Administrators Buka Posted February 17, 2020 Administrators Posted February 17, 2020 Here you'll find a list of fixes that were made in February. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied. Changes: February 17, 2020 General: Fixed an issue due to which titles which were received for completing achievements were not shared. Fixed an issue due to which spells could be used twice in a row completely ignoring global recovery time. More fixes to phasing issues in pandaren starting location. Fixed many reasons which caused server to crash. Instances and raids: Dungeon Finder:Fixed display of data about players currently in Dungeon Finder Queue. Fixed an issue due to which players sometimes were "Unknown" to other players. Added votekick system. Fixed timer when creating a votekick. Fixed Dungeon Deserter and Dungeon Cooldown Fixed an issue due to which player could not see Dungeon Finder Queue button after teleporting to a different location. Votekick will now ask to specify a reason. [*]Ulduar:Implemented boss Yogg-Saron Fixed an issue due to which door after General Vezax was sometimes closed even if boss was already defeated. Ulduar Teleporter can now teleport players to last boss (with condition that previous ones were defeated). Classes: Fixed an issue due to which Shadowmeld turned on PvP-Mode. Priest: Fixed an issue due to which PvP-Power healing did not affect shield from Divine Aegis and healing from Atonement Fixed an issue due to which Cascade in some cases jumped on same target many times in a row. Fixed an issue due to which critical healing done by Atonement (triggered by Penance) did not trigger Divine Aegis. Paladin: Hammer of Wrath can no longer be used regardless of the target’s health reserve, if Avenging Wrath effect is active and retribution specialization is not active. Monk: Touch of Karma now correctly redirects damage to enemy target while he is out of monk's line of sight. Rogue: Blade Flurry can now hit targets around the rogue, instead of targets in front of him. Fixed an issue due to which Blade Flurry inflicted damage only to 3 targets, instead of 4. Damage done by Blade Flurry will no longer apply poisons to targets, for example Deadly Poison Crippling Poison and other. Shuriken Toss will no longer trigger non-lethal poisons, for example Mind-numbing Poison Paralytic Poison and other. Effect from Shuriken Toss will now cancel if distance between rogue and target is less than 10 meters. During Cloak of Shadows effect rogue can now receive negative poison effects, except for Crippling Poison and Partial Paralysis Cloak and Dagger will no longer trigger if rogue is under any kind of root effect. Hunter: Fixed an issue due to which Kill Command did not "miss" when used against an enemy hunter who was under the effect of Deterrence Mage: Fixed an issue due to which Blink in some cases did not remove stun effects. Polymorph can now be applied on targets who are currently using a flying mount, with condition that they are not in air. Death Knight: Corrections to Summon GargoyleMovement speed is now same as it is for other pets. Reduced delay between summon and point where gargoyle begins to attack target. Gargoyle will no longer get stuck in textures after he reaches ground level. [*]Death Grip can no longer be used while jumping or falling. [*]Fixed possibility to use spells for Ebon Gargoyle while moving. Druid: Fixed an issue due to which Efflorescence sometimes stopped healing allies if druid had the following glyph - Glyph of Efflorescence Warrior: Fixed an issue due to which upon using Mortal Strike and not hitting the target, warrior did not receive Taste for Blood charges. NPC & creatures: Fixed faction for Sprite Darter Quests: Fixed Hot On The Trail (Hot On The Trail).
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