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Below there is a changelog, which was made at 5.4.8 for the last 1,5 month, from 14.08.18 till 05.10.18:

 

Status: applied.

 

General:

  • Fixed an issue due to which in Shrine of Seven Stars and Shrine of Two Moons it was not possible to attack enemy players.
  • Now it is possible to join 3v3 Solo and standard 3v3 through NPCs.
  • PvE spectators now will now be able to see invisible players.
  • Now all players will be in combat during encounter. This fixes an issue due to which player was not in combat and could revive other allies after resurrection.
  • Fixed an issue due to which transmogrification could not disappear from item after reset.
  • Removed a wall on the Isle of Thunder.
  • Fixed an issue due to which master loot did not work on summoned creatures.
  • Guild:
    • Fixed an issue due to which guild bank log did not show item logs from 1st tab.
    • Fixed an issue due to which guild access changed only after reload.
    • Alliance players now can buy Guild Vault Voucher (8th Slot) from guild vendors.
    • Fixed an issue due to which it was not possible to buy guild bank tabs in guild bank menu.
    • Fixed guild challenges and guild groups.
    • Fixed an issue due to which was not possible to set a limit to withdraw gold from guild bank.

    [*] Fixed an issue due to which new group members could not join the instance, if someone left the group earlier.

    [*] Chests opened by the keys will stay opened until respawn.

    [*] Now you can put battle pets into the cage.

    [*] Fixed an issue due to which pet not always displayed in the group interface, and also could not be removed.

    [*] Fixed ability to customize character while using faction change service where players changed only appearance/race/name but not faction.

    [*] Fixed displaying of an error "Already applied more powerful spell", if on player already applied more prolonged spell than spell which you're trying to apply.

    [*] Calendar:

    • Added checking against client modifications
    • Fixed displaying of guild events and announces for guild members.

    [*] Fixed an exploit which allowed players who were not in the group when the boss was killed to receive loot.

    [*] Fixed 4 reasons of the server crash.

 

Arenas and Battlegrounds:

 

  • Implemented Cross-faction BG queue for groups.
  • Isle of Conquest: Fixed ability to take the graveyard again, if it was taken by enemies.
  • Isle of Conquest: Fixed an issue due to which gates could hang up between phases, if vehicle was destroyed immediately after shot.
  • Temple of Kotmogu: Fixed an issue due to which player could be on a transport (for example, Traveler's Tundra Mammoth) with sphere.
  • Forbiddance for 3v3 cross-faction groups
  • Strand of the Ancients: now Battleground Demolisher will be immune to Paralysis

 

Achievements:

 

 

Instances and raids:

 

Siege of Orgrimmar:

  • Added Portal (GameObject) inside Instance.
  • Corrected Entrance Position (Now it's Blizzlike).
  • Added Missing NPCs in Big Blossom Mine.
  • Added Missing GameObjects in Valley of Strenght.
  • Corrected Loot Box Size on Sha of Pride.
  • Added Some Missing NPCs in Valley of Strenght.
  • Norushen

    [*] The Fallen Protectors:

    • He Softfoot
      • Boss will change poisons every 20-25 seconds.
      • Fixed an issue due to which boss used Noxious Poison and Instant Poison during the "Desperate Measures" in normal mode.

      [*] Rook Stonetoe

      • Boss will not use Clash against tanks.
      • Fixed an issue due to which boss used Clash during the "Desperate Measures" in normal mode.

      [*] Sun Tenderheart

      • Fixed an issue due to which boss used Calamity during the "Desperate Measures" in normal mode.

    [*] Siegecrafter Blackfuse


    • Now after death or fall from the platform player will be grabbed onto the center of platform. Earlier because of this player could not be resurrected.
    • Updated movement points on conveyor.
    • Fixed spawn of disassembled weapon on conveyor.
    • Fixed spawn point of Automated Shredder
    • Implemented laser beam mechanic on conveyor belt on Heroic Mode.
    • Lasers now have their own vehicles.
    • Automated Shredder will no longer join the encounter immediately after beginning.
    • Fixed the radius of damage for Conveyor Death Beam
    • Reworked ability Launch Sawblade
    • Fixed displaying of some creatures (should be invisible), activation of weapons and despawn now have timer.

