Administrators Zeox Posted October 30, 2018 Administrators Posted October 30, 2018 Here you'll find a list of fixes that were made in oktober. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied. Other Data Base fixes (quests, creatures, loot etc) you can look at this section (from 06.10.18), with messages from Herald. Changes: October 30, 2018 General: Timeless Isle: Fixed an issue due to which players received Swift Spectral Gryphon aura on death in Timeless Isle. Fixed exploit which allowed players to kill Timeless Isle Bosses alone. [*] Fixed exploit which allowed players to level up their guild with a help of Give Gerard a Drink in a short period of time. [*] Fixed an issue due to which guild progress didn't update in guild window. [*] Fixed an issue due to which bosses stopped didn't properly reset upon entering evade mode. [*] Fixed an issue due to which some creatures received rage or energy upon respawning. [*] Fixed an issue due to which players could aggro NPC shortly after he entered evade mode and didn't have full health. [*] Group Finder: Fixed an issue due to absent players were not removed from queue. [*] Groups: Fixed an issue due to which player didn't receive packets while in loading screen. Fixed an issue due to which group frames didn't update. Fixed an issue due to which players sometimes couldn't see list of items in loot. Fixed an issue which caused group interface to bug out after Server Restart. [*] Fixed exploit which allowed players to received titles from achievements on characters which should not have them. [*] Fixed an issue due to which player teleported to start location if he previously quit the game while in a transport. [*] Fixed an issue due to which players were sometimes "Unknown" to others. [*] Fixed an issue which caused player to be unable to leave queue after joining a group. [*] Fixed 1 reason of the server crash. Arenas and Battlegrounds: Damage that has been absorbed through various effects is now correctly taken into account statistics. Instances and raids: List if changes done in Dungeon Finder System: Fixed message which announces each player's role. Fixed an issue which caused Dungeon status not to update after re-entering Queue. Player will no longer get kicked out of group after logging offline. Players will now lose ready check window upon entering Dungeon. Fixed display of amount of players currently in Queue. [*] Icecrown Citadel: The Lich King Fixed an issue due to which players did not lose Harvest Souls debuff once they got teleported inside Frostmourne. [*] Uldaman: Fixed an issue due to which players could not enter Uldaman from Main Entrance. [*] Terrace of Endless Spring: Rescripted Protectors of Endless: Fixed Boss Quotes. Fixed Weapon Drops. Players can no longer interact with instance walls. Players will no longer receive instance cooldown upon killing 1 of 3 Protectors. [*] Fixed an issue due to which instance remained in combat with Tsulong. [*] Siege of Orgrimmar: Immerseus: Fixed an issue due to which Death Knights could avoid getting stacks from Corrosive Blast by using Anti-Magic Shell [*] Norushen: Seebo's Sainted Touch removed from loot table. [*] Earthbreaker Haromm: Reworked ability "Spirit link". [*] Secured Stockpile of Pandaren Spoils: Mogu Shadow Ritualist Mogu Rune of Power will no longer buff players. [*] Jun-Wei Zu Yin Xiang-Lin Kun-Da Return to Stone will now summon 2 Stone Statues instead of 1. Mini-Bosses will receive Strength of the Stone aura immediately after activated. Fixed an issue due to which Strength of the Stone increased damage only by 10% on Heroic Mode. [*] Black Temple: Illidan Stormrage: Fixed an issue due to which Shadow Prison worked on spectators. [*] Throne of the Four Winds: Al'Akir: Fixed an issue due to which Ice Storm and Squall Line didn't rotate around the platform. Classes: http://wow.zamimg.com/images/classes/symbols/icon-shaman.png Shaman: Fixed an issue due to which Grounding Totem with glyph Glyph of Grounding Totem could reflect unlimited amount