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Soloque Itemlevel requirement


Noneedholy

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Hello community, this is just a thread where we'll write our suggestions regarding the Soloque in.

 

I'll start,

 

1) Itemlevel requirement set to ~540, it's obvious but again for some people: The community wanted a Soloque and not a skirmish. And it's just aids to get full tyrannical teammates even on high mmr (when there are not enough ppl in que )

So yeah, this shouldn't be a bracket where you can just cap your toons after you created them obviously. I think i can remember AT and *****eakz having the same.

 

Another suggestion would be

 

2) Disable Class stacking. Idk it's just stupid to see double rogue comps or anything like that. Just disable class stacking at least for DPS, however i don't really think it would be an problem if Healer and DPS are the same class. Like resto druid and feral for example. It can work out, it's not as crucial as if both dps were the same class.

 

3) And maybe not let fresh character (~1.5 mmr - 1.6) play with higher rated ones (1.9+) Let them get together or get lower people. It's just frustrating to get with people together who have 0 game knowledge when you are playing on higher rating.

 

4) someone thought about a harder punish for people who don't join ? Maybe increase the debuff to 5min / 15 / 30 / 60

 

 

Please consider the fact that soloque is competitive in a way. We asked for a soloque and not for 3vs3 skirmish.

 

That's from me for now, if you have any suggestions just write them below

 

+ please fix the bug that as soon as someone joins AFTER the battle has started, it fucks up the entier Arena frames for the enemys.

Edited by Noneedholy
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1) Itemlevel requirement set to ~540, it's obvious but again for some people: The community wanted a Soloque and not a skirmish. And it's just aids to get full tyrannical teammates even on high mmr (when there are not enough ppl in que )

So yeah, this shouldn't be a bracket where you can just cap your toons after you created them obviously. I think i can remember AT and *****eakz having the same.

 

I agree with the idea but not the specifical item level, i think you should give a chance to 535+.

 

- - - Updated - - -

 

2) Disable Class stacking. Idk it's just stupid to see double rogue comps or anything like that. Just disable class stacking at least for DPS' date=' however i don't really think it would be an problem if Healer and DPS are the same class. Like resto druid and feral for example. It can work out, it's not as crucial as if both dps were the same class.[/quote']

 

True, got 1 time triple druid. jesus christ, no fun in that.

 

- - - Updated - - -

 

) someone thought about a harder punish for people who don't join ? Maybe increase the debuff to 5min / 15 / 30 / 60

 

Its deserter mechanic, should be like this since 5.4.7

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1) Itemlevel requirement set to ~540

 

I agree that there should be a item ReQ of 530 I'd say, so that people that gear up have something to look forward to when spaming BGs at first.

2) Disable Class stacking

 

Yes please, it's just not good. Will also punish all the fotm tards spaming the faceroll classes *cough. Facing rsham enh boomy is like facing tripple heal and is boring af.

 

4) someone thought about a harder punish for people who don't join ? Maybe increase the debuff to 5min / 15 / 30 / 60

 

Also a yes to this.

 

And FFS don't remove conquest gain out of this, if solo Q dies your server is dead too.

Edited by Autschbatsch
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530 I'd say' date=' so that people that gear up have something to look forward to when spaming BGs at first.[/quote']

 

I agree with the idea but not the specifical item level' date=' i think you should give a chance to 535+.[/quote']

 

I'm aight with 530 tbh. If the player is not completly horrible he can do alot of work even with that gear

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1) Itemlevel requirement set to ~540, it's obvious but again for some people: The community wanted a Soloque and not a skirmish. And it's just aids to get full tyrannical teammates even on high mmr (when there are not enough ppl in que )

So yeah, this shouldn't be a bracket where you can just cap your toons after you created them obviously. I think i can remember AT and *****eakz having the same.

 

Another suggestion would be

 

2) Disable Class stacking. Idk it's just stupid to see double rogue comps or anything like that. Just disable class stacking at least for DPS, however i don't really think it would be an problem if Healer and DPS are the same class. Like resto druid and feral for example. It can work out, it's not as crucial as if both dps were the same class.

 

3) And maybe not let fresh character (~1.5 mmr - 1.6) play with higher rated ones (1.9+) Let them get together or get lower people. It's just frustrating to get with people together who have 0 game knowledge when you are playing on higher rating.

 

4) someone thought about a harder punish for people who don't join ? Maybe increase the debuff to 5min / 15 / 30 / 60

 

i agree with 1st (but more like 535+) and 4th. About second -i would really like to see double-class stacking this what would make it more fun, mb just block the possibility of 3 people of the same class joining in 1 team.

About 3rd - i think its normal to team up 1.9 with 1.6, but its not okay to team 1.5 with 2k.

 

also i would suggest disabling soloq between 2 and 8 AM, nobody in russia plays in that time, even in vladivostok (one of the eastest* cities in russia (with 0.01% playerbase)) it would be 11 to 17 hours, not very playable time i guess (note that this time would seem like a bit active, but they could only play with other guys from china)

Edited by faina
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i agree with 1st (but more like 535+) and 4th. About second -i would really like to see double-class stacking this what would make it more fun, mb just block the possibility of 3 people of the same class joining in 1 team.

