene warrior could run to the target infinitely. Fixed a bug because of it player was invisible while using spells with "charge" effect: Charge Intervene Safeguard Heroic Leap Pummel will no longer have diminishing. Spells with effect «Reflect the Spell» will no longer use by player's pets and guardians. Fixed a bug where Shockwave be applied even if warrior did not hit the target. Fixed a bug where the cooldown of Shockwave could be reduced, even if spell did not hit the target. Death Knight: Fixed a bug where wasn't possible to use pet commands while having Glyph of the Skeleton or Glyph of the Geist Fixed based attack speed for Risen Ally Unholy Frenzy will no longer interrupt the conltrol. Fixed possibility to use spells got from Dark Simulacrum if player have aura Lichborne Necrotic Strike applied from several players shouldn't replaces each other. Fixed work of Leap under the Dark Transformation Fixed Item - Death Knight T16 DPS 4P Bonus in the Frost spec. Fixed work of Glyph of the Geist and Glyph of the Skeleton on the low levels. Now Skeleton Transform and Geist Transform will be applyed after the learning of glyph. Fixed a bug where player could move with aura Asphyxiate after disappearing the stun effect. Paladin: Fixed influence of healing modifiers on Holy Shock Fixed coefficient for scalying from spell power for Eternal Flame. Fixed influence of healing modifiers on Flash of Light Added coefficient for scalying from spell power for Divine Light Fixed loss of accuracy in calculating of the Mastery Mastery: Illuminated Healing Fixed a bug because of it Hand of Purity reduced the Damage Chaos Bolt Fixed a bug because of it Eternal Flame spend 4 charges of Holy Power. Fixed low healing from Beacon of Light while using Eternal Flame. Spell Eternal Flame should not change his characteristics dynamically. Fixed a bug because of it Hand of Freedom could not be used under the Wyvern Sting Reworked Beacon of Light. Fixed proc of Light's Beacon from Holy Prism Seal of Command will no longer stay on on the action bar if player learned Seal of Truth Fixed Glyph of Final Wrath Fixed Glyph of Bladed Judgment Fixed a bug where Holy Wrath not deal the damage while having Glyph of Focused Wrath Fixed proc of Seal of Insight spells that deal the damage in meelee. Execution Sentence will no longer possible to apply in the Duel. Fixed proc chance to Divine Purpose depending on the spend Holy Power. Rogue: Fixed displaying of Stealth from talent Subterfuge Fixed a bug because of it the talent Cloak and Dagger could proc with Smoke Bomb Now Recuperate could be used if similar aura is already active but have shorter duration. Shadowstep will now work if the target have Deterrence Fixed problems with the charges Silent Blades from Item - Rogue T16 2P Bonus Fixed a bug where Subterfuge could not proc if the rogue was under the Fear effect. spells and talents, other: Fixed a bug where cast could be interrupted while the ending root effect, for example Entangling Roots Changed the logic of Totem::IsImmunedToSpellEffect: now spells, applied on a caster will not count. Spells have aura SPELL_AURA_OVERRIDE_SPELLS now will remove yourself after every teleportation. Now player will have 10 seconds of immune to "knocking back" spells after first using. Fixed Epicurean Fixes to Hellscream's Warsong Removed Empowering Corruption from pets. Fixed bug where dispel effect removes only 1 aura from player if he have more than one and it was applied by similar players. Fixed exploit with aura Energize in combat with Ammunae Spells Item - Attacks Proc Intellect Item - Proc Agility Item - Heals Proc Intellect Item - Proc Spirit and Item - Proc Agility will no longer have a cooldown. Fixed displaying of errors while trying to cast in next cases: if no reagents to cast; list of other errors, exapmple - Death Gate while trying to cast without needed item in hands; already have a limit for these items; while trying to cast far from the desired object; Fixed bug where after ending the Confuse effect (e.g., Scatter Shot) player could move under the Fear effect (e.g., Fear). Racial Cannibalize will no longer remove invisiblity. Fixed exploit with Agility of Xuen when players could take it out of the Timeless Isle. Fixed possiblity to apply buffs like Power Word: Fortitude on players in the group but located behind the obstacle. Fixed a bug because of which spells like Spell Lock Optical Blast Command Demon etc. counter the enemy's spellcast but not preventing any spell from that school of magic. Fixed bug where after interrupt not blocked spells that already have a cooldown. Fixed bug where while preventing any spells got from override auras like Holy Word: Serenity did not get cooldown. Fixed exploit with Mass Resurrection Spells with "knocking back" effect will no longer knock back the totems. Fixed work of spells like Cobo Cola on arenas. Spirit of Conquest will no longer increase the Spirit, if caster have more then 25% mana. Achievements: Fixed criteria for achivement Prideful Conquest Items: Fixed amount of intellect while proc Black Blood of Y'Shaarj Fixed Rook's Unlucky Talisman Fixed amount of speed while proc Mystical Skyfire Diamond Fixed specialization checking for items. Fixed desenchanting loot for items from SoO and other raids: Blood Spirit Haunting Spirit Spirit of War Items that should start to recover after stop of the combat, will no longer start recover if is active combat with boss. Fixed displaying of item's cooldown after using. Magic Banana will work only with players. Will no longer work in PvP: Xing-Ho, Breath of Yu'lon Fen-Yu, Fury of Xuen Gong-Lu, Strength of Xuen Fixed bug where while teleportation could be removed all modifications (reforging, upgrading, transmogrification). Qian-Ying, Fortitude of Niuzao now have priority while absorb. Removed periodical damage and increased duration of Rainbow Generator Fixed problem with displaying of transmogrification and cloacks by Mirror Image and Spectral Guise Now Multistrike and http://www.db.pandawow.me?spell=146059 will deal the damage/heal the same school as spell triggered the trinket proc. All Data Base fixes (quests, creatures, loot etc) you can look at this section (from 2016-10-13 tо 2016-12-29), with messages from Herald. Do not forget to delete the Cache folder from the root folder of the game after each update. Edited July 21, 2017 by Buka 1
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