of spells. http://wow.zamimg.com/images/classes/symbols/icon-deathknight.png Death Knight: Death and Decay will no longer inflict damage to targets not in LoS. http://wow.zamimg.com/images/classes/symbols/icon-rogue.png Rogue: Burst of Speed will now apply 1 speed buff instead of two buffs. Distract will no longer interrupt opponent. Target will now lose Marked for Death debuff if owner decides to change talent. http://wow.zamimg.com/images/classes/symbols/icon-monk.png Monk Fixed an issue due to which Muscle Memory trigger when a friendly target healed a player with Rushing Jade Wind Fixed friendly target healing selection priority from Eminence Eminence can now trigger Mastery: Gift of the Serpent Damage done by Rushing Jade Wind will no longer trigger Eminence effect. http://wow.zamimg.com/images/classes/symbols/icon-paladin.png Paladin: Fixed amount of damage done by Exorcism in combination with Glyph of Mass Exorcism glyph. Following effects - Divine Purpose Divine Crusader and Bastion of Power will no longer get consumed at once. http://wow.zamimg.com/images/classes/symbols/icon-warlock.png Warlock: Players will no longer be able to cast Demonic Gateway if the path from caster to destination can't be passed through a straight line (cross server only). Fixed an issue due to which demons didn't have full energy once summoned by owner. Achievements: Fixed A Taste of History Fixed Conscriptinator Fixed The Crumble Bundle Fixed Make It Count Fixed Lodi Dodi We Loves the Skadi Fixed Brann Spankin' New Items: Fixed Toy Flippable Table Following items will no longer stack in Cross-Faction Battlegrounds: Stormpike Battle Standard and Frostwolf Battle Standard Alliance Battle Standard and Horde Battle Standard Creatures: Fixed an issue due to which Chromehound model changed after player taimed him as a pet. Fixed localization problems with some NPC menus in taverns on different languages. Quests: Fixed The Basics: Hitting Things Professions: Fixed an issue due to which players always received only 1 Blood Spirit when they disenchanted 5.0.5 Raid PvE Gear. Fixed an issue due to which players always received only 1 Haunting Spirit when they disenchanted 5.2 Raid PvE Gear. Fixed an issue due to which players always received only 1 Spirit of War when they disenchanted 5.4 Raid PvE Gear. Events: Darkmoon Faire: Fixed quests: The Humanoid Cannonball Target: Turtle It's Hammer Time He Shoots, He Scores! Tonk Commander Putting the Crunch in the Frog Putting the Carnies Back Together Again Baby Needs Two Pair of Shoes [*] Fixed achievements: Step Right Up Blastenheimer Bullseye Quick Shot Darkmoon Duelist Darkmoon Dominator Darkmoon Defender Darkmoon Despoiler [*] Added Scripts for following NPCs: Silas Darkmoon "Dusty" Brandom Maxima Blastenheimer Jessica Rogers Mola Rinling Finlay Coolshot Michael Schweitzer Samuro Sig Nicious Bergrisst Chief Thunder-Skins Mai'Kyl Fire Juggler Fire Eater Kolin Damaged Tonk Trixi Sharpworth [*] Scripted Moonfang Added possibility to summon. Added announcement on summon. Added the following abilities - Fangs of the Moon Moonfang's Tears Leap for the Kill Call the Pack Moonfang's Curse Fixed amount of damage done by Moonfang's Tears and Fangs of the Moon Added Visual Effect. [*] Added abilities for following Creatures: Darkmoon Wolf Moonfang Dreadhowl Moonfang Packmate Darkmoon Rabbit [*] Other: Fixed teleportation out of gaming zone. Fixed rewards for completing quest which involved games - Darkmoon Game Prize Fixed Darkmoon Deathmatch Upon teleporting to Darkmoon Island players can now take a ride to fair by talking to "Dusty" Brandom. Removed - "Portal to Elwynn Forest" & "Portal to Mulgore". Added portal to "Return Back". Fixed possibility to teleport to Blastenheimer 5000 Ultra Cannon at Teleportologist Fozlebub Grisly Trophy can now be looted only during Test Your Strength Quests will be available only during Event. Removed signs on the way to Darkmoon which shouldn't even be there. Fixes to roller coaster: Added Object. Added