About 3rd - i think its normal to team up 1.9 with 1.6, but its not okay to team 1.5 with 2k.

 

also i would suggest disabling soloq between 2 and 8 AM, nobody in russia plays in that time, even in vladivostok (one of the eastest* cities in russia (with 0.01% playerbase)) it would be 11 to 17 hours, not very playable time i guess (note that this time would seem like a bit active, but they could only play with other guys from china)

 

???? and the north america/south america players cant play? r u ok

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also i would suggest disabling soloq between 2 and 8 AM' date=' nobody in russia plays in that time, even in vladivostok (one of the eastest* cities in russia (with 0.01% playerbase)) it would be 11 to 17 hours, not very playable time i guess (note that this time would seem like a bit active, but they could only play with other guys from china[/quote']

 

Not everyone is russian/european in the server, you're forgetting america has a difference of up to 17hs, so when its 8am on Vladivostok, It's only 3pm in Los Angeles... There's no way we can be online when it's 5-10 pm over there, since it's just in the morning here.

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can we also ban comps like rogue/ww/x , rogue/warrior/x , hunter/mage/x etc ????

 

aka comps that don't work and are not fun to play at all.

 

like even double mage performs better than mage/hunter lets say so if you are gonna disable class stacking you might as well do this.

 

we could make a strawpoll and ban the 3 first comps with the higher percentage .

 

opinions

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can we also ban comps like rogue/ww/x , rogue/warrior/x , hunter/mage/x etc ????

 

aka comps that don't work and are not fun to play at all.

 

like even double mage performs better than mage/hunter lets say so if you are gonna disable class stacking you might as well do this.

 

we could make a strawpoll and ban the 3 first comps with the higher percentage .

 

opinions

 

way too many comps are actually aids in solo q , restricting only three would be fair

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? and the north america/south america players cant play? r u ok

then provide resrtiction for eu\asia ip players

or just nvm, its like 2% of the total population and we will restrict only 1 pvp regime? dont u think that there cant rly be any activity in NA time just because all eu guys r sleeping and there just nobody to play with? on the other hand if we wont restict this time we will get wintraders, and couple on guys on na could q 3v3 soloq in certain 6 hours span wohoo!!

 

can we also ban comps like rogue/ww/x ' date=' rogue/warrior/x , hunter/mage/x etc ????[/quote']

no this would be boring

Edited by faina
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no this would be boring

 

oh yeah totally . its fun when you are a rogue and your windwalker or warrior mate fucks every stun dr cause he is fucking bad at the game and he doesn't understand the importance of a stunlock.

 

if you wanna try new / fun / different / not boring comps go get your mates on these classes and que rated .

 

 

the point of solo q is to play some fun 3s games when you don't have any mates at that time . if you have to pray every time to not get a class that doesn't work with yours you might as well sit afk cause that is not fun .

 

(2 days ago I got like 10 games in a row as rogue/ww .... MUCH FUN , MUCH EXCITEMENT , SOLO Q !! )

Edited by podara33
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its fun when you are a rogue and your windwalker or warrior mate fucks every stun dr cause he is fucking bad at the game and he doesn't understand the importance of a stunlock.

AND THEN YOU FACE A MIRROR!

yeah that is fun and that shows how capable and adaptive (and lucky) u are

 

 

not boring comps go get your mates on these classes and que rated

i do, every time

the point of solo q is to play some fun 3s games

yeah true, FUN

 

if you have to pray every time to not get a class that doesn't work with yours you might as well sit afk cause that is not fun .

if ull sit afk every time your comp is not ideal you wont get any higher, keep in mind that your enemies could also get class stacking, and also, this could increase class variability, e.g. class representation balance, but quing in tier comps will never add balance to class representation

 

i want soloq, i dont want to face even in soloq only lsd, wmd, rmd, etc !!11!

Edited by faina
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AND THEN YOU FACE A MIRROR!

yeah that is fun and that shows how capable and adaptive (and lucky) u are

 

 

 

i do, every time

 

yeah true, FUN

 

 

if ull sit afk every time your comp is not ideal you wont get any higher, keep in mind that your enemies could also get class stacking, and also, this could increase class variability, e.g. class representation balance, but quing in tier comps will never add balance to class representation

 

i want soloq, i dont want to face even in soloq only lsd, wmd, rmd, etc !!11!

 

Wait wait. You main priest right ? So you are fine with playing as triple priest several times on high mmr against legit comps ??

 

And let me tell you the odds of that happening are pretty high since class representation is not a problem right now cause the past week I have seen more shadow priests then the past 3 years that I have been playing on pwow.

 

If you are fine with that you can simply reply to this with a "yes I'm fine with that" so we can take your bullshit opinion and throw it in the trashcan.

 

I'm sorry but I think nobody really wants it .

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