    [*] Sha of Pride

    • Boss will use Banishment only on heroic mode.
    • After using Unleashed all timers will be resetted before triggering spells.

    [*] Immerseus

Throne of Thunder:

  • Corrected Megaera Loot Box Position.
  • Fixed an issue due to which Loot Box didn't spawn after players defeated Ra-den on 25-man Heroic Mode.

Scarlet Monastery:

Ulduar:

    Razorscale
    • Fixed an issue due to which boss would stay in the air.

Black Temple:

Throne of the Four Winds:

  • Rescripted Instance.

Baradin Hold:

  • Rescripted Instance.

 

Spells and talents:

 

http://wow.zamimg.com/images/classes/symbols/icon-warrior.png

Warrior:

 

http://wow.zamimg.com/images/classes/symbols/icon-druid.png

Druid:

 

http://wow.zamimg.com/images/classes/symbols/icon-mage.png

Mage:

  • Fixed an issue, due to which Glyph of Momentum used old method for calculation and checking of start- and endpoint for blink.
  • Fixed an issue due to which players could use Blink while under the effect of Freezing Trap

 

http://wow.zamimg.com/images/classes/symbols/icon-warlock.png

Warlock:

 

http://wow.zamimg.com/images/classes/symbols/icon-deathknight.png

Death Knight:

 

http://wow.zamimg.com/images/classes/symbols/icon-shaman.png

Shaman:

 

http://wow.zamimg.com/images/classes/symbols/icon-hunter.png

Hunter:

  • Fixed an issue, due to which hunter could not use pet ability Bullheaded if enemy was not in the line of sight.
  • Creatures, summoned by Dire Beast now will have passive Avoidance
  • Pets, summoned by Stampede now will attack the target of main pet.

 

http://wow.zamimg.com/images/classes/symbols/icon-priest.png

Priest:

  • Fixed some issues with Divine Star
    • Now returns to the priest instead of startpoint.
    • Improved targets selection and fixed an issue, due to which the start could heal one target twice and more.
    • Fixed formula of healing and damage.
    • Fixed an issue, due to which the Star could heal or deal the damage several times, if priest changed form while the Star fly Shadowform
    • Fixed an issue, due to which the Star sometimes did not heal priest after return.
    • Fixed delay before dealing the damage/healing after return.

    [*] Fixed an issue, due to which Battle Fatigue incorrectly affected the absorption of Spirit Shell

    [*] Fixed dynamic calculation of stats of pets, summoned by Shadowfiend and Mindbender

    [*] Twist of Fate can be triggered only if target had 35% health or less before getting damage or healing from priest.

    [*] Fixed Glyph of Focused Mending

 

http://wow.zamimg.com/images/classes/symbols/icon-rogue.png

Rogue:

 

http://wow.zamimg.com/images/classes/symbols/icon-paladin.png

Paladin:

 

http://wow.zamimg.com/images/classes/symbols/icon-monk.png

Monk

 

Spells and talents, other:

  • Effect Cyclonic Inspiration in "Shrine of Two Moons" and "Shrine of Seven Stars" will no longer affect enemy players.

 

NPC, objects and items:

 

Quests

 

Professions:

  • Archaeology:
    • Fixed increase skill while creating Artifacts. Now rare artifact will give 15 points instead of 5.
    • Fixed an issue due to which a huge amount of Artifacts did not increase skill while creating.

 

* All Data Base fixes (quests, creatures, loot etc) you can look at this section (from 2018-31-07 tо 2018-05-10), with messages from Herald.

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Nothing a Couple of Melons Won't FixLevel 30

You must gather 8 Melonfruit and squeeze their juices into the Cup of Elune at Sargeron.

Requirements:
- Cleansing Ritual Completed