Administrators Zeox Posted August 14, 2018 Administrators Posted August 14, 2018 Below there is a changelog, which was made at 5.4.8 for the last 1,5 month, from 02.07.18 till 13.08.18: Status: applied. General: Fixed teleporter's coordinates. Updated Guild Finder system. Fixed an issue due to which players couldn't use abilities of vehicles. Fixed the display of the achievement statistics while inspecting a player. Fixed an issue which made objects such as doors & boxes dissapear if you were at a distance. Fixed an issue which made destroyable objects be removed instantly whilst their physical model changes. Fixed an issue which caused player's to be disconnected after entering the world on their 10th try (for example, swapping character's / relogging). Guild Finder: Fixed character level checking. Fixed an issue which made the game client stop requesting a list of the guild's. [*] Fixed displaying in text of quests currencies as a rewards. [*] Fixed an issue which made some quests not display their rewards properly (multiple choice reward quests ). [*] Base spell damage remembering (damage without effect of auras, decreases this damage, which player should get) and using this damage as basic while triggering. [*] Fixed an issue due to which destroyable objects did not get the damage. [*] Shrine of Seven Stars and Shrine of Two Moons now are capital cities, that means instant log-out in this zone. [*] Pets now will return to the owner if distance between player and target is too big (they just disappeared earlier). [*] Fixed start combat for pets, now joining combat after dealing the damage, instead of instant after using command. [*] Fixed ability to use pet bar if player got controlled while using autoattack. [*] Fixed an issue due to which game objects could be bugged after getting the damage from objects which was already destroyed, for example, destroying of vehicles after they shot in the gates. [*] The work of the system of lost items was restored. [*] Fixed an issue with displaying of names of some summoned creatures. [*] Fixed unlocking of battle pet slots, if achievements for this were already completed on another characters from this account. [*] Fixed an issue due to which quest status did not changes after leaving BG/arena and for displaying completed quests was needed re-log. [*] Fixed an issue due to which player could fall under the ground while dismounting (for example, mounts for 2 players). [*] Fixed 6 reasons of the server crashing. Arenas and Battlegrounds: No longer possible to join the 3х3 Solo Queue with Resurrection Sickness Implemented crossfaction battlegrounds. Fixed an issue with factions on RBG and Crossfaction BG. For example, taking flags, vehicles\npc etc. Fixed an issue with factions on Crossfaction BG, when player could be attacked by mobs. Fixed using items of player's faction, if he have an aura of other faction, for example Horde Fixed an issue due to which player cannot complete quests Glory to the Horde and The Lion Roars on the Crossfaction BG. Fixed an issue due to which player could lost auras Focused Assault and Brutal Assault while zone changing (for exmple while leaving the Keep). Debuffs Insanity Temporal Displacement Sated Exhaustion now will disappear after start the battle. Fixed Crossfaction BG announce. Fixed displaying of amount of players in standard queue. Checking of gropup for ability to join the 3v3-Solo queue. All group members should meet the requirements of 3v3-Solo queue. Fixed an issue due to which was impossible to join the queue 3v3 while using NPC. A prohibition to reset the specialization if player is in the 3v3 arena queue. System of looking for group for Crossfaction BG will take into account the amount of free slots and split the players equally. Fixed an issue with gates on Isle of Conquest, due to which the side gates remained after the destruction. Fixed status of capture the cart on BG "Deepwind Gorge". Fixed issues with factions in 3v3 solo queue, if group is made up of players of different factions. Fixed getting reputations on BG. Fixed capture the flags and graveyards on BG "Strand of the Ancients". Fixed issues with Focused Assault and Brutal Assault on BG "Twin Peaks". Fixed displaying of timer on BGs "Twin Peaks" and "Warsong Gulch". Ability to join standard BG queue and Crossfaction. Announce about Crossfaction BG-queue. Fixed displaying of error while joining the arena/BG queue. Combining 3v3 and 3v3-solo in one queue. Fixed despawn of crystals after use. Fixed removing of auras like Insanity Temporal Displacement