Music. Players can now receive WHEE! effect which can last up to 60 minutes. Players can now buy tickets to join roller coaster event at Kae Ti [*] Many other fixes to creatures and objects in this zone. October 18, 2018 General: Fixed health points for minions, if their health was calculated from owner's health points. Guilds: Fixed an issue due to which guild logo didn't update until player re-logged. Fixed exploit which allowed players to save https://ru.wowhead.com/title=188 title. Fixed exploit which allowed players to avoid items getting destroyed upon learning them. Returned possibility to put battle pet in cage. Fixed amount of bonus reputation player gains in dungeons. Dungeon Finder: Fixed an issue due to which player didn't receive invitation window if he was in loading screen. [*] Fixed exploit which allowed players to get power leveled in high level zones. [*] Fixed exploit with Master Loot System which allowed player to roll items as many times as he wants to receive the item he wanted. [*] Fixed an issue due to which player lost the ability to fly if he got hit by a push-back effect while on a flying mount. [*] Fixed 6 reasons of server crash. Instances and raids: Siege of Orgrimmar: Fixed Loot Boxes in Siege of Orgrimmar. Sha of Pride Added Cast Time for Imprison Fixed positions for Imprison on 10-man Difficulties. Fixed amount of Titan Locks on 25-man Difficulties. Corrupted Touch will now stack on players. Fixed amount of Lingering Corruption in bosses room. Self-Reflection Amount of summoned Reflection will now be calculated from player's pride. [*] Siegecrafter Blackfuse: Lasers will now have a fixed activation order (from left to right) instead of random order on Heroic Difficulty. Fixed an issue due to which mechanics didn't stop working after players defeated boss. Implemented Overcharged Weapon priority selection system on Heroic Mode. Added Hotfix: Siegecrafter Blackfuse will no longer Overcharge more than one cluster of Crawler Mines per wave on Heroic difficulty" [*] He Softfoot: Fixed an issue due to which Embodied Anguish did not despawn once boss entered evade mode. Throne of the Four Winds and Baradin hold are enabled again. Тerrace of Endless Spring: Fixed an issue due to which players could not interact with Return to the Terrace Fixed an issue due to which Lei Shi continued to attack players after players defeated her. Fixed an issue due to which creatures Apparition of Fear and Apparition of Terror did not use abilities. Spells and talents: http://wow.zamimg.com/images/classes/symbols/icon-druid.png Druid: Druid will now lose eclipse buff after he changes Dream of Cenarius talent. http://wow.zamimg.com/images/classes/symbols/icon-deathknight.png Death Knight: Fixed an issue due to which Dancing Rune Weapon sometimes didn't mirror Death Knight's attacks. Fixed an issue due to which Army of the Dead did not use Claw http://wow.zamimg.com/images/classes/symbols/icon-hunter.png Hunter: Lock and Load will no longer proc if target was immune to Freezing Trap http://wow.zamimg.com/images/classes/symbols/icon-rogue.png Rogue: Fixed exploit with Increased Slice and Dice Haste Fixed exploit which allowed rogues to save Shadow Blades aura after removing Nine-Tail Battlegear Tier Set. Fixed exploit which allowed rogues to save Item - Rogue T14 4P Bonus aura after removing Battlegear of the Thousandfold Blades Tier Set. http://wow.zamimg.com/images/classes/symbols/icon-monk.png Monk Fixed Tier Set Bonus Item - Monk T16 Mistweaver 4P Bonus Fixed Visual Effect which triggers at 5 charges of Vital Mists Fixed Tier Set Bonus Item - Monk T15 Windwalker 2P Bonus Fixed Glyph Glyph of Flying Serpent Kick Healing Sphere and Gift of the Serpent will now snapshot monk and select targets with lowest Health Points. Fixed Stagger now will shrug periodic damage and also fixed an issue due to which players could not see it in combat log. In case target can't be selected with Chi Wave it will bounce on owner instead. Chi Wave will no longer put others in combat, only