Autschbatsch Posted May 5, 2017 Author Share Posted May 5, 2017 (edited) Shy bumperino - - - Updated - - - charge should follow the target except it shouldn't allow them to prolong their charge more than it has effective range Is there any proof besides visuals? Edited and formatted my main post. Edited May 6, 2017 by Autschbatsch Link to comment Share on other sites More sharing options...
Noneedholy Posted May 6, 2017 Share Posted May 6, 2017 Is there any proof besides visuals? Would at least explain why in some videos you can get stopped mid range and in some you can't. Link to comment Share on other sites More sharing options...
Milorad Posted May 26, 2017 Share Posted May 26, 2017 Bump @Heisenberg Link to comment Share on other sites More sharing options...
likablejaw Posted May 26, 2017 Share Posted May 26, 2017 11:24? is this what we`re talking about Link to comment Share on other sites More sharing options...
Repitchx Posted May 26, 2017 Share Posted May 26, 2017 11:24? is this what we`re talking about ye. if that happens on pandawow, he will just charge your port. Link to comment Share on other sites More sharing options...
Autschbatsch Posted May 26, 2017 Author Share Posted May 26, 2017 Addditional proof: Same applies when the warrior charges at the same time as the lock clicked gateway. Link to comment Share on other sites More sharing options...
Halta Posted May 26, 2017 Share Posted May 26, 2017 This might help too. Link to comment Share on other sites More sharing options...
Autschbatsch Posted May 26, 2017 Author Share Posted May 26, 2017 This might help too. Thank you. Link to comment Share on other sites More sharing options...
Cogman Posted June 2, 2017 Share Posted June 2, 2017 UPUPUPU retard warriors.... Link to comment Share on other sites More sharing options...
Repitchx Posted June 14, 2017 Share Posted June 14, 2017 https://clips.twitch.tv/EndearingOutstandingApeAMPEnergy Link to comment Share on other sites More sharing options...
Repitchx Posted June 14, 2017 Share Posted June 14, 2017 Why charge in a straight path when you can charge around the world? I guess some warriors just likes to explore, you know? Why not just visit China, Dubai, Sweden, England, America, Japan, France, Spain and Norway? Beautiful countries. Link to comment Share on other sites More sharing options...
Autschbatsch Posted June 14, 2017 Author Share Posted June 14, 2017 Updated Link to comment Share on other sites More sharing options...
Repitchx Posted June 14, 2017 Share Posted June 14, 2017 Link to comment Share on other sites More sharing options...
Veynnzy Posted June 14, 2017 Share Posted June 14, 2017 I have no words 1 Link to comment Share on other sites More sharing options...
Repitchx Posted June 16, 2017 Share Posted June 16, 2017 https://clips.twitch.tv/WrongTentativeMelonPunchTrees hello there DEVS HELLO ANY1 THERE? ok nvm. plz fix this tho brb repitch: yo heisenberg, can u fix this bug? heisenberg: AIT REPITCH, IMMA HOOK U UP WITH DA R1 FIX hopefully heisenberg can fix this asap Link to comment Share on other sites More sharing options...
SoEaSyPala Posted June 16, 2017 Share Posted June 16, 2017 Actually. It's fun when you give a charge and give speed from a monk and get a charge through the textures. Хёнинсберг ты когда мне Qa на форуме сделаешь? Link to comment Share on other sites More sharing options...
likablejaw Posted July 6, 2017 Share Posted July 6, 2017 Is this ever going to get fixed? Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted July 8, 2017 Developers Share Posted July 8, 2017 Should be fixed 1 Link to comment Share on other sites More sharing options...
Worstworld Posted July 16, 2017 Share Posted July 16, 2017 (edited) Fixed, tested with gateway 70 yards, he stopped here: Edit after morelleth post: Charge no longers travel more than 25 yards - Fixed Edited July 17, 2017 by Worstworld Link to comment Share on other sites More sharing options...
Developers Mel Posted July 16, 2017 Developers Share Posted July 16, 2017 Still not fixed for teleport when the target that is getting charged uses some kind of teleport it should go to the original position of where teleport got USED Addditional proof: Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted September 21, 2017 Developers Share Posted September 21, 2017 please test it Link to comment Share on other sites More sharing options...
Worstworld Posted September 22, 2017 Share Posted September 22, 2017 Fixed, but needs review on pathing side, it break pathing, can charge thought no path ways, higher place to lower etc. Link to comment Share on other sites More sharing options...
Developers Mel Posted September 22, 2017 Developers Share Posted September 22, 2017 Now charge doesn't work at max range at all. The same goes for intervene. I think this is a huge bug and should be fixed before server update. Or this fix should be reverted. Also this: When the target that is getting charged uses some kind of teleport it should go to the original position of where teleport got USED still not fixed in this part: it should go to the original position of where teleport got USED Link to comment Share on other sites More sharing options...
Worstworld Posted September 22, 2017 Share Posted September 22, 2017 Or this fix should be reverted. Heisenberg is gonna revert the fix. Link to comment Share on other sites More sharing options...
Developers Neff Posted April 10, 2019 Developers Share Posted April 10, 2019 Проверьте, должно быть уже неактуально. Link to comment Share on other sites More sharing options...
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