Sated Exhaustion at the start RBG. Fixed possible issues with talents and UI, when the player changed his specialization then entered an arena or battleground. Fixed time checking after which premade party join the standard queue. Also this time decreased from 30 to 2 minutes. The last BG remembering. If player was on BG some time, one hour after he will not get invites to this BG again. Added button for Cross-faction BG in UI (need to use PandaWoW Launcher). Achievements: Fixed Bullet Time Fixed One Many Army Fixed Soul Power Fixed Rat Pack Fixed Nine Lives (10 player) Fixed Nine Lives (25 player) Instances and raids: Fixed an exploit with PvE-Spectator due to which players could get loot after kill the boss. Fixed an exploit due to which more players than possible could enter the raid. Siege of Orgrimmar: Fixed autoattack speed of all bosses. Now bosses are immune to Frostjaw Immerseus Fixed combat reach. Implemented checkpoint after Immerseus Corrected position of the door behind the boss. Boss will instantly become unattackable/untargetable once he reaches 1 HP, instead of doing it ~5 seconds later. Fixed Split (Phase 2) Mechanic, Proportional Amount of Blue & Black Puddles will now be calculated from bosses Corruption Level. There will always be 25 Puddles in Each Split Phase, even when boss is under 25% Health. Reworked the ability Swirl Fixed the damage scaling of Sha Corruption Fixed the timer for Swirl Sha Puddle now can be knocked back or pulled with spells. Implemented event with door after the boss. Fixed an issue due to which Sha Bolt did not move to the middle when boss goes into his split phase. Reworked the spell Sha Pool Boss will not use Seeping Sha during his split phase. Boss will lose the aura Swelling Corruption during his split phase. [*] The Fallen Protectors:[/url] Fixed an issue due to which after the "Desperate Measures" ends bosses immediately attack players. Rook Stonetoe Fixed cast time for Inferno Strike Boss wil cast Corruption Shock instead of Corruption Chain Implemented spell undefined Fixed cast time for Defiled Ground Fixed cast time for Vengeful Strikes In cases if cast a spell Vengeful Strikes failed, boss will try to cast it again in few seconds. Fixed cast time for Defiled Ground Corrected position of summons. Corrupted Brew will always have 3 targets in 25 players difficulty. [*] Sun Tenderheart Reworked spell Shadow Word: Bane Fixed synchronization between Embodied Despair and Despair Spawn health, Embodied Desperation and Desperation Spawn Embodied Despair will summoning Despair Spawn immediately after spawn, all other summons will be after the cast Manifest Despair Embodied Desperation will summoning Desperation Spawn immediately after spawn, all other summons will be after the cast Manifest Desperation Fixed an issue due to which Despair Spawn and Desperation Spawn could attack immediately after summon. Fixed frames of Embodied Despair and Embodied Desperation in UI. [*] He Softfoot Reworked spell Shadowstep Implemented spell Fixate Embodied Anguish Fixed movement speed. Fixed attack speed. Fixed an issue due to which npc could attack immediately after summon. Fixed displaying of unit frame in UI. [*] Corrupted Brew now will decrease movement speed of players correctly. [*] Fixed movement speed for Embodied Misery Embodied Sorrow and Embodied Gloom [*] Fixed displaying of unit frame in UI for Embodied Misery Embodied Sorrow and Embodied Gloom [*] Fixed spell Shared Torment [*] Embodied Gloom Corruption Shock will target 5 players in 25 player difficulty. [*] Secured Stockpile of Pandaren Spoils Ancient Brewmaster Spirit: Keg Toss now will decrease movement speed of players correctly. Animated Stone Mogu: Harden Flesh now will decrease movement speed of players correctly. [*] Norushen Players can no longer use Look Within whilst they have the Purified buff. Zul'Farrak: Fixed an issue due to which Dustwraith could be non-attackable. Auchenai Crypts: Fixed an issue due to which undefined could not be completed because of wrong position of D'ore Gnomeregan Fixed coordinats of the main exit. Trial of the Crusader Added dialogues and localization to all bosses and messages during the combat. http://www.wowhead.com/the-forge-of-souls: Bronjahm now will use abilities Corrupt Soul and Fear Spells and talents: http://wow.zamimg.com/images/classes/symbols/icon-warrior.png Warrior: Few fixes to Heroic Leap now there will be a better animation and correct speed of jumping. Fixed an issue due to which Electrostatic Charge could be removed by Berserker Rage Fixed all