owner. Spells and talents, other: Fixed an issue due to which player received an error message "A more powerful spell is already active" when he tried to refresh duration of a crowd control effect. NPC, objects and items: Fixes to following items - Banner of Cooperation Standard of Unity and Battle Standard of Coordination Fixed issue with unpacking battle pets from gifts. Fixed interaction with Stormcaller Mylra (and some other npcs) aboard the Alliance Gunship in Deepholm, now it' possible to take and complete quests. Timeless Isle: Corrected Position of Ordon Sanctuary Gate. [*] Tol Barad: Fixed an issue due to which players could not enter Prisons in this zone. [*] Fixed exploit which allowed players to resurrect raid members with Gnomish Army Knife while in combat with a boss. [*] Fixed exploit which allowed players to kill Oondasta alone. [*] Fixed an issue due to which player received error message when he used Legacy of the Emperor in raid since pets can't be buffed. Quests Scripted To The Ground! Professions: Fixed Pandaria Epic items which should drop Blood Spirit Haunting Spirit and Spirit of War upon being disenchanted. October 5, 2018 General: Fixed an issue due to which in Shrine of Seven Stars and Shrine of Two Moons it was not possible to attack enemy players. Now it is possible to join 3v3 Solo and standard 3v3 through NPCs. PvE spectators now will now be able to see invisible players. Now all players will be in combat during encounter. This fixes an issue due to which player was not in combat and could revive other allies after resurrection. Fixed an issue due to which transmogrification could not disappear from item after reset. Removed a wall on the Isle of Thunder. Fixed an issue due to which master loot did not work on summoned creatures. Guild: Fixed an issue due to which guild bank log did not show item logs from 1st tab. Fixed an issue due to which guild access changed only after reload. Alliance players now can buy Guild Vault Voucher (8th Slot) from guild vendors. Fixed an issue due to which it was not possible to buy guild bank tabs in guild bank menu. Fixed guild challenges and guild groups. Fixed an issue due to which was not possible to set a limit to withdraw gold from guild bank. [*] Fixed an issue due to which new group members could not join the instance, if someone left the group earlier. [*] Chests opened by the keys will stay opened until respawn. [*] Now you can put battle pets into the cage. [*] Fixed an issue due to which pet not always displayed in the group interface, and also could not be removed. [*] Fixed ability to customize character while using faction change service where players changed only appearance/race/name but not faction. [*] Fixed displaying of an error "Already applied more powerful spell", if on player already applied more prolonged spell than spell which you're trying to apply. [*] Calendar: Added checking against client modifications Fixed displaying of guild events and announces for guild members. [*] Fixed an exploit which allowed players who were not in the group when the boss was killed to receive loot. [*] Fixed 4 reasons of the server crash. Arenas and Battlegrounds: Implemented Cross-faction BG queue for groups. Isle of Conquest: Fixed ability to take the graveyard again, if it was taken by enemies. Isle of Conquest: Fixed an issue due to which gates could hang up between phases, if vehicle was destroyed immediately after shot. Temple of Kotmogu: Fixed an issue due to which player could be on a transport (for example, Traveler's Tundra Mammoth) with sphere. Forbiddance for 3v3 cross-faction groups Strand of the Ancients: now Battleground Demolisher will be immune to Paralysis Achievements: Fixed credit Shore Crab for To All The Squirrels I've Loved Before Fixed Speed Metal Fixed I Choose You, Steelbreaker (10 player) Fixed I Choose You, Steelbreaker (25 player) Fixed I Choose You, Runemaster Molgeim (10 player) Fixed I Choose You, Runemaster Molgeim (25 player) Fixed I Choose You, Stormcaller