Autschbatsch Posted May 5, 2017 Author Posted May 5, 2017 (edited) Shy bumperino - - - Updated - - - charge should follow the target except it shouldn't allow them to prolong their charge more than it has effective range Is there any proof besides visuals? Edited and formatted my main post. Edited May 6, 2017 by Autschbatsch
Noneedholy Posted May 6, 2017 Posted May 6, 2017 Is there any proof besides visuals? Would at least explain why in some videos you can get stopped mid range and in some you can't.
Repitchx Posted May 26, 2017 Posted May 26, 2017 11:24? is this what we`re talking about ye. if that happens on pandawow, he will just charge your port.
Autschbatsch Posted May 26, 2017 Author Posted May 26, 2017 Addditional proof: Same applies when the warrior charges at the same time as the lock clicked gateway.
Repitchx Posted June 14, 2017 Posted June 14, 2017 https://clips.twitch.tv/EndearingOutstandingApeAMPEnergy
Repitchx Posted June 14, 2017 Posted June 14, 2017 Why charge in a straight path when you can charge around the world? I guess some warriors just likes to explore, you know? Why not just visit China, Dubai, Sweden, England, America, Japan, France, Spain and Norway? Beautiful countries.
Repitchx Posted June 16, 2017 Posted June 16, 2017 https://clips.twitch.tv/WrongTentativeMelonPunchTrees hello there DEVS HELLO ANY1 THERE? ok nvm. plz fix this tho brb repitch: yo heisenberg, can u fix this bug? heisenberg: AIT REPITCH, IMMA HOOK U UP WITH DA R1 FIX hopefully heisenberg can fix this asap
SoEaSyPala Posted June 16, 2017 Posted June 16, 2017 Actually. It's fun when you give a charge and give speed from a monk and get a charge through the textures. Хёнинсберг ты когда мне Qa на форуме сделаешь?
Worstworld Posted July 16, 2017 Posted July 16, 2017 (edited) Fixed, tested with gateway 70 yards, he stopped here: Edit after morelleth post: Charge no longers travel more than 25 yards - Fixed Edited July 17, 2017 by Worstworld
Developers Mel Posted July 16, 2017 Developers Posted July 16, 2017 Still not fixed for teleport when the target that is getting charged uses some kind of teleport it should go to the original position of where teleport got USED Addditional proof:
Worstworld Posted September 22, 2017 Posted September 22, 2017 Fixed, but needs review on pathing side, it break pathing, can charge thought no path ways, higher place to lower etc.
Developers Mel Posted September 22, 2017 Developers Posted September 22, 2017 Now charge doesn't work at max range at all. The same goes for intervene. I think this is a huge bug and should be fixed before server update. Or this fix should be reverted. Also this: When the target that is getting charged uses some kind of teleport it should go to the original position of where teleport got USED still not fixed in this part: it should go to the original position of where teleport got USED
Worstworld Posted September 22, 2017 Posted September 22, 2017 Or this fix should be reverted. Heisenberg is gonna revert the fix.
Developers Neff Posted April 10, 2019 Developers Posted April 10, 2019 Проверьте, должно быть уже неактуально.
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