Administrators Buka Posted November 20, 2019 Administrators Posted November 20, 2019 Here you'll find a list of fixes that were made in November. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied. Changes: November 20, 2019 General: More corrections to the issue due to which player couldn't name change and log in-game. Fixed 3 reasons of server crash. Added new looks to NPC Morpher. Instances and raids: Siege of Orgrimmar:Added NPC Blood Pool Added event with Kor'kron Gunner after players defeat Malkorok Corrected positions for Orgrimmar Faithful Added waypoints for Aqueous Defender Sha of PrideFixed hitbox for Ethereal Corruption [*]MalkorokFixed an issue due to which Ancient Miasma started to inflict damage immediately after players pulled boss. [*]Thok the BloodthirstyFixed an issue due to which boss saved the amount of energy he had at the end of phase 1, instead of reseting it to zero. Boss will now start to gain energy again once he finishes fixating on players, earlier this happened only after boss ate one of three prisoners. [*]Terrace of Endless Spring:Added a condition to encounter Sha of Fear on heroic mode. Players will now have to defeat all previous bosses on heroic mode. And if atleast 1 boss is done on normal mode, then final boss will not spawn on heroic mode. LFR mode:Fixed an issue due to which players received no loot after defeating Lei Shi on LFR mode. Added personal loot system for Sha of Fear on LFR mode. Added loot for Dividends of the Everlasting Spring [*]Heart of Fear:Amber-Shaper Un'sokFixed an issue due to which boss did not set instance in combat which allowed players to resurrect as much as they want. Fixed an issue due to which door to final boss (Grand Empress Shek'zeer) did not open after players defeated Amber-Shapper Un'sok. [*]Blackwing Descent:NefarianAdded script. [*]The Bastion of Twilight:Fixed an issue due to which after the players defeated Cho'gall on normal mode, they could go and encounter Sinestra [*]Halls of Reflection:Fixed an issue due to which Destroy Wall could be applied on players. Fixed an issue due to which the following door Doodad_IceCrown_Door_03 could close if players failed to complete final (Escape from Arthas) encounter. [*]Scenario:Added minimal item level check to queue for a scenario. [*]LfG:Fixed an issue due to which player had to re-enter the game to update information in the "Dungeons" tab. Classes: Corrections to RPPM mechanism: Unerring Vision of Lei Shen will no longer proceed for non-casters, it will now also have 2 times reduced chance to proceed for Balance druids. Unerring Vision of Lei Shen, just like legendary meta gems now have 4 times less chance to proceed versus players and their pets. More corrections to the spell cooldown reset system after duel.Removed the saving of spell recovery time when leaving. Fixed incorrect display of spell recovery time for some spells after duel, for example - Stealth Corrected spell cooldown reset in Duel Zone. Druid: Innervate will no longer calculate the mana gained from Mana Tide effect. Innervate now takes into account the amount of spirit of druid himself, and not the target to which it was applied. Warlock: Fixed an issue with Soul Swap due to which it was possible to transfer damage from a target to which the SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE modifier could be applied to target to which it was not applied, but retain the same damage. Paladin: Fixed visual displaying of energy from ally/emeny to the targets for Holy Prism Items & Objects: Fixed an issue due to which Rune of Re-Origination effect also calculated raid buffs, for example mastery buff - Blessing of Might Rune of Re-Origination now had a 4 times less chance to proceed versus players or their pets. Also also this trinket now has a 10 times less chance to proceed for class specializations which don't have have agility as their main stat. Corrections to elixir duration extension - it will now correctly calculate bonus received from mixology. Added script for Haunted Memento Creatures & NPC: Vale of Eternal Blossoms:Players will no longer see Sha-Touched Grunt & Sha-Touched Footman in normal phase. [*]Orgrimmar:Players will no longer see Twilight Nightblade in normal phase. [*]Timeless Isle:Added celestial quotes when interacting with Time-Lost Shrine Achievements: Fixed Straw That Broke the Camel's Back Fixed Boop Fixed Tilted! Corrections to Ready for RAAAAIIIIDDD?!?ing Исправлена проблема, когда можно было получить достижения за прохождение героического уровня сложности рейда в режиме "Поиск рейда" (например, Heroic: Tsulong) November 13, 2019 General: Fixed an issue due to which player couldn't name change and log in-game. Changed spell cooldown reset system after duel. Fixed issue on Black Market after last update. Fixed 1 reason of server crash. Instances and raids: Siege of Orgrimmar:Corrections to Kil'ruk the Wind-Reaver. GalakrasFixed an issue due to which Lady Jaina Proudmoore summoned portal to the docks under the ship. [*]Garrosh HellscreamFixed immunity effects for Embodied Doubt & Embodied Despair [*]Terrace of Endless SpringTsulongFixed exploit with Shadow Breath [*]The Bastion of TwilightArionFixed an issue due to which boss respawned at the end of final phase. [*]UlduarFixed an issue due to which players sometimes couldn't open loot box on Thorim & Mimiron [*]Scenario:Crypt of Forgotten Kings:Abomination of AngerFixed an issue due to which players could summon boss before final scenario stage. Classes: Added few system improvements when damage is converted into healing. It will now work for the following spells - Atonement Glyph of Flame Shock Added a feature which will allow player to increase duration time of elixirs when updating the buff 15 minutes before the end of the effect. Fixed an issue due to which while using potions and abilities in macros, potions were not used, but server recovery time was triggered anyway. Fixed two issues upon reflecting abilities:Reflected damage can now be listed as critical. When reflecting fire mage spells, it willnow correctly calculate the damage of Ignite Previously this reflected damage was not calculated and was equal to zero. Hunter: Mastery: Wild Quiver will no longer proceed from Explosive Trap Mage: Fixed an issue due to which Mastery: Icicles periodically placed mage in combat mode. Fixed an issue due to which upon removing Alter Time the information about aura tricks was lost. Priest: Mind Blast will no longer give a priest a shadow orb if spell got reflected. The maximum value of the absorption effect Divine Aegis will now be 60% of the Priest’s health, and not the target. Shaman: Fixed an issue due to which Maelstrom Weapon could be consumed together with Ancestral Swiftness if amount of stacks was less than 5. While having less than 5 stacks of Maelstrom Weapon first effect to be consumed will now be Maelstrom Weapon. But on the other hand, while shaman has 5 stacks - first effect to be consumed will now be Maelstrom Weapon, and only then Ancestral Swiftness Fixed an issue due to which Tremor Totem could disperse Electrostatic Charge Also fixed an issue due to which totem could not select allies in a raid group and the ones who had a similar effect like Dominate Mind Druid: Trees summoned by Force of Nature in Restoration specialization will now use Swiftmend shortly after spawn. Fixed an issue due to which Clearcasting effect was not removed upon applying spells, except for Healing Touch if druid had Sage Mender effect applied. Creatures & NPC: Changed phase for Spirit of Jadefire players are now able to see it. Achievements: "Class Reminder" (Class Reminder) now also allows you to fix the following achievement - Timeless Champion if all the requirements were completed. Fixed Treasure, Treasure Everywhere Fixed Upjade Complete
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