Brundir (10 player) Fixed I Choose You, Stormcaller Brundir (25 player) Fixed Can't Do That While Stunned (10 player) Fixed Can't Do That While Stunned (25 player) Fixed But I'm On Your Side (10 player) Fixed But I'm On Your Side (25 player) Fixed Staying Buffed All Winter (10 player) Fixed Staying Buffed All Winter (25 player) Instances and raids: Siege of Orgrimmar: Added Portal (GameObject) inside Instance. Corrected Entrance Position (Now it's Blizzlike). Added Missing NPCs in Big Blossom Mine. Added Missing GameObjects in Valley of Strenght. Corrected Loot Box Size on Sha of Pride. Added Some Missing NPCs in Valley of Strenght. Norushen Blind Hatred now cannot be interrupted while boss cast other spells. Fixed cast time for Unchecked Corruption Corrected event. Reworked spell Blind Hatred: Fixed an issue due to which visually spell could be cancelled, but still deal damage. Fixed animation. Fixed position and movement speed of Blind Hatred. Fixed an issue due to which Blind Hatred rotated only in one direction. [*] Amalgam of Corruption Fixed combat reach. Fixed position of Manifestation of Corruption and issue due to which these creatures did not attack players. Added an aura that displays time until berserk. Test of Serenity All creatures which were not killed in phase will be summoned in reality. If players died in phase, remaining creatures will be summoned in reality. [*] Test of Serenity Amount of summoned Essence of Corruption will now be calculated from player's corruption level. [*] Titanic Corruption Fixed movement speed. Will cast Hurl Corruption Will apply Corruption [*] The Fallen Protectors: He Softfoot Boss will change poisons every 20-25 seconds. Fixed an issue due to which boss used Noxious Poison and Instant Poison during the "Desperate Measures" in normal mode. [*] Rook Stonetoe Boss will not use Clash against tanks. Fixed an issue due to which boss used Clash during the "Desperate Measures" in normal mode. [*] Sun Tenderheart Fixed an issue due to which boss used Calamity during the "Desperate Measures" in normal mode. [*] Siegecrafter Blackfuse Now after death or fall from the platform player will be grabbed onto the center of platform. Earlier because of this player could not be resurrected. Updated movement points on conveyor. Fixed spawn of disassembled weapon on conveyor. Fixed spawn point of Automated Shredder Implemented laser beam mechanic on conveyor belt on Heroic Mode. Lasers now have their own vehicles. Automated Shredder will no longer join the encounter immediately after beginning. Fixed the radius of damage for Conveyor Death Beam Reworked ability Launch Sawblade Fixed displaying of some creatures (should be invisible), activation of weapons and despawn now have timer. [*] Sha of Pride Boss will use Banishment only on heroic mode. After using Unleashed all timers will be resetted before triggering spells. [*] Immerseus Leap of Faith now can be used on Purified Puddle Purified Puddle can get healing from Healing Rain Throne of Thunder: Corrected Megaera Loot Box Position. Fixed an issue due to which Loot Box didn't spawn after players defeated Ra-den on 25-man Heroic Mode. Scarlet Monastery: Fixed an issue due to which players didn't receive Scarlet Monastery after defeating High Inquisitor Whitemane Fixed an issue due to which players could reset final boss (High Inquisitor Whitemane) and kill her as many times as they want. Ulduar: Razorscale Fixed an issue due to which boss would stay in the air. Black Temple: Fixed an issue due to which Ashtongue Channeler were not attackable. Throne of the Four Winds: Rescripted Instance. Baradin Hold: Rescripted Instance. Spells and talents: http://wow.zamimg.com/images/classes/symbols/icon-warrior.png Warrior: Fixed interaction of Raging Blow and Meat Cleaver now after hit several targets it will consume only 1 charge Raging Blow! Fixed an issue, due to which Shield Barrier instantly refreshed amount of absorption while getting damage. http://wow.zamimg.com/images/classes/symbols/icon-druid.png