known bugs with Heroic Leap While flying warrior can't use spells and abilities. Warrior can jump on the elevation. Now Knock Back effects will knocking him bach while jumping, if the jump was interrupted by this effect, after landing warrior will not deal the damage and glyph will be not triggered. Improved animation after the jump. [*] Fixed http://wowwiki.wikia.com/wiki/Glyph_of_Blitz - now have correct 6 yards radius (not 20, as earlier). [*] Fixed work of Taunt on pets. This applies to all abilities with a similar effect. http://wow.zamimg.com/images/classes/symbols/icon-druid.png Druid: Fixed an issue due to which Skull Bash could sometimes not charge towards an enemy. Healing of Wild Mushroom with glyph https://wow.gamepedia.com/Glyph_of_Efflorescence now will be considered the healing of the druid. Fixed an issue due to which set bonus "Item - Druid T15 Restoration 2P Bonus" (Item - Druid T15 Restoration 2P Bonus) did not work with active glyph https://wow.gamepedia.com/Glyph_of_Efflorescence Fixed dynamical calculation of the time between ticks of Efflorescence Fixed an issue due to which set bonus "Item - Druid T16 Feral 4P Bonus" (Item - Druid T16 Feral 4P Bonus) did not work for spell Savage Roar with http://wowwiki.wikia.com/wiki/Glyph_of_Savagery Fixed incorrect displaying of rage after second use Bear Form while using macro [/use !Bear Form]. Spirit Wolf (wolfes, summoned by "Symbiosis" with shaman) will now use the following abilities: Spirit Wolf Leap and Spirit Bite Fixed an issue due to which after undefined druid could get the same Eclipse again. http://wow.zamimg.com/images/classes/symbols/icon-mage.png Mage: Fixed work of Ring of Frost on the warrior while Charge Intervene and undefined Fixed work of Ring of Frost on the hunter, which used Disengage http://wow.zamimg.com/images/classes/symbols/icon-warlock.png Warlock: Fixed an issue where only critical strikes would grant burning embers. During the Dark Apotheosis now will be used correct ability Drain Life which consumes mana instead of rage. Demonic Gateway cannot be used during aura Asphyxiate http://wow.zamimg.com/images/classes/symbols/icon-deathknight.png Death Knight: Death Knights on xFUN will now learn Death Gate at the start. Fixed influence of diseases on damage of Blood Strike Fixed an issue where damage from undefined could stop effects Blind and Sap http://wow.zamimg.com/images/classes/symbols/icon-shaman.png Shaman: undefined will no longer affect healing from https://wow.gamepedia.com/Earthliving_Weapon Item - Shaman T15 Elemental 2P Bonus (Item - Shaman T15 Elemental 2P Bonus) will now only trigger from the following spells Lightning Bolt Chain Lightning and Lava Beam Added an ICD of 60 second's for - Shaman T16 Elemental 4P Bonus. Fixed an exploit with auras Reinforce and Empower due to which players could get them in BG's without having their elementals active. Added ability Spirit Wolf Leap for Spirit Wolf http://wow.zamimg.com/images/classes/symbols/icon-hunter.png Hunter: Using http://wowwiki.wikia.com/wiki/Spirit_Beast_Blessing will no longer remove invisiblity. Fixed work of Binding Shot on the warrior while using Charge Fixed model of pet Snort Fixed interaction of undefined undefined / Explosive Trap Explosive Trap / Snake Trap Snake Trap / Ice Trap Ice Trap with Charge http://wowwiki.wikia.com/wiki/Mastery:_Wild_Quiver can now proc from the spell undefined Fixed work of Flare Will no longer work through the pillars and textures. Fixed triggering undefined if the spell was dodged. Fixed triggering Master's Call if pet is on the range 40+ meters from the target. Fixed an issue due to which https://wow.gamepedia.com/Powershot knocked back creatures which immune to the knoching back effects. Fixed an exploit due to which was possible to stack auras on raid/group members. Fixed an issue due to which while ability Smack did not get damage bonus if pet have amount of focus more then 50. Fixed an issue due to which this bonus coul be triggered only while amount of focus 90-100 pts. http://wow.zamimg.com/images/classes/symbols/icon-priest.png Priest: Lightwell will now be displayed as a totem on the player interface. Fixed dispelling of Dominate Mind Now it can be correctly dispelled by shaman, hunter and warlock pets. http://wow.zamimg.com/images/classes/symbols/icon-rogue.png Rogue: Fixed work of spells https://wow.gamepedia.com/Cloak_and_Dagger and Shadowstep on targets which are in the air. Fixed exploit with talent https://wow.gamepedia.com/Cloak_and_Dagger due to which was possible to increase distance