Halta Posted May 27, 2018 Share Posted May 27, 2018 (edited) Name: Beacon of Light Problems: 1) Beacon of Light does not get increased by healing% increasing abilities present on the target it's on. Example: Beacon a Hunter who has the Animal Bond glyph (10% healing received). Eternal Flame myself for 100k. The hunter receives only 50k. He should receive 50k*1.1=55k 2) Beacon of Light is not affected by Dampening. Date: 27/5/18 Realm: Fun Priority: 8/10 Such abilities include Glyph of Recuperate/Catform/AnimalBond/MortalStrike and several others. [spoiler=%Modifiers] You have to slow it down to catch it, so here's a screenshot: The warrior gets healed for 135159, and the hunter gets (135159*0.5)*1.1=74337.45 with Animal Bond. Should also note that negative healing modifiers such as Mortal Strike (except BattleFatigue) should also modify beacon's healing. He Flames himself for 124,653 and the beaconed warrior who has Mortal Wounds + mortal strike 10% glyph gets healed for 51,419. 124,653*0.5=62,326 62,326*1.1(MS glyph)=68,559 68,559*0.75(MW Debuff on warr)=51,419 [spoiler=Dampening] Video: At the start, we figure out that the pala has 18965/63783=29.7% mastery, and the hunter has the Animal Bond glyph (63783*0.5)*1.1=35080. , he holyshocks the pet for 77549, creating a mastery shield of 23055*damp=15105, healing the hunter for ((77549*0.5)*1.1)*damp=32161. Edited May 27, 2018 by Halta Link to comment Share on other sites More sharing options...
Autschbatsch Posted May 27, 2018 Share Posted May 27, 2018 Beacon a Hunter who has the Animal Bond glyph (10% healing received). Eternal Flame myself for 100k. The hunter receives only 50k. He should receive 50k*1.1=55k How should it be if your reverse that mechanic? Pls with proof regarding this. Link to comment Share on other sites More sharing options...
Noneedholy Posted May 27, 2018 Share Posted May 27, 2018 xDDDDDDD 1 Link to comment Share on other sites More sharing options...
Halta Posted May 27, 2018 Author Share Posted May 27, 2018 (edited) Should also note that negative healing modifiers such as Mortal Strike (except BattleFatigue) should also modify beacon's healing. He Flames himself for 124,653 and the beaconed warrior who has Mortal Wounds + mortal strike 10% glyph gets healed for 51,419. 124,653*0.5=62,326 62,326*1.1(MS glyph)=68,559 68,559*0.75(MW Debuff on warr)=51,419 Edited May 27, 2018 by Halta Link to comment Share on other sites More sharing options...
Repitchx Posted May 27, 2018 Share Posted May 27, 2018 good report, well done. finally hpal will be close to blizzlike. 1 Link to comment Share on other sites More sharing options...
Halta Posted May 27, 2018 Author Share Posted May 27, 2018 (edited) Updated main post to include dampening Edited May 27, 2018 by Halta 1 Link to comment Share on other sites More sharing options...
Administrators DeadMouse Posted May 27, 2018 Administrators Share Posted May 27, 2018 Fixed. Will be applied after update. 1 Link to comment Share on other sites More sharing options...
Administrators DeadMouse Posted May 28, 2018 Administrators Share Posted May 28, 2018 Dampening part reverted. http://forum.pandawow.ru/showthread.php?t=238937 Link to comment Share on other sites More sharing options...
Autschbatsch Posted June 2, 2018 Share Posted June 2, 2018 Fixed and tested. Link to comment Share on other sites More sharing options...
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