Druid: Nature's Grasp no longer consumes Nature's Swiftness while triggered. http://wow.zamimg.com/images/classes/symbols/icon-mage.png Mage: Fixed an issue, due to which Glyph of Momentum used old method for calculation and checking of start- and endpoint for blink. Fixed an issue due to which players could use Blink while under the effect of Freezing Trap http://wow.zamimg.com/images/classes/symbols/icon-warlock.png Warlock: Added aura Immolation for summons Abyssal Fixed an issue, due to which Devour Magic and Clone Magic restores focus of pet up to maximum (instead of 60). Fixed an issue, due to which while using Drain Soul against pets or guards of players warlock could get Soul Shards. Pet Ability Clone Magic "the Observer" now will correctly dispel effect Dominate Mind Fixed an issue, due to which Shadowburn did not work on Lightwell Mastery: Master Demonologist now will affect pets dynamically. http://wow.zamimg.com/images/classes/symbols/icon-deathknight.png Death Knight: Fixed an issue, due to which Anti-Magic Shell did not preventing application of some harmful magical effects, for example Frost Fever Faerie Swarm Army of the Dead now will use ability Leap Fixed work of Glyph of the Geist and Glyph of the Skeleton for specializations "Frost" and "Blood". Dark Simulacrum now will copy Froststorm Bolt While changing maximum health of pet current health will be changed as a percentage ratio. If it was 95% from maximum health - it will be also 95% after changing. Gorefiend's Grasp now works only on 4 players maximum. This ability still works on non-limited amount of targets which are not players. http://wow.zamimg.com/images/classes/symbols/icon-shaman.png Shaman: Fixed an issue, due to which Grounding Totem did not redirect effect of dispel Unstable Affliction Fixed talent Totemic Persistence Fixed an exploit with Item - Shaman T10 Enhancement 2P Bonus Item - Shaman T13 Restoration 4P Bonus (Spiritwalker's Grace) and Item - Shaman T13 Restoration 2P Bonus (Mana Tide) Immolate will remember stats of shaman at the applying. Fixed an issue, due to which Totemic Projection could relocate totems in textures. http://wow.zamimg.com/images/classes/symbols/icon-hunter.png Hunter: Fixed an issue, due to which hunter could not use pet ability Bullheaded if enemy was not in the line of sight. Creatures, summoned by Dire Beast now will have passive Avoidance Pets, summoned by Stampede now will attack the target of main pet. http://wow.zamimg.com/images/classes/symbols/icon-priest.png Priest: Fixed some issues with Divine Star Now returns to the priest instead of startpoint. Improved targets selection and fixed an issue, due to which the start could heal one target twice and more. Fixed formula of healing and damage. Fixed an issue, due to which the Star could heal or deal the damage several times, if priest changed form while the Star fly Shadowform Fixed an issue, due to which the Star sometimes did not heal priest after return. Fixed delay before dealing the damage/healing after return. [*] Fixed an issue, due to which Battle Fatigue incorrectly affected the absorption of Spirit Shell [*] Fixed dynamic calculation of stats of pets, summoned by Shadowfiend and Mindbender [*] Twist of Fate can be triggered only if target had 35% health or less before getting damage or healing from priest. [*] Fixed Glyph of Focused Mending http://wow.zamimg.com/images/classes/symbols/icon-rogue.png Rogue: Fixed an issue, due to which effect Silent Blades from set bonus Item - Rogue T16 2P Bonus consumes while getting combo points from passive Seal Fate Effect Toxicologist from set bonus Item - Rogue T16 4P Bonus will no longer be triggered in specialization Assassintion from wrong spells. Fixed an issue, due to which effect Silent Blades from set bonus Item - Rogue T16 2P Bonus did not reduces energy cost on the spell Revealing Strike Fixed an issue, due to which effect Silent Blades from set bonus Item - Rogue T16 2P Bonus consumes on Dispatch used under Blindside Fixed