indefinitely. Taunt effect of the spell https://wow.gamepedia.com/Growl_(Symbiosis) will no longer work against bosses. Effect of the spell Smoke Bomb now will be apply on the hunter under Deterrence Fixed an issue due to which spell Tricks of the Trade could be used against mounted players. Fixed work of Killing Spree on targets which was in the air. Ability Tricks of the Trade will no longer increase damage of diseases Frost Fever and Blood Plague http://wow.zamimg.com/images/classes/symbols/icon-paladin.png Paladin: Visual spellflashing from talent Selfless Healer now will disappear after using Divine Light and Holy Radiance Fixed formula of periodic healing https://wow.gamepedia.com/Eternal_Flame. Fixed the maximum cap of absorption from https://wow.gamepedia.com/Mastery:_Illuminated_Healing, now it will be 80,000 in arena http://wow.zamimg.com/images/classes/symbols/icon-monk.png Monk Fixed an issue with visual teleportation while using Roll Chi energy now will accumulate to the maximal value during the preparation time in the arenas and battlegrounds and will be not reset after start the battle. Fixed an issue due to which passive Teachings of the Monastery could not be triggered if monk missed target with Jab Fixed damage of abilities Crackling Jade Lightning and Chi Wave for Spirit, summoned by Storm, Earth, and Fire Fire Spirit Earth Spirit and Storm Spirit now will copy the appearance of spellcaster. Spells and talents, other: Provoking abilities will no longer act on players. Fixed exploit with auras Hellfire Superiority (Alliance) and Hellfire Superiority (Horde), allowed to get +5% to the damage. Passive https://wow.gamepedia.com/Vengeance_(passive) now can be triggered from periodical damage. Fixed an issue due to which effect Strong Will did not stop working if Hutia had less than 20% health. Fixed an issue due to which after interrupt the channeled spell the aura did not removes from the caster. NPC, objects and items: Fixed an item Puzzle Box of Yogg-Saron Fixed an item Wind-Up Train Wrecker Fixed Pengu Fixed Mini Tyrael Fixed the drop chance of the following leatherworking recipes: Pattern: Tough Scorpid Breastplate Pattern: Tough Scorpid Helm Pattern: Tough Scorpid Leggings Pattern: Tough Scorpid Boots Pattern: Tough Scorpid Shoulders Pattern: Tough Scorpid Bracers Pattern: Tough Scorpid Gloves [*] Fixed phrases, text and added some translates to: Helix Gearbreaker Glubtok Foe Reaper 5000 Hogger Lord Overheat Randolph Moloch Covert Operative Captain Tharran Quartermaster Glynna Leprous Machinesmith Irradiated Pillager Mobile Alert System Electrocutioner 6000 Mekgineer Thermaplugg High Inquisitor Whitemane Riverpaw Poacher Draenei Survivor Lord Victor Nefarius Warchief Rend Blackhand Nefarian [*] Fixed an issue due to which next creatures were non-attackable: Seawing Tabbs Ionis Orlix the Swamplord [*] Fixed models of next creatures: Seawing Orlix the Swamplord [*] Fixed an exploit due to which players could upgrade items for Valor Points, but items did not change to soulbound. [*] Added Spirit Healer on the Giant Isle. [*] Fixed an issue due to which Hutia could be timed if he had effect Strong Will [*] Fixed portal Portal to Shan'ze Dao [*] Fixed item The Last Relic of Argus [*] Fixed getting Ethereal Credit from loot while using companion Ethereal Soul-Trader [*] Fixed model Lamepaw the Whimperer [*] Fixed drop Glassfin Heirloom from Pearlfin Villager [*] Fixed an issue due to which Kher Shan sometimes did not attacked. [*] Fixed an issue due to which after you wins the Pandriarch Windfur Pandriarch Bramblestaff Pandriarch Goldendraft Big Bao combat mode did not disappear. [*] Now you need to talk with Pandriarch Windfur Pandriarch Bramblestaff Pandriarch Goldendraft Big Bao to start the battle. [*] Now after killing Ro'shen and Rakira player will get the buff Master Stalker [*] Shadow of Doubt now can be stunned only after use Bell of a Thousand Whispers (quest The Shadow of Doubt). [*] Stormwind Infantry will no longer attack the Blackrock Battle Worg if it is hunter's pet (Alliance). [*] Added ability Strong Will for Gumi and Degu [*] Added ability Barbed Needle for Degu [*] Fixed models for Varah Snark Quirix Sporeggon [*] Fixed an issue due to which Magmagan was friendly. Quests Now Kill Kher Shan completes correctly after killing Kher Shan. Professions Fixed specialization reset. * All Data Base fixes (quests, creatures, loot etc) you can look at this section (from 2018-01-07 tо 2018-13-08), with messages from Herald.
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