an issue, due to which Marked for Death absorbs 2 pcs of set bonus Barbed Assassin Battlegear http://wow.zamimg.com/images/classes/symbols/icon-paladin.png Paladin: Buff Beacon of Light now will be removed from ally after changing specialization. Fixed an issue, due to which Holy Prism could be used on ally in duel. Fixed set bonus Item - Paladin T16 Protection 4P Bonus http://wow.zamimg.com/images/classes/symbols/icon-monk.png Monk Spirits, summoned by ability Storm, Earth, and Fire now will use abilities Tigereye Brew and Tiger Strikes Fixed an issue, due to which Fire Spirit Earth Spirit Storm Spirit did not disappear after cancelling the effect Storm, Earth, and Fire. Fixed overvalued damage of the spell Chi Wave Fire Spirit Earth Spirit and Storm Spirit now will have mana instead of rage. Fixed an issue, due to which Fire Spirit Earth Spirit Storm Spirit did not interrupt channeled spells at the same time with monk. Fixed an issue, due to which Roll could be used after death, if glyph Glyph of Spirit Roll was not activated. Fixed damage of Blackout Kick for Spirits, summoned by Storm, Earth, and Fire Fixed animation of spells Rushing Jade Wind Spinning Crane Kick for Spirits, summoned by Storm, Earth, and Fire Jade Serpent Statue wil be not heal herself. Fixed an issue, due to which Spinning Crane Kick and Rushing Jade Wind did not refresh duration of Muscle Memory if this effect already applied on character. Fixes to the Zen Meditation Fixed interception of hunters trap Freezing Trap Fixed an issue, due to which spell effect removes from allies after getting any damage in meelee distance, now will be removes only after getting the damage by monk; Fixes to the removing charges of effect while interception of spells. [*] Fixed formula of healing Uplift [*] Fixed an issue, due to which absorption from effect Yu'lon's Barrier of set bonus Item - Monk T16 Mistweaver 2P Bonus did not summed on other players, only on the monk. Spells and talents, other: Effect Cyclonic Inspiration in "Shrine of Two Moons" and "Shrine of Seven Stars" will no longer affect enemy players. NPC, objects and items: Fixed amount of upgrade levels for Qian-Ying, Fortitude of Niuzao Fixed Cauterizing Core Next items can be triggered now only if previous triggered effect is over: Ticking Ebon Detonator Black Blood of Y'Shaarj Kardris' Toxic Totem Haromm's Talisman Nazgrim's Burnished Insignia Skeer's Bloodsoaked Talisman Dysmorphic Samophlange of Discontinuity Kardris' Toxic Totem [*] Fixed amount of intellect after upgrade Light of the Cosmos [*] Fixed an issue due to which players with two two-handed PvP weapons could lost PvP power after taking off one of them (for example, Prideful Gladiator's Decapitator) [*] Fixed an exploit due to which players could have PvP-power from one- and two-handed weapons at the same time (for example, set Prideful Gladiator's Decapitator + Prideful Gladiator's Hacker could give +12% PvP-power (37 points instead of 25 from two items)) [*] Added spells and loot for Kang the Soul Thief [*] Selina Dourman now will offer you a Darkmoon Adventurer's Guide always, if you have not this item in inventory. [*] Added abilities for: Chief Gukgut Captain Doren Aethis Bog Crocolisk Bellandra Felstorm Amberglass Crab Akkalou [*] Now you cannot sell items to Ethereal Soul-Trader [*] Fixed exploit with Thermal Anvil due to which item could be used as barrier. [*] Purified Bindings of Immerseus now cannot be triggered from healing of healers (except monk and paladin). [*] https://www.wowhead.com/isle-of-thunder: Fixed Gate Positions. Added All Missing Graveyards. Fixed an issue due to which players in Throne of Thunder sometimes appeared in wrong Graveyard. Quests Fixed Nothing a Couple of Melons Won't Fix Professions: Archaeology: Fixed increase skill while creating Artifacts. Now rare artifact will give 15 points instead of 5. Fixed an issue due to which a huge amount of Artifacts did